Archipelago/worlds/tloz
t3hf1gm3nt 3214cef6cf
TLOZ: Fix starting weapon possibly getting overwritten by triforce fragments (#2578)
As discovered by this bug report https://discord.com/channels/731205301247803413/1182522267687731220 it's currently possible to accidentally have the starting weapon of a player overwritten by a triforce fragment if TriforceLocations is set to dungeons and StartingPosition is set to dangerous. This fix makes sure to remove the location of a placed starting weapon if said location is in a dungeon from the pool of possible locations that triforce fragments can be placed in this circumstance.
2023-12-10 04:23:40 +01:00
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docs Docs, Various Games: Add Unique Local Commands to Game Page (#2285) 2023-10-31 17:20:24 -04:00
ItemPool.py TLOZ: Fix starting weapon possibly getting overwritten by triforce fragments (#2578) 2023-12-10 04:23:40 +01:00
Items.py TLoZ: Implementing The Legend of Zelda (#1354) 2023-03-05 13:31:31 +01:00
Locations.py TLOZ: Code Cleanup (#1514) 2023-03-08 11:22:14 +01:00
Options.py TLOZ: Code Cleanup (#1514) 2023-03-08 11:22:14 +01:00
Rom.py [TLOZ] MD5 validation update (#2080) 2023-08-07 09:31:43 +02:00
Rules.py TLOZ: APworld support (#1884) 2023-06-25 01:58:54 +02:00
__init__.py [TLOZ] Fix filepath error for base patch 2023-08-11 10:54:42 +02:00
requirements.txt TLoZ: Implementing The Legend of Zelda (#1354) 2023-03-05 13:31:31 +01:00
z1_base_patch.bsdiff4 TLoZ: Implementing The Legend of Zelda (#1354) 2023-03-05 13:31:31 +01:00