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KH2: New Unit Test and better keyblade fill (#1744)
__init__:
 - Added exception for if the player has too many excluded abilities on keyblades.
 - Fixed Action Abilities only on keyblades from breaking.
 - Added proper support for ability quantity's instead of 1 of the ability 
 - Moved filling the localitems slot data to init instead of generate_output so I could easily unit test it

TestSlotData:
- Checks if the "localItems" part of slot data is filled. This is used for keeping track of local items and making sure nothing dupes
2023-04-23 22:20:43 +02:00
.github CI: update ubuntu to 20.04 2023-04-05 19:16:32 +02:00
WebHostLib WebHost: add spoiler level field to generate form 2023-04-20 09:12:07 +02:00
data Fix OOT? (#1721) 2023-04-20 09:23:04 +02:00
docs MultiServer: Notify clients of hint points (#1548) 2023-04-10 14:44:20 -05:00
test Launcher: add Discord links and generate yamls (#1716) 2023-04-16 01:57:52 +02:00
typings/kivy Zillion: map tracker in client (#1136) 2022-10-27 02:30:22 -07:00
worlds KH2: New Unit Test and better keyblade fill (#1744) 2023-04-23 22:20:43 +02:00
.gitignore Adventure: implement new game (#1531) 2023-03-22 15:25:55 +01:00
AdventureClient.py Lua: Further centralize code, fix Bizhawk 2.9 (#1685) 2023-04-15 09:17:33 +02:00
BaseClasses.py Docs: has_all and has_any (#1725) 2023-04-16 12:59:53 +02:00
ChecksFinderClient.py ChecksFinder: Linux support via wine (#795) 2022-07-19 07:44:04 +02:00
CommonClient.py MultiServer: Notify clients of hint points (#1548) 2023-04-10 14:44:20 -05:00
FF1Client.py Lua: Further centralize code, fix Bizhawk 2.9 (#1685) 2023-04-15 09:17:33 +02:00
FactorioClient.py Protocol: Improve machine-readability of prints (#1388) 2023-02-13 03:17:25 +01:00
Fill.py Core: Fix ZeroDivisionError if a world is contained 100% locked locations. (#1659) 2023-04-05 12:11:34 -05:00
Generate.py Misc collected fixes (#1497) 2023-03-04 16:34:10 +01:00
KH2Client.py KH2: client bug fixes (#1742) 2023-04-20 09:08:59 +02:00
LICENSE update Copyright 2022-02-17 19:03:11 -08:00
Launcher.py Launcher: add icons where present and add headers to table 2023-04-20 05:59:49 +02:00
LinksAwakeningClient.py Links Awakening: Implement New Game (#1334) 2023-03-20 17:26:03 +01:00
LttPAdjuster.py ALTTP: Add "oof" sound customization option (#709) 2023-04-10 21:31:57 -05:00
Main.py Core: Band-aid fixes `start_inventory_from_pool` causing generation failures if any world doesn't utilize it. (#1694) 2023-04-10 20:18:29 -05:00
MinecraftClient.py [Minecraft] Update MinecraftClient.py (#1524) 2023-03-20 11:44:48 -07:00
ModuleUpdate.py ModuleUpdate/Setup: install pkg_resources, check pip, typing and cleanup (#1593) 2023-03-25 19:54:42 +01:00
MultiServer.py MultiServer: fix broken ping (#1711) 2023-04-15 17:10:33 +02:00
NetUtils.py Core: typo 2023-03-21 15:53:10 +01:00
OoTAdjuster.py Core: replace global random state with descriptive error (#1424) 2023-02-02 01:14:23 +01:00
OoTClient.py oot: bugfixes (#1709) 2023-04-16 01:45:31 +02:00
Options.py Launcher: add Discord links and generate yamls (#1716) 2023-04-16 01:57:52 +02:00
Patch.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
PokemonClient.py Pokémon R/B: Version 3 (#1520) 2023-03-13 23:40:55 +01:00
README.md Noita: implement new game (#1676) 2023-04-19 22:21:56 -05:00
SNIClient.py lufia2ac: new features, bug fixes, and more (#1549) 2023-03-20 17:04:57 +01:00
Starcraft2Client.py SC2: Greater variety on short generations (#1367) 2023-03-07 14:14:49 +01:00
Utils.py Core: update version to 0.4.0 2023-03-31 14:43:05 +02:00
WargrooveClient.py Wargroove: Fixed Wargroove Client not removing communication files (#1492) 2023-03-03 18:24:09 +01:00
WebHost.py WebHost: automatically fill PATCH_TARGET -> HOST_ADDRESS and re-use it for rooms (#1518) 2023-03-09 21:31:00 +01:00
Zelda1Client.py Lua: Further centralize code, fix Bizhawk 2.9 (#1685) 2023-04-15 09:17:33 +02:00
ZillionClient.py ZillionClient: fix manual disconnect (#1266) 2023-01-07 10:27:43 +01:00
host.yaml Lua: Further centralize code, fix Bizhawk 2.9 (#1685) 2023-04-15 09:17:33 +02:00
inno_setup.iss Wargroove: Client is not added to the Start Menu. (#1664) 2023-04-05 00:07:15 -05:00
kvui.py [kivy] change the sizing for macOS (#1732) 2023-04-19 23:16:13 +02:00
meta.yaml meta.yaml: update progression balancing (#1283) 2022-12-05 22:26:44 +01:00
playerSettings.yaml update LTTP player template to add all universal AP options (#1372) 2023-01-07 10:09:33 +01:00
pytest.ini use pytest for github unittests 2020-04-29 18:44:03 +02:00
requirements.txt Core: update modules 2023-04-16 01:43:24 +02:00
setup.py Launcher: add Discord links and generate yamls (#1716) 2023-04-16 01:57:52 +02:00

README.md

Archipelago Discord Shield | Install

Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.

Currently, the following games are supported:

  • The Legend of Zelda: A Link to the Past
  • Factorio
  • Minecraft
  • Subnautica
  • Slay the Spire
  • Risk of Rain 2
  • The Legend of Zelda: Ocarina of Time
  • Timespinner
  • Super Metroid
  • Secret of Evermore
  • Final Fantasy
  • Rogue Legacy
  • VVVVVV
  • Raft
  • Super Mario 64
  • Meritous
  • Super Metroid/Link to the Past combo randomizer (SMZ3)
  • ChecksFinder
  • ArchipIDLE
  • Hollow Knight
  • The Witness
  • Sonic Adventure 2: Battle
  • Starcraft 2: Wings of Liberty
  • Donkey Kong Country 3
  • Dark Souls 3
  • Super Mario World
  • Pokémon Red and Blue
  • Hylics 2
  • Overcooked! 2
  • Zillion
  • Lufia II Ancient Cave
  • Blasphemous
  • Wargroove
  • Stardew Valley
  • The Legend of Zelda
  • The Messenger
  • Kingdom Hearts 2
  • The Legend of Zelda: Link's Awakening DX
  • Clique
  • Adventure
  • DLC Quest
  • Noita

For setup and instructions check out our tutorials page. Downloads can be found at Releases, including compiled windows binaries.

History

Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:

We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago but we hope to honor them fairly.

Path to the Archipelago

Archipelago was directly forked from bonta0's multiworld_31 branch of ALttPEntranceRandomizer (this project has a long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to MultiWorld-Utilities to better encompass its intended function. As Archipelago matured, then known as "Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository (as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.

Running Archipelago

For most people all you need to do is head over to the releases page then download and run the appropriate installer. The installers function on Windows only.

If you are running Archipelago from a non-Windows system then the likely scenario is that you are comfortable running source code directly. Please see our doc on running Archipelago from source.

This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.

Contributing

For contribution guidelines, please see our Contributing doc.

FAQ

For Frequently asked questions, please see the website's FAQ Page.

Code of Conduct

Please refer to our code of conduct.