Archipelago/worlds
PoryGone 449973687b
SA2B: v2.0 Content Update ()
Changelog:

Features:
- Completely reworked mission progression system
  - Control of which mission types can be active per-gameplay-style
  - Control of how many missions are active per-gameplay-style
  - Mission order shuffle
- Two new Chaos Emerald Hunt goals
  - `Chaos Emerald Hunt` involves finding the seven Chaos Emeralds and beating Green Hill
  - `FinalHazard Chaos Emerald Hunt` is the same, but with the FinalHazard fight at the end of Green Hill
- New optional Location Checks
  - Keysanity (Chao Containers)
  - Whistlesanity (Animal Pipes and hidden whistle spots)
  - Beetlesanity (Destroying Gold Beetles)
- Option to require clearing all active Cannon's Core Missions for access to the Biolizard fight in `Biolizard` goal
- Hard Logic option
- More Music Options
  - Option to use SADX music
  - New `Singularity` music shuffle option
- Option to choose the Narrator theme 
- New Traps
  - Tiny Trap is now permanent within a level
  - Gravity Trap
  - Exposition Trap
  
Quality of Life:
- Significant revamp to Stage Select screen information conveyance
  - Icons are displayed for:
    - Relevant character's upgrades
    - Which location checks are active/checked
    - Chaos Emeralds found (if relevant)
    - Gate and Cannon's Core emblem costs
  - The above stage-specific info can also be viewed when paused in-level
    - The current mission is also displayed when paused
- Emblem Symbol on Mission Select subscreen now only displays if a high enough rank has been gotten on that mission to send the location check
- Hints including SA2B locations will now specify which Gate that level is located in
- Save file now stores slot name to help prevent false location checks in the case of one player having multiple SA2B slots in the same seed
- Chao Intermediate and Expert race sets are now swapped, per player feedback
  - Intermediate now includes Beginner + Challenge + Hero + Dark
  - Expert now includes Beginner + Challenge + Hero + Dark + Jewel
- New mod config option for the color of the Message Queue text

Bug Fixes:
- Fixed bug where game stops properly tracking items after 127 have been received.
- Several logic fixes
- Game now refers to `Knuckles - Shovel Claws` correctly
- Minor AP World code cleanup
2022-12-07 06:20:02 +01:00
..
alttp Core: Fill fix local logic conflict () 2022-11-28 07:03:09 +01:00
archipidle Core: rename `world` to `multiworld` () 2022-10-31 21:41:21 -05:00
bk_sudoku Sudoku: Updated text about duplicated hints now the client has been improved () 2022-11-27 19:30:35 -06:00
checksfinder Core: rename `world` to `multiworld` () 2022-10-31 21:41:21 -05:00
dark_souls_3 DS3: update data_version () 2022-11-09 01:53:08 +01:00
dkc3 DKC3: Fix Generation Hang from missed `self.world` reference () 2022-11-04 21:40:31 -05:00
factorio Factorio: fix revealed tech tree hinting old location names 2022-12-04 21:29:35 +01:00
ff1 FF1: Updating FFR Docs for new Archipelago location () 2022-11-08 18:58:29 -06:00
generic Core: Add MultiServer command to check a specific location () 2022-11-20 22:38:34 +01:00
hk HK: fix crash if shop locations are at max and extra shop slots is nonzero 2022-11-17 17:36:42 +01:00
hylics2 Hylics 2: create victory location earlier to ensure it is cached correctly () 2022-12-04 21:04:01 -06:00
meritous Core: rename `world` to `multiworld` () 2022-10-31 21:41:21 -05:00
minecraft Templates: Remove auto wordwrap, fix manual indentation, and reformat docstrings for world options in main. () 2022-11-06 08:28:16 -06:00
oot Docs/OoT: Add savestate fix and links to Bizhawk and Logic wiki pages. 2022-11-12 02:19:26 +01:00
oribf Core: rename `world` to `multiworld` () 2022-10-31 21:41:21 -05:00
overcooked2 [OC2] Difficulty Adjustment/Documentation () 2022-12-01 03:44:08 +01:00
pokemon_rb Pokemon RB: Fix broken link in Pokemon setup instructions () 2022-11-24 21:11:46 +01:00
raft Templates: Remove auto wordwrap, fix manual indentation, and reformat docstrings for world options in main. () 2022-11-06 08:28:16 -06:00
rogue_legacy Rogue Legacy: More refactoring and clean up. () 2022-12-06 20:49:55 -06:00
ror2 RoR2: Change risk of rain mod download page link () 2022-12-04 19:16:03 -06:00
sa2b SA2B: v2.0 Content Update () 2022-12-07 06:20:02 +01:00
sc2wol SC2: Increment required client version () 2022-11-13 01:32:33 +01:00
sm Core: make early_items internal only () 2022-11-16 17:32:33 +01:00
sm64ex Templates: Remove auto wordwrap, fix manual indentation, and reformat docstrings for world options in main. () 2022-11-06 08:28:16 -06:00
smw SMW: Bug+logic fixes () 2022-12-02 06:25:02 +01:00
smz3 SMZ3: shop check fix () 2022-12-01 03:51:29 +01:00
soe SoE: update source wheel for py3.11 on windows 2022-11-18 01:43:53 +01:00
spire Slay the Spire: Correct tool tip for `heart_run` to match actual behaviour () 2022-11-12 18:52:36 -08:00
subnautica Subnautica: prompt users to update 2022-12-04 21:28:44 +01:00
timespinner Timespinner: Enter Sandman flag () 2022-12-04 22:02:46 +01:00
v6 Core: rename `world` to `multiworld` () 2022-10-31 21:41:21 -05:00
witness The Witness: Fix Expert PP2 Access Logic 2022-12-01 03:46:11 +01:00
zillion Core: make early_items internal only () 2022-11-16 17:32:33 +01:00
AutoSNIClient.py Core: SNI Client Refactor () 2022-10-25 19:54:43 +02:00
AutoWorld.py Core: change signatures in autoworld from world to multiworld () 2022-12-01 03:45:22 +01:00
Files.py [Pokemon Red and Blue] Initial implementation () 2022-10-13 07:45:52 +02:00
__init__.py Docs: datapackage typing () 2022-11-27 19:25:53 -06:00