refactored and cleaned a bit SMWorld class for best practices: - moved content of Regions.py and Rules.py in SMWorld - moved appropiate code to their dedicated World core functions - moved some Entrances being created in generate_basic to create_regions more comeback check fixes: - fixed setting progression door openers items local if doors_colors_rando is used - enable comeback check only for filling stage as later stages (progression balancing, accessibility and spoiler playthrough) are prone to fail with it |
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| .. | ||
| data | ||
| docs | ||
| variaRandomizer | ||
| Client.py | ||
| Options.py | ||
| Rom.py | ||
| __init__.py | ||