Commit Graph

17 Commits

Author SHA1 Message Date
Fabian Dill 3d93f659e3 some option updates 2021-03-14 08:38:02 +01:00
Chris Wilson 280f3938ed Add Triforce HUD options to weighted settings page
- Added triforce hud options
- Fix a bug causing weighted settings to always fail to load (git blame forthcoming)
- Update ws_version to prompt users to update
- Who is Murahalda? (corrected to Murahadala)
2021-03-03 17:47:35 -05:00
CaitSith2 2e275d1f4e Merge remote-tracking branch 'pepperpow/triforce_changes' into main 2021-02-26 19:56:44 -08:00
Chris Wilson 9c8169afa2 Correct wording on the weighted settings page regarding the restrict_dungeon_item_on_boss setting. 2021-02-23 01:06:49 -05:00
pepperpow 222784dbb6 Merge branch 'main' of https://github.com/Berserker66/MultiWorld-Utilities into triforce_changes 2021-02-22 22:44:43 -06:00
Chris Wilson 5e8b4ac3ce Weighted Settings v4.0.1 rev1 - Fix a bug (it was a typo) causing the "puke" palettes to never be updated on weighted settings files generated from the website.
- Also added the "reduceflashing" option to weighted settings
2021-02-19 17:50:49 -05:00
pepperpow fca64f1177
Removes Flashing instances in game (#168)
* Added reduced flashing, triforce hud and cutscene options

* Corrected parameters and replacement order

* Mixed up rom byte

* Removed triforce hud, smoothed cutscene speed and reset tables

* Removed triforcehud line and added bird cutscene speedup

* Added options to yaml

* Added check for race rom generation (is not internal asm)

* Added options to GUI (check sprite adjust crash)

* Fixed inconsistency in setting weight

* A "slow" setting for the cutscenespeed (#1)

* Slow wall setting

* Slow wall setting

* Slow wall setting

* Slow wall setting

* Slow wall setting

* Slow wall setting

* Update playerSettings.yaml

* Remove instances of cutscene speed modification

* Changed command to remove to mitigate frame advantage

* Antiepilepsy enabled for default/race roms, param change, RTL byte

* Found a frame independent antiflashing patch for real

* Further ASM patching style

* Reduce these changes to just two bytes

* Added patches for Dark Mountain and Ether Flashing palette reveal

Co-authored-by: StructuralMike <66819228+StructuralMike@users.noreply.github.com>
2021-02-19 17:45:54 +01:00
pepperpow 1d1abb7d22 Removed remnants of team stuff, make hide_goal default 2021-02-05 20:37:27 -06:00
Chris Wilson 87be751e45 Adjust the weighted settings json config file to properly reflect the key values for the shop_shuffle_slots option 2021-02-05 19:01:38 -05:00
Chris Wilson 889d24606f Updated weighted settings to reflect new beemizer documentation and include pyramid_open options 2021-01-30 19:03:54 -05:00
pepperpow 82fc2aba20 Added triforce hud options, expanded triforce requirement 2021-01-29 15:42:00 -06:00
Chris Wilson 5f4a1636aa Fix certain settings not being set properly on the weighted settings page. 2021-01-26 18:29:23 -05:00
Chris Wilson 635d04f6ec Update Player Settings and Weighted Settings pages on website to reflect new possible settings.
- Also fix a bug caused by the website settings always forcing options to lowercase
2021-01-24 21:14:58 -05:00
CaitSith2 5c427f5e3e Add Ice rod hunt to player settings and weighted settings. 2021-01-24 14:52:42 -08:00
Fabian Dill 9386a9c220 Update Menus 2021-01-24 21:58:26 +01:00
Fischfilet89 65fa39df95
Update weightedSettings.json (#162)
fixed a typo at line 1020 regarding enemy health on the setting "armor-plated"
2021-01-16 00:38:55 +01:00
Chris Wilson da6c44a1cf Working on player-settings update 2020-12-03 18:27:32 -05:00