Archipelago/worlds
lordlou c9aa283711
SMZ3: chest game fix (#1417)
Fixed DW Chest Game always sending checks for the 2 chests. The checks sent were the proper "Chest Game" location for the first time the player would open the second chest but all other times, it would send either the last check that was done or default to sending location 0x00 which is SM "Power Bomb (Crateria surface)".
2023-01-28 01:51:19 +01:00
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alttp ALttP: Fix hint tile hints being potentially useless with item links. (#1400) 2023-01-24 03:42:13 +01:00
archipidle Core: rename `world` to `multiworld` (#931) 2022-10-31 21:41:21 -05:00
bk_sudoku Sudoku: Hints will no-longer duplicate (#1371) 2023-01-07 10:10:20 +01:00
checksfinder Core: rename `world` to `multiworld` (#931) 2022-10-31 21:41:21 -05:00
dark_souls_3 Network: implement 0.4 marked compatibility removals (#757) 2022-12-11 02:59:17 +01:00
dkc3 DKC3: Fix Generation Hang from missed `self.world` reference (#1203) 2022-11-04 21:40:31 -05:00
factorio Factorio: add option "Tech Cost Distribution" (#1404) 2023-01-27 15:38:12 -08:00
ff1 Network: implement 0.4 marked compatibility removals (#757) 2022-12-11 02:59:17 +01:00
generic Server: fix release_mode (#1407) 2023-01-24 03:36:27 +01:00
hk Tests: ensure item name groups do not collide with item names (#1074) 2023-01-18 15:45:48 +01:00
hylics2 Network: implement 0.4 marked compatibility removals (#757) 2022-12-11 02:59:17 +01:00
lufia2ac lufia2ac: rename starting_capsule/starting_party options to default_capsule/default_party 2022-12-19 12:45:49 +01:00
meritous Server: fix release_mode (#1407) 2023-01-24 03:36:27 +01:00
minecraft Tests: now autoload tests from /worlds/*/test (#1318) 2022-12-11 13:15:23 +01:00
oot oot: remove special NL exceptions in entrance randomization 2023-01-26 21:24:27 +01:00
oribf Core: rename `world` to `multiworld` (#931) 2022-10-31 21:41:21 -05:00
overcooked2 OC2: decrease default difficulty (#1413) 2023-01-25 01:04:13 +01:00
pokemon_rb Pokemon Red and Blue: Fix to having all traps disabled (#1408) 2023-01-24 04:34:45 +01:00
raft Templates: Remove auto wordwrap, fix manual indentation, and reformat docstrings for world options in main. (#1201) 2022-11-06 08:28:16 -06:00
rogue_legacy Rogue Legacy: Fix early vendors and architect... again. (#1359) 2023-01-02 12:25:47 -06:00
ror2 MultiServer: Remove `forced_auto_forfeit` (#1363) 2023-01-02 19:26:34 -06:00
sa2b SA2B: Fix Gate region connections (#1384) 2023-01-15 17:55:36 +01:00
sc2wol SC2: Various bugfixes (#1267) 2022-12-11 13:46:24 -06:00
sm SM: fixed flawed and limited comeback check (#1398) 2023-01-23 00:36:18 +01:00
sm64ex Templates: Remove auto wordwrap, fix manual indentation, and reformat docstrings for world options in main. (#1201) 2022-11-06 08:28:16 -06:00
smw SMW: Adjust Butter Bridge 2 - Dragon Coins logic (#1332) 2022-12-17 09:18:23 +01:00
smz3 SMZ3: chest game fix (#1417) 2023-01-28 01:51:19 +01:00
soe Tests: now autoload tests from /worlds/*/test (#1318) 2022-12-11 13:15:23 +01:00
spire MultiServer: Remove `forced_auto_forfeit` (#1363) 2023-01-02 19:26:34 -06:00
subnautica Core: mark version as 0.3.8 2023-01-21 17:30:30 +01:00
timespinner Network: implement 0.4 marked compatibility removals (#757) 2022-12-11 02:59:17 +01:00
v6 Core: rename `world` to `multiworld` (#931) 2022-10-31 21:41:21 -05:00
witness Server: fix release_mode (#1407) 2023-01-24 03:36:27 +01:00
zillion Zillion: minor terrain logic update 2023-01-07 10:12:45 +01:00
AutoSNIClient.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
AutoWorld.py MultiServer: Remove `forced_auto_forfeit` (#1363) 2023-01-02 19:26:34 -06:00
Files.py [Pokemon Red and Blue] Initial implementation (#1016) 2022-10-13 07:45:52 +02:00
__init__.py Core: Make apworlds function mostly before Python 3.10 2022-12-20 17:24:04 +01:00