Fabian Dill
569e0e3004
Factorio: add option: random tech ingredients
2021-04-24 01:16:49 +02:00
Fabian Dill
432ae5865d
Factorio: Filter bridged technologies correctly
...
Turns out, lua does not use regex, nor simple string matching, but its own invention.
2021-04-14 17:51:11 +02:00
Fabian Dill
a995627e98
Factorio: default to visible tech tree
2021-04-13 12:38:39 +02:00
Fabian Dill
b7327138f3
Factorio: Show item source and enable research queue
2021-04-13 11:14:05 +02:00
Fabian Dill
4292cdddd5
Factorio: add Funnel tech shape
2021-04-11 18:19:47 +02:00
Fabian Dill
1943586221
Factorio: add medium_diamonds and pyramid tech tree layouts
2021-04-10 19:34:30 +02:00
Fabian Dill
0586b24579
Factorio: add small_diamonds tech tree layout
2021-04-10 03:03:46 +02:00
Fabian Dill
f0a6b5a8e4
Factorio:
...
add visibility option
fix tech_cost using the wrong variable name
fix yaml defaults not init'ing the Option class
LttP:
fix potential pathing confusion in maseya palette shuffler
Server:
Minimum version per team made no sense, removed
2021-04-08 19:53:24 +02:00
Fabian Dill
96a28ed41e
implement Factorio option "free_samples"
2021-04-06 21:16:25 +02:00
Fabian Dill
91bcd59940
implement Factorio options max_science_pack and tech_cost
...
also give warnings about deprecated LttP options
also fix FactorioClient.py getting stuck if send an unknown item id
also fix !missing having an extra newline after each entry
also default to no webui
2021-04-03 14:47:49 +02:00
Fabian Dill
f2a1858b59
Implement (most) Hollow Knight Options
2021-03-21 00:47:17 +01:00
Fabian Dill
3d93f659e3
some option updates
2021-03-14 08:38:02 +01:00
Fabian Dill
4de64eab84
update Options system #2
2020-10-24 19:46:13 +02:00
Fabian Dill
68a1070237
update Options system, preparing for integration
2020-10-24 06:44:07 +02:00
Fabian Dill
58e5bc3668
Skeleton of new Options module
...
Does nothing yet.
2020-03-18 16:15:32 +01:00