Chris Wilson
883ebbf267
Updating WebHost structure
2021-06-14 22:27:43 -04:00
Fabian Dill
cd45116dce
dynamify games listing
2021-06-15 02:35:40 +02:00
Chris Wilson
d80362c4b8
Fix 404 pages
2021-06-14 20:20:23 -04:00
Chris Wilson
384e06d6fe
Subdirectory pages currently 404. I'll look into this later
2021-06-14 20:18:40 -04:00
Fabian Dill
e6f44a70d0
use flask convention for template fetching
2021-06-15 01:51:40 +02:00
Chris Wilson
0ca90ee7e8
Add subdirectory handling for zelda3, factorio, and minecraft. Add generic 404 page.
2021-06-14 19:35:02 -04:00
Fabian Dill
59a56c803a
Log which player's plando has caused a placement failure
2021-06-14 23:42:13 +02:00
Fabian Dill
1e0b44bdc5
set Triforce Piece Defaults
2021-06-14 23:41:47 +02:00
Fabian Dill
2f3296bada
remove _ and - from pedestal hint texts
2021-06-14 02:23:41 +02:00
Fabian Dill
434d8e0977
remove _ and - from item hint texts
2021-06-14 02:20:13 +02:00
Fabian Dill
0a89eaaf62
update trigger result key before trigger
2021-06-14 02:14:02 +02:00
Fabian Dill
cea2f81b86
remove IRH special rule now that it's a 1/1 triforce piece hunt
2021-06-13 07:57:34 +02:00
Fabian Dill
86b612f3b5
implement random-middle
2021-06-12 21:05:45 +02:00
Fabian Dill
183fd33f3f
MultiMystery linux compatibility
2021-06-12 16:10:56 +02:00
Chris Wilson
8c82d3e747
Added a page to describe the games currently supported by AP
2021-06-12 02:49:36 -04:00
Chris Wilson
7b495f3d81
Website landing page preliminary update
2021-06-11 20:22:47 -04:00
Fabian Dill
3ea7f1cb03
Factorio Funnels: only sort current funnel, not all funnels
2021-06-11 20:18:28 +02:00
Fabian Dill
2a13fe05c6
fix import error for Hollow Knight
2021-06-11 18:05:49 +02:00
Fabian Dill
2c4c899179
move more Factorio stuff around
2021-06-11 18:02:48 +02:00
Fabian Dill
760fb32016
fix Factorio Recipe Time randomization not being deterministic
2021-06-11 14:47:13 +02:00
Fabian Dill
278f40471b
fix open_pyramid default
2021-06-11 14:26:12 +02:00
Fabian Dill
20ca09c730
remove test modules
2021-06-11 14:23:59 +02:00
Fabian Dill
568a71cdbe
Start implementing object oriented scaffold for world types
...
(There's still a lot of work ahead, such as:
registering locations and items to the World, as well as methods to create_item_from_name()
many more method names for various stages
embedding Options into the world type
and many more...)
2021-06-11 14:22:44 +02:00
Fabian Dill
753a5f7cb2
Merge branch 'split' into Archipelago_Main
...
# Conflicts:
# Main.py
2021-06-11 13:27:28 +02:00
Fabian Dill
534dd331b9
document item locality options properly
2021-06-09 10:13:18 +02:00
Fabian Dill
1e414dd370
fix tests
2021-06-08 22:14:56 +02:00
Fabian Dill
5ea03c71c0
start moving some alttp options over to the new system
2021-06-08 21:58:11 +02:00
Fabian Dill
622f8f8158
always check legal range for Range
2021-06-08 15:39:34 +02:00
Fabian Dill
821b0f0f92
document random-high and random-low
2021-06-08 14:56:41 +02:00
Fabian Dill
471b217e99
add random-high and random-low to Range Options
2021-06-08 14:48:00 +02:00
Fabian Dill
adda0eff4a
implement Range option type
2021-06-08 14:15:23 +02:00
Fabian Dill
4b5ac3f926
Update VC Redist
2021-06-07 11:53:33 +02:00
Fabian Dill
72e5acfb86
Factorio recipe time: adjust triangular mode
2021-06-07 11:32:39 +02:00
Fabian Dill
4b283242fe
FactorioClient: remove duplicate log
2021-06-06 23:59:15 +02:00
Fabian Dill
353ea0fbbe
encode correct color
2021-06-06 23:44:04 +02:00
Fabian Dill
fc941f55ef
FactorioClientGUI.py: disable multitouch emulation on mouse
2021-06-06 23:23:06 +02:00
Fabian Dill
12600a8cbd
FactorioClientGUI.py: fix frozen logging
2021-06-06 23:13:19 +02:00
Fabian Dill
33fa9542e0
move FactorioJSONtoTextParser
2021-06-06 22:49:37 +02:00
Fabian Dill
d872ea32af
Update various links
2021-06-06 22:14:13 +02:00
Fabian Dill
46bb2d1367
Factorio: add chaos recipe time and use random.triangular distribution
2021-06-06 21:38:53 +02:00
Fabian Dill
403ddd603f
Factorio: implement random recipe times
2021-06-06 21:11:58 +02:00
Fabian Dill
7907838c24
Factorio: Revamp Tech Tree Layouts
2021-06-06 20:26:40 +02:00
Fabian Dill
15bd79186a
remove player_name feature in MultiMystery
...
MultiMystery is slated to be integrated into Mystery and the auto-launch feature is not maintainable for a growing games list
2021-06-06 18:12:19 +02:00
Fabian Dill
4555b77204
FactorioClient.py formatting
2021-06-06 17:50:48 +02:00
Fabian Dill
dd3c612dec
Factorio: Colored ingame text relay for AP texts
2021-06-06 17:41:06 +02:00
Fabian Dill
09b6698de8
revamp some spoiler log conditions
2021-06-06 17:13:34 +02:00
Fabian Dill
27ee156706
tiny cleanup
2021-06-06 17:10:49 +02:00
espeon65536
48c3d1fa4a
Added campfire for Sticky Situation, by popular demand
2021-06-06 15:10:45 +00:00
espeon65536
286254c5cd
require end crystals for Free the End, since it's possible to kill the dragon with beds and not receive the advancement
2021-06-06 15:10:45 +00:00
espeon65536
82cd51f5f4
structure plando for Minecraft
2021-06-06 15:10:45 +00:00