* move output file name logic into core I see the same logic with small variations in each different world implementation. It seems to me, it would be better in the core to keep it consistent. * missed a few * remove review comment * + smw * double quote strings Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> * revert change to DS3 output file name Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| docs | ||
| Bosses.py | ||
| Dungeons.py | ||
| EntranceRandomizer.py | ||
| EntranceShuffle.py | ||
| InvertedRegions.py | ||
| ItemPool.py | ||
| Items.py | ||
| Options.py | ||
| OverworldGlitchRules.py | ||
| Regions.py | ||
| Rom.py | ||
| Rules.py | ||
| Shops.py | ||
| SubClasses.py | ||
| Text.py | ||
| UnderworldGlitchRules.py | ||
| __init__.py | ||
| requirements.txt | ||