Hussein Farran
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b9c2e7636c
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WebHost: Continue hyperlink fixes and consolidate website usage info to website user guide.
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2021-12-19 22:41:05 -05:00 |
Hussein Farran
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df29934968
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WebHost: Fix hyperlink accessibility in Factorio guide.
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2021-12-19 21:21:16 -05:00 |
Hussein Farran
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a8694cfb79
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WebHost: Fix hyperlink accessibility in general AP guides.
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2021-12-02 21:00:06 -05:00 |
Hussein Farran
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0968730382
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WebHost: Continue my hyperlink redemption arc.
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2021-12-02 20:42:17 -05:00 |
Hussein Farran
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71e5348cbb
|
WebHost: I have not been doing hyperlinks in an accessible fashion. I thought I was. I have failed you.
Follow this advice: https://www.imperial.ac.uk/staff/tools-and-reference/web-guide/training-and-events/materials/accessibility/links/
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2021-12-02 20:39:24 -05:00 |
Hussein Farran
|
5b399bff89
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WebHost: Update English Timespinner documentation.
|
2021-12-02 20:25:19 -05:00 |
Hussein Farran
|
b7ff5d9a57
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WebHost: Update English Super Metroid documentation.
|
2021-12-02 20:22:18 -05:00 |
Hussein Farran
|
bfa4d06ecf
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WebHost: Update English Subnautica documentation.
|
2021-12-02 20:16:38 -05:00 |
Hussein Farran
|
d45bbb89b9
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WebHost: Update English SoE documentation.
|
2021-12-02 20:14:53 -05:00 |
Hussein Farran
|
40805ee870
|
WebHost: Update English Minecraft documentation.
|
2021-12-02 20:04:44 -05:00 |
Hussein Farran
|
385f41d461
|
WebHost: Draft of commands documentation.
|
2021-12-02 19:53:58 -05:00 |
Hussein Farran
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52d8da16f6
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WebHost: Alter FF1, Factorio, and Archipelago setup guides to consolidate information and remove unnecessary linebreaks.
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2021-11-30 20:00:05 -05:00 |
Hussein Farran
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fc210c2d18
|
WebHost: Make URLs explicit in FAQ and Archipelago category tutorials.
Remove unnecessary newlines and other tweaks.
|
2021-11-30 19:34:39 -05:00 |
Hussein Farran
|
56ef918a10
|
WebHost: Remove unnecessary linebreaks and reformat links in game info pages.
|
2021-11-30 19:09:18 -05:00 |
Hussein Farran
|
ac02019930
|
WebHost: Begin removing unnecessary line breaks.
|
2021-11-29 22:34:28 -05:00 |
Hussein Farran
|
5121b0d09b
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WebHost: Edit Archipelago category guides and enabled two-spaced nested lists.
|
2021-11-29 22:26:08 -05:00 |
black-sliver
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c083716627
|
SoE: update tutorial for 0.2.1
|
2021-11-29 23:29:50 +00:00 |
alwaysintreble
|
31c15c257c
|
Fix Military fortress filling with new location names
|
2021-11-29 23:29:25 +00:00 |
Fabian Dill
|
dcb6da30ef
|
FF1: datapackage is no longer custom
|
2021-11-29 22:28:51 +01:00 |
Fabian Dill
|
c46abd7e65
|
Client UI: allow auto filling !getitem
|
2021-11-29 21:35:06 +01:00 |
black-sliver
|
f478b65815
|
SoE: update pyevermizer to 0.39.2
+ printf to debug channel
+ better error handling
+ more error checking
|
2021-11-29 07:25:58 +00:00 |
Jarno Westhof
|
8363d1749b
|
[Timespinner] New seed options and new locations checks (#140)
|
2021-11-28 22:59:34 +01:00 |
alwaysintreble
|
b3ae4b86e4
|
TS: Rename various locations for clarity (#139)
* Rename various locations for clarity
|
2021-11-28 22:33:51 +01:00 |
jtoyoda
|
6566dde8d0
|
Initial FF1R implementation (#123)
FF1R
|
2021-11-28 22:32:08 +01:00 |
Fabian Dill
|
7b0b243607
|
MultiServer: remove promp_toolkit
|
2021-11-28 04:06:30 +01:00 |
Fabian Dill
|
d768379a8a
|
CommonClient: move to explicit thread instead of thread executor to allow proper task cancelling.
|
2021-11-28 03:27:18 +01:00 |
Fabian Dill
|
5e84900ac4
|
Generate: provide version string under _Generator_Version instead of Archipelago
|
2021-11-28 02:57:15 +01:00 |
Fabian Dill
|
73ae180437
|
Settings: default collect to goal
|
2021-11-28 02:10:09 +01:00 |
Fabian Dill
|
2097164d32
|
Clients: handle "Too many close matches" for hint auto fill as well
|
2021-11-28 01:51:13 +01:00 |
Fabian Dill
|
9f0a8e6d48
|
LttP: add hint options "Vendors" and "Full"
LttP: fix hint grammar if a Location isn't an ALttPLocation
|
2021-11-27 22:58:12 +01:00 |
Fabian Dill
|
5ca737886b
|
SoE: fix gameinfo typo
|
2021-11-27 22:58:12 +01:00 |
CaitSith2
|
11285fb0aa
|
Fixed root cause of science-not-invited 9.223e+18 problem.
|
2021-11-26 09:16:42 -08:00 |
Fabian Dill
|
82de3c95e2
|
Clients: allow use of console input if stdin is available.
Such as unfrozen + gui
|
2021-11-26 06:02:03 +01:00 |
CaitSith2
|
b0bf66bdcb
|
Factorio: more cleanup of code. Makes it easier to add a max liquids allowed option.
|
2021-11-25 18:28:07 -08:00 |
Fabian Dill
|
8af5855af6
|
Factorio: cleanup and optimize some requirement graph functions
|
2021-11-26 02:37:15 +01:00 |
CaitSith2
|
383d0f1a66
|
ensure the tech enabling chemical plant gets marked as advancement if required.
|
2021-11-25 17:04:22 -08:00 |
CaitSith2
|
4dfa1e3227
|
Merge remote-tracking branch 'origin/main' into main
|
2021-11-25 16:38:43 -08:00 |
CaitSith2
|
1a63ed970a
|
fixed bug with not being able to use fluid barrels as last ingredient in balanced recipes.
fluid barrels don't have a direct recipe name to ingredient name match, but instead recipe name is fill-ingredient.
|
2021-11-25 16:38:33 -08:00 |
Fabian Dill
|
5b5d96971e
|
WebHost: cleanup tracker.py #2
|
2021-11-25 21:10:28 +01:00 |
Fabian Dill
|
71767e8b79
|
WebHost: cleanup tracker.py
|
2021-11-25 21:04:02 +01:00 |
Fabian Dill
|
bd0b7ea80a
|
WebHost: fix some PEP8
|
2021-11-25 20:48:58 +01:00 |
CaitSith2
|
744b12345a
|
hard-code only steam. Water already appears at logistic-science pack, and crude-oil at chemical.
|
2021-11-25 10:17:23 -08:00 |
CaitSith2
|
2770014988
|
Merge remote-tracking branch 'origin/main' into main
|
2021-11-25 09:59:54 -08:00 |
CaitSith2
|
31b93dc2f4
|
Clarify not being able hand craft automation science if it has fluids.
|
2021-11-25 09:59:07 -08:00 |
Fabian Dill
|
81397936ef
|
Merge pull request #141 from espeon65536/oot
Ocarina of Time updates
|
2021-11-25 17:57:31 +00:00 |
CaitSith2
|
722af0a3ca
|
Now possible for randomized science packs/silo/satellite recipe to use fluids.
|
2021-11-25 09:44:01 -08:00 |
espeon65536
|
6641b13511
|
Merge branch 'main' of https://github.com/ArchipelagoMW/Archipelago into oot
|
2021-11-24 17:57:06 -06:00 |
Fabian Dill
|
5a03c0edd6
|
WebHost: remove /hosted redirect, all current rooms should be migrated.
|
2021-11-24 23:49:00 +01:00 |
CaitSith2
|
9dbafd3b4b
|
Factorio can now change death link state at runtime.
|
2021-11-24 01:55:36 -08:00 |
CaitSith2
|
1f5d1532e3
|
Move Death Link change tag to Common Client
|
2021-11-24 01:38:58 -08:00 |