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Lingo: Tests no longer disable forced good item (#2602)
The static class with the "disable forced good item" field is gone. Now, certain tests that want to check for specific access progression can run a method that removes the forced good item and adds it back to the pool. Tests that don't care about this will collect the forced good item like normal. This should prevent the intermittent fill failures on complex doors unit tests, since the forced good item should provide enough locations to fill in.
2023-12-18 09:46:24 -06:00
.github CI: run tests multi-threaded (#2251) 2023-10-02 08:47:28 +02:00
WebHostLib Webhost: open graph support for /room (#2580) 2023-12-17 00:08:40 -05:00
data BizHawkClient: Add SGB to systems using explicit vblank callback (#2593) 2023-12-12 05:48:20 +01:00
docs Docs: Add documentation on writing and running tests (#2348) 2023-12-01 10:26:27 +01:00
test Tests: test that the datapackage after generation is still valid (#2575) 2023-12-12 02:14:44 +01:00
typings/kivy Zillion: map tracker in client (#1136) 2022-10-27 02:30:22 -07:00
worlds Lingo: Tests no longer disable forced good item (#2602) 2023-12-18 09:46:24 -06:00
worlds_disabled OriBF: Move Ori and the Blind Forest to `worlds_disabled`. (#1906) 2023-06-29 13:36:48 -05:00
.gitignore Git: Added file type .smc to gitignore (#2476) 2023-11-22 08:15:35 -06:00
AdventureClient.py Adventure: Fix KeyError on Retrieved (#2560) 2023-12-16 22:22:51 +01:00
BaseClasses.py Options: set old options api before the world is created (#2378) 2023-12-16 22:21:05 +01:00
BizHawkClient.py BizHawkClient: Add BizHawkClient (#1978) 2023-10-03 02:44:19 +02:00
ChecksFinderClient.py ChecksFinder: Linux support via wine (#795) 2022-07-19 07:44:04 +02:00
CommonClient.py CommonClient: make IncompatibleVersion more explicit. (#2350) 2023-11-15 06:13:41 +01:00
FF1Client.py Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782) 2023-06-26 08:53:44 +02:00
FactorioClient.py Factorio: Client in folder, TextClient: always available (#1829) 2023-06-25 02:31:25 +02:00
Fill.py Core: faster prog balance (#2586) 2023-12-10 20:42:07 +01:00
Generate.py Generate: Add `--skip_output` flag to bypass assertion and output stages. (#2416) 2023-11-23 16:03:56 -06:00
KH2Client.py KH2: Version 2 (#2009) 2023-11-25 08:46:00 -06:00
LICENSE update Copyright 2022-02-17 19:03:11 -08:00
Launcher.py Launcher: Allow opening patches for clients without an exe (#2176) 2023-10-02 20:52:00 +02:00
LinksAwakeningClient.py LADX: Fix getting old items over and over again in Bizhawk (#2011) 2023-07-27 16:08:14 +02:00
LttPAdjuster.py LttP: Adjuster no longer breaks when sprite path doesn't exist. 2023-10-07 15:57:05 +02:00
MMBN3Client.py MMBN3: Small Bug Fixes (#2282) 2023-11-24 11:14:05 -06:00
Main.py Core: remove start_inventory_from_pool from early_items (#2579) 2023-12-10 20:42:41 +01:00
MinecraftClient.py Core: Add settings API ("auto settings") for host.yaml (#1871) 2023-07-05 22:39:35 +02:00
ModuleUpdate.py Core: allow multi-line and --hash in requirements.txt 2023-10-25 00:52:57 +02:00
MultiServer.py MultiServer: Create read-only data storage key for client statuses. (#2412) 2023-11-24 17:14:07 -06:00
NetUtils.py Speedups: fix file date check when frozen (#2211) 2023-09-22 23:05:04 +02:00
OoTAdjuster.py Main: add __all__ and change wrong imports (#1824) 2023-05-20 19:21:39 +02:00
OoTClient.py Core: Add settings API ("auto settings") for host.yaml (#1871) 2023-07-05 22:39:35 +02:00
Options.py Core: Introduce new Option class NamedRange (#2330) 2023-11-24 17:10:52 -06:00
Patch.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
README.md Final Fantasy Mystic Quest: Implement new game (#1909) 2023-11-26 17:17:59 +01:00
SNIClient.py SNIClient, ALttP: expose death_text to SNI client, add message to alttp (#1793) 2023-10-31 11:11:18 +01:00
Starcraft2Client.py SC2 WoL - Mod, Item and Location update (#2113) 2023-09-15 02:22:10 +02:00
UndertaleClient.py Docs, Undertale: Added Suggestions Missed in #2285 (#2435) 2023-11-07 14:41:13 -06:00
Utils.py Options: set old options api before the world is created (#2378) 2023-12-16 22:21:05 +01:00
WargrooveClient.py Wargroove: Fixed WargrooveClient retaining victory and location information and minor doc fix (#2464) 2023-11-16 04:35:20 -06:00
WebHost.py Core, WebHost: lazy-load worlds in unpickler, WebHost and WebHostLib (#2156) 2023-09-20 16:05:56 +02:00
Zelda1Client.py TLOZ: Use the proper location name lookup (#2529) 2023-11-29 00:19:42 -06:00
ZillionClient.py Zillion: fix retrieved packet processing 2023-12-07 22:27:46 +01:00
_speedups.pyx Speedups: ignore warning C4551 for pyximport+MSVC (#2054) 2023-07-30 10:33:00 +02:00
_speedups.pyxbld MultiServer: speed up location commands (#1926) 2023-07-04 19:12:43 +02:00
inno_setup.iss Installer: Add `_bizhawk.apworld` to installer deleted files (#2477) 2023-11-25 09:38:12 -06:00
kvui.py CommonClient: Add a hints tab (#2392) 2023-11-07 14:51:35 -06:00
meta.yaml meta.yaml: update progression balancing (#1283) 2022-12-05 22:26:44 +01:00
playerSettings.yaml LTTP: Key Drop Shuffle (#282) 2023-09-27 05:24:10 +02:00
pytest.ini pytest: run tests on non-windows with new names (#2349) 2023-10-24 10:59:15 +02:00
requirements.txt Core: update modules (#2551) 2023-12-10 20:38:49 +01:00
settings.py BizHawkClient: Add autostart setting (#2322) 2023-10-19 07:07:15 +02:00
setup.py KH2: Version 2 (#2009) 2023-11-25 08:46:00 -06:00

README.md

Archipelago Discord Shield | Install

Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.

Currently, the following games are supported:

  • The Legend of Zelda: A Link to the Past
  • Factorio
  • Minecraft
  • Subnautica
  • Slay the Spire
  • Risk of Rain 2
  • The Legend of Zelda: Ocarina of Time
  • Timespinner
  • Super Metroid
  • Secret of Evermore
  • Final Fantasy
  • Rogue Legacy
  • VVVVVV
  • Raft
  • Super Mario 64
  • Meritous
  • Super Metroid/Link to the Past combo randomizer (SMZ3)
  • ChecksFinder
  • ArchipIDLE
  • Hollow Knight
  • The Witness
  • Sonic Adventure 2: Battle
  • Starcraft 2: Wings of Liberty
  • Donkey Kong Country 3
  • Dark Souls 3
  • Super Mario World
  • Pokémon Red and Blue
  • Hylics 2
  • Overcooked! 2
  • Zillion
  • Lufia II Ancient Cave
  • Blasphemous
  • Wargroove
  • Stardew Valley
  • The Legend of Zelda
  • The Messenger
  • Kingdom Hearts 2
  • The Legend of Zelda: Link's Awakening DX
  • Clique
  • Adventure
  • DLC Quest
  • Noita
  • Undertale
  • Bumper Stickers
  • Mega Man Battle Network 3: Blue Version
  • Muse Dash
  • DOOM 1993
  • Terraria
  • Lingo
  • Pokémon Emerald
  • DOOM II
  • Shivers
  • Heretic
  • Landstalker: The Treasures of King Nole
  • Final Fantasy Mystic Quest

For setup and instructions check out our tutorials page. Downloads can be found at Releases, including compiled windows binaries.

History

Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:

We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago but we hope to honor them fairly.

Path to the Archipelago

Archipelago was directly forked from bonta0's multiworld_31 branch of ALttPEntranceRandomizer (this project has a long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to MultiWorld-Utilities to better encompass its intended function. As Archipelago matured, then known as "Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository (as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.

Running Archipelago

For most people all you need to do is head over to the releases page then download and run the appropriate installer. The installers function on Windows only.

If you are running Archipelago from a non-Windows system then the likely scenario is that you are comfortable running source code directly. Please see our doc on running Archipelago from source.

This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.

Contributing

For contribution guidelines, please see our Contributing doc.

FAQ

For Frequently asked questions, please see the website's FAQ Page.

Code of Conduct

Please refer to our code of conduct.