* - Created a test for the "Mapping Cave Systems" book * - Added missing rule to marlon's bedroom * - Can kill any monster, not just green slime * - Added a compound source structure, but I ended up deciding to not use it here. Still keeping it as it will probably be useful eventually * - Use the compound source of the monster compoundium (ironic, I know) * - Add required elevators --------- Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| __init__.py | ||
| ability_logic.py | ||
| action_logic.py | ||
| animal_logic.py | ||
| arcade_logic.py | ||
| artisan_logic.py | ||
| base_logic.py | ||
| book_logic.py | ||
| building_logic.py | ||
| bundle_logic.py | ||
| combat_logic.py | ||
| cooking_logic.py | ||
| crafting_logic.py | ||
| farming_logic.py | ||
| fishing_logic.py | ||
| gift_logic.py | ||
| grind_logic.py | ||
| harvesting_logic.py | ||
| has_logic.py | ||
| logic.py | ||
| logic_and_mods_design.md | ||
| logic_event.py | ||
| mine_logic.py | ||
| money_logic.py | ||
| monster_logic.py | ||
| museum_logic.py | ||
| pet_logic.py | ||
| quality_logic.py | ||
| quest_logic.py | ||
| received_logic.py | ||
| region_logic.py | ||
| relationship_logic.py | ||
| requirement_logic.py | ||
| season_logic.py | ||
| shipping_logic.py | ||
| skill_logic.py | ||
| source_logic.py | ||
| special_order_logic.py | ||
| time_logic.py | ||
| tool_logic.py | ||
| traveling_merchant_logic.py | ||
| wallet_logic.py | ||
| walnut_logic.py | ||