Archipelago/worlds/alttp
Fabian Dill c525c80b49 ItemLinks: move item links to events, mess up their logic in doing so and lock them behind plando option "item_links" until they're fixed. 2022-02-17 06:07:20 +01:00
..
Bosses.py
Dungeons.py Core: generalize pre_fill item pool handling 2022-02-13 23:02:18 +01:00
EntranceRandomizer.py
EntranceShuffle.py LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same. 2021-12-29 11:08:23 +01:00
InvertedRegions.py LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same. 2021-12-29 11:08:23 +01:00
ItemPool.py Core: remove legacy "dynamic_regions", as all regions are now dynamic 2022-02-15 06:29:57 +01:00
Items.py Core: generalize pre_fill item pool handling 2022-02-13 23:02:18 +01:00
Options.py LttP: when generating hint tiles, no longer consider Single Arrow as useful, but do consider all varieties of Bow. Additionally, don't create hints for Universal Small Keys 2022-02-03 10:41:31 +01:00
OverworldGlitchRules.py
Regions.py LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same. 2021-12-29 11:08:23 +01:00
Rom.py LttP: fix rom writing crash because I accidentally defaulted to pep8 naming 2022-02-06 21:44:19 +01:00
Rules.py LttP: Rename "Dark World Shop" overworld door to Village of Outcasts Shop. Note: Now the overworld door, Region, Shop and inside door are named the same. 2021-12-29 11:08:23 +01:00
Shops.py Core: remove legacy "dynamic_regions", as all regions are now dynamic 2022-02-15 06:29:57 +01:00
SubClasses.py
Text.py Update Text.py (#274) 2022-02-12 03:01:41 +01:00
UnderworldGlitchRules.py
__init__.py ItemLinks: move item links to events, mess up their logic in doing so and lock them behind plando option "item_links" until they're fixed. 2022-02-17 06:07:20 +01:00
requirements.txt