Early Unit: Now respects Excluded Items when selecting a random unit. Units Always Have Upgrades: Changed removal cascade behavior; now additionally checks to see if an associated item is already locked when attempting to remove, and locks associated items if so. Occasionally caused issues with starter items in the past, frequently caused issues with yaml-defined Locked Items. |
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.. | ||
docs | ||
Items.py | ||
Locations.py | ||
LogicMixin.py | ||
MissionTables.py | ||
Options.py | ||
PoolFilter.py | ||
Regions.py | ||
Starcraft2.kv | ||
__init__.py | ||
requirements.txt |