Commit Graph

870 Commits

Author SHA1 Message Date
espeon65536 1710e15e49 MC: Bee Trap is renamed and trap 2022-05-26 07:45:14 -07:00
N00byKing a332d4935d v6,sm64ex: Use standard Death Link option name 2022-05-26 07:05:19 +02:00
lordlou 9b855c7de0
Sm various fixes (#518) 2022-05-25 08:50:32 +02:00
Fabian Dill e8be80ccd7 Network: remove "SlotAlreadyTaken" from docs and clients, as it was removed from the server in 0.2 2022-05-24 19:16:53 -07:00
Fabian Dill 86013328d6
Factorio: fix crude-oil related crashes (#552) 2022-05-21 20:57:26 +02:00
TheCondor07 2b8a0f8cd8 SC2: Better set-up instructs and a section for those having issues 2022-05-21 20:52:37 +02:00
Alchav e1926c973e
[SC2] Item name groups and item game name fix (#555) 2022-05-21 20:52:00 +02:00
Chris Wilson f515f680a4 ArchipIDLE is only visible during April 2022-05-21 20:51:24 +02:00
Fabian Dill effba9fdec Factorio: fix crude-oil having no requirements at all 2022-05-21 02:49:20 +02:00
Fabian Dill 388f064307 SC2: fix typo in AllInMap Choice 2022-05-20 17:49:05 -07:00
TheCondor07 bb15485965
SC2: Quality of Life Changes/Fixes to Prepare For Future Feature (#550) 2022-05-21 02:47:16 +02:00
Fabian Dill 44ae50083d SC2: setup fix link 2022-05-20 01:45:00 +02:00
espeon65536 4e90ebc7d9
MC: add 1.18.2 advancements (#537)
* MC: add 1.18.2 advancements and update options to match

* client version 8

* MC: multiworkd -> multiworld

* MC: account for overworld villager in Star Trader logic
Also standardized Surge Protector and VVFrightening logic

* MC: fix _mc_overworld_villager
some day I won't second-guess myself when writing logic
2022-05-19 09:15:23 -07:00
Alchav dbf0458575
Implement get_filler_item_name for various games (#451) 2022-05-19 15:37:26 +02:00
weffjebster 2b702528fd
[Timespinner]HP cap setting (#536) 2022-05-19 05:25:08 +02:00
Colin Lenzen 23144ff204 [Timespinner] Add Show Item Drops in Bestiary 2022-05-19 05:24:31 +02:00
TheCondor07 764b6c78c5 SC2: Turned weaker upgrades into trash items 2022-05-19 05:23:57 +02:00
Fabian Dill ad99850192
SC2: some cleanup (#532)
* SC2: some cleanup

* SC2: some cleanup in client
2022-05-18 18:03:33 -07:00
TheCondor07 551cf8442f
Starcraft 2 Wings of Liberty AP Implementation (#528) 2022-05-18 23:27:38 +02:00
alwaysintreble 11faca1940 docs: update various broken links/images and fix a few small typos. point some links to current webhost server rather than hardcoding archipelago.gg 2022-05-18 21:29:59 +02:00
PoryGone 05efbe0af8
SA2B Style Improvements (#525) 2022-05-18 14:56:43 +02:00
alwaysintreble 48a7587c5a Fix broken plando guide links 2022-05-18 14:55:53 +02:00
metzner ff82145633 The Witness: Updated Setup Guide, now referencing the PopTracker map- & auto-tracking package! 2022-05-17 16:09:41 +02:00
wafflesoup dcc703f454 Webworld docs: Removed extra space 2022-05-17 16:09:16 +02:00
Jarno Westhof 07f66fb15a
[Timespinner] Make DamageRandoOverrides a bit easier to work with and compatible with older yamls (#517) 2022-05-15 14:39:38 -07:00
CaitSith2 c0fb7d9f9a
Add local and non_local items to item_links (#506)
* Add local and non_local items to item_links

* Whoops, don't pass list of list to verify_items.

* Give a did you mean result in the exception.
2022-05-15 07:41:11 -07:00
lordlou e147495fb9
Sm unbeatable seed fix (#514) 2022-05-15 16:29:56 +02:00
jtoyoda 0bc2301530 Updating docs to remove reference to the AP preset 2022-05-14 19:50:25 +02:00
PoryGone dc10421531
Sonic Adventure 2: Battle Implementation (#501) 2022-05-14 12:00:49 +02:00
metzner b41f444013 Logic Fix (Potentially gamebreaking) 2022-05-14 11:55:48 +02:00
weffjebster b0b41711d4
Adding damage rando v2 options to timespinner rando (#503) 2022-05-14 11:52:35 +02:00
alwaysintreble 977159e572
Webworld docs: move gameinfo documentation to their world folders and copy them for webhost use. (#455) 2022-05-11 20:05:53 +02:00
Doug Hoskisson c085ee47ed
variable-progression-balancing (#356) 2022-05-11 09:13:21 +02:00
KonoTyran 521122fd4f
Minecraft Version support (#458)
* add support for other java/forge versions

* fix fetching correct mod for specified version.

* add support for other java/forge versions

* fix fetching correct mod for specified version.

* convert MinecraftClient.py to read forge versions from Randomizer Mod Repo.

* add minecraft_versions.json to gitignore.

* remove redundant json import

* update host to release.
add forge checking,
fixed duplicated code due to merge.

* clerify that beta channel will most likely make games no longer playable on release channel

* convert commetns to docstrings.
2022-05-10 21:00:53 -07:00
Fabian Dill 86933d8150
LttP: ensure non-native items are rendered as star in Shops (#486)
* LttP: ensure non-native items are rendered as star in Shops

* LttP: ensure non-native items are rendered as star in Shops - fix missing player number lookup
2022-05-10 20:41:44 -07:00
Alchav 976f34c19f Fix Harmless Hellway logic
Original logic from SMZ3 is:

items.KeyPD >= (GetLocation("Palace of Darkness - Harmless Hellway").ItemIs(KeyPD, World) ?
                        (items.Hammer && items.Bow && items.Lamp) || config.Keysanity ? 4 : 3 :
                        (items.Hammer && items.Bow && items.Lamp) || config.Keysanity ? 6 : 5))

I believe these parentheses are needed to correctly replicate this logic
2022-05-11 04:20:30 +02:00
NewSoupVi 9ab7c8d9e5
Witness: Changes in response to Beta run 1 (#494)
Co-authored-by: metzner <unconfigured@null.spigotmc.org>
2022-05-09 07:20:28 +02:00
espeon65536 40a08d0d84
SM64 logic fixes and ER handling (#488)
* SM64: add painting name to location hints if area randomizer

* SM64: fix BitFS access logic
Using can_reach regions in an entrance's logic is unsafe because reachable_regions won't be updated if no progression locations are reached. can_reach location is safe.

* SM64: rework logic for correctness and consistency
- BoB Mario Wings to the Sky is extremely difficult with cap and no cannon, will never be required
- DDD Collect the Caps no longer requires metal cap except on strict cap
- Cavern of the Metal Cap red coins no longer requires metal cap except on strict cap
- CCM, TTM, WDW cannons added on strict cannons for their expected stars
- BoB 100 coins requires cap or cannon if both are strict, since only 99 coins are available otherwise

* SM64: write entrances to spoiler log

* SM64: tweak format of WDW cannon rules
2022-05-06 13:33:39 +02:00
black-sliver ea51df432d Factorio: map gen: allow arbitrary property expressions
Can be used to override tile generation; we don't want to define all of them
2022-05-05 02:34:11 +02:00
black-sliver c27bfc515e Factorio: map gen: allow width and height
Don't accept arbitrary keys to catch typos.
This should be all 'basic' map gen settings now.
2022-05-05 02:34:11 +02:00
Fabian Dill 7fad0b0f51
Test: introduce test for every game has a tutorial (#478) 2022-05-03 22:14:03 +02:00
Fabian Dill 666760f0cf
Merge branch 'main' into oot 2022-05-02 11:54:00 +02:00
espeon65536 76a4dce66a OoT: move Thieves' Hideout location IDs to match with old ID 2022-05-01 14:44:26 -05:00
espeon65536 c102d602b3 OoT: update ASM to version 6.2 2022-05-01 13:27:53 -05:00
espeon65536 e711490f6c OoT: bump data version 2022-05-01 13:07:15 -05:00
espeon65536 c801cdbb3b OoT: update logic files, naming, and logic tricks to version 6.2
Gerudo Training Grounds -> Ground
Composers Grave -> Royal Familys Tomb
Gerudo Fortress -> Thieves Hideout for the indoor sections
2022-05-01 13:05:52 -05:00
metzner 9d638671bb Removed Tutorial Gate Close as a location for compatibility with current randomizer version 2022-04-30 15:10:50 -07:00
metzner 4a703481ba Removed Mountain Trap Door Triple Exit location. 2022-04-30 15:10:50 -07:00
metzner 897cbb9826 Moved Quarry Big Panel to uncommon 2022-04-30 15:10:50 -07:00
metzner bb710cc360 Fix: Traps weren't showing up 2022-04-30 15:10:50 -07:00