.. |
Bosses.py
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Added HMG check to all checks for OWG and NL
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2021-06-14 22:10:26 -05:00 |
Dungeons.py
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use_cache argument to get_all_state
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2021-09-01 19:21:03 +00:00 |
EntranceRandomizer.py
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Tests: Implement generic default options reachability test
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2021-10-06 11:32:49 +02:00 |
EntranceShuffle.py
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make owg entrances in inverted
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2021-09-01 11:22:30 +00:00 |
InvertedRegions.py
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Merge branch 'main' into breaking_changes
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2021-02-19 13:45:50 +01:00 |
ItemPool.py
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LttP: fix multithreading racing condition resulting in Ganon giving the wrong prog bow hint, also have one less world.find_items() which is quite cpu expensive
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2021-09-20 01:00:09 +02:00 |
Items.py
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Core: add Item.trap property
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2021-09-29 05:21:33 +02:00 |
Options.py
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MultiServer: remove legacy datapackage keys
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2021-09-30 13:22:25 +02:00 |
OverworldGlitchRules.py
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split building owg connections and setting the rules for those connections
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2021-09-01 11:22:30 +00:00 |
Regions.py
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LttP: Rename Shop Slot 1, 2, 3 to Shop Slot Left, Center, Right
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2021-08-27 14:52:33 +02:00 |
Rom.py
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Core: change precollected_items to dict-style
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2021-10-10 16:50:08 +02:00 |
Rules.py
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allow swamp BK in first chest in hybrid major glitches
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2021-10-01 16:04:51 +00:00 |
Shops.py
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LttP: Bartering, add price types for replacement items
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2021-10-02 10:15:00 +02:00 |
SubClasses.py
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Core: add Item.trap property
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2021-09-29 05:21:33 +02:00 |
Text.py
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LttP: Remove calling the player Idiot
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2021-08-09 03:51:33 +02:00 |
UnderworldGlitchRules.py
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Fixed broken mirrorless swamp rules
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2021-06-10 18:10:25 -05:00 |
__init__.py
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Tests: Implement generic default options reachability test
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2021-10-06 11:32:49 +02:00 |
requirements.txt
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Split requirements into world types, automatically discover and resolve them.
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2021-06-06 15:30:20 +02:00 |