* Core: create the per world random object in the world constructor * remove the check that multiworld exists * add a deprecation warning to per_slot_randoms * move random import and fix conflicts * assert worlds don't exist before setting the multiworld seed * fix the dlcq and sdv tests * actually use the seed |
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.. | ||
__init__.py | ||
test_fill.py | ||
test_groups.py | ||
test_helpers.py | ||
test_host_yaml.py | ||
test_ids.py | ||
test_implemented.py | ||
test_items.py | ||
test_locations.py | ||
test_memory.py | ||
test_names.py | ||
test_options.py | ||
test_reachability.py |