Archipelago/worlds/alttp
Fabian Dill 53340ab22c Core: remove legacy "dynamic_regions", as all regions are now dynamic 2022-02-15 06:29:57 +01:00
..
Bosses.py Added HMG check to all checks for OWG and NL 2021-06-14 22:10:26 -05:00
Dungeons.py Core: generalize pre_fill item pool handling 2022-02-13 23:02:18 +01:00
EntranceRandomizer.py LttP, beemizer: support fine-tuned trap replacements (#113) 2021-11-03 06:34:11 +01:00
EntranceShuffle.py LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same. 2021-12-29 11:08:23 +01:00
InvertedRegions.py LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same. 2021-12-29 11:08:23 +01:00
ItemPool.py Core: remove legacy "dynamic_regions", as all regions are now dynamic 2022-02-15 06:29:57 +01:00
Items.py Core: generalize pre_fill item pool handling 2022-02-13 23:02:18 +01:00
Options.py LttP: when generating hint tiles, no longer consider Single Arrow as useful, but do consider all varieties of Bow. Additionally, don't create hints for Universal Small Keys 2022-02-03 10:41:31 +01:00
OverworldGlitchRules.py split building owg connections and setting the rules for those connections 2021-09-01 11:22:30 +00:00
Regions.py LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same. 2021-12-29 11:08:23 +01:00
Rom.py LttP: fix rom writing crash because I accidentally defaulted to pep8 naming 2022-02-06 21:44:19 +01:00
Rules.py LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same. 2021-12-29 11:08:23 +01:00
Shops.py Core: remove legacy "dynamic_regions", as all regions are now dynamic 2022-02-15 06:29:57 +01:00
SubClasses.py Core: add Item.trap property 2021-09-29 05:21:33 +02:00
Text.py Update Text.py (#274) 2022-02-12 03:01:41 +01:00
UnderworldGlitchRules.py Fixed broken mirrorless swamp rules 2021-06-10 18:10:25 -05:00
__init__.py Core: generalize pre_fill item pool handling 2022-02-13 23:02:18 +01:00
requirements.txt Split requirements into world types, automatically discover and resolve them. 2021-06-06 15:30:20 +02:00