Fabian Dill
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72c33a2348
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Merge branch 'pull/5'
# Conflicts:
# MultiClient.py
# MultiServer.py
# Mystery.py
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2020-01-18 14:41:11 +01:00 |
Bonta-kun
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7f800de8d0
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MultiServer/Client: use logging instead of print and log time on the server
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2020-01-18 12:21:57 +01:00 |
Bonta-kun
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b36c981eb4
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MultiServer: dont notify the team when a player sends himself an item
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2020-01-18 11:26:45 +01:00 |
Bonta-kun
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f988f7671b
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--remote_items toggle: items will no longer be stored in the rom, a connection to a multiworld server will be required to receive them
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2020-01-18 09:50:12 +01:00 |
Fabian Dill
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bef1c0fe5f
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Merge pull request #3 from Bonta0/multiworld_31
MultiClient: fix roominfo sort
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2020-01-15 03:45:38 +01:00 |
Bonta-kun
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2d26d63cce
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MultiClient: fix roominfo sort
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2020-01-15 03:00:30 +01:00 |
Fabian Dill
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11823e43dd
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Make hints team aware and bring it more in-line with existing commands
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2020-01-15 00:57:38 +01:00 |
Fabian Dill
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5d217511fe
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merge HintedMultiServer into MultiServer
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2020-01-15 00:34:12 +01:00 |
Bonta-kun
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ad278f91d6
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Multiworld: clients will now be automatically be identified from the rom name and have their names and teams set by the host, meaning those need to be configured during seed gen
Player names will show up in spoiler log and hint tiles instead of player id
MultiClient: autoreconnect to mw server
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2020-01-14 10:42:27 +01:00 |
Bonta-kun
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7631bf3041
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MultiServer: added a !countdown chat command for convenience
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2020-01-10 22:44:07 +01:00 |
Bonta-kun
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a3657c02aa
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Multidata/save: moved away from pickle and store a compressed json instead
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2020-01-05 20:22:29 +01:00 |
Bonta-kun
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04f5f2fa84
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Multi client/server: log fewer exceptions
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2019-12-16 18:39:00 +01:00 |
Bonta-kun
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55a30aa91f
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multiworld
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2019-12-09 19:27:56 +01:00 |