Commit Graph

6654 Commits

Author SHA1 Message Date
agilbert1412 c12d3dd6ad
Stardew valley: Fix Queen of Sauce Cookbook conditions (#3651)
* - Extracted walnut logic to a Mixin so it can be used in content pack requirements

* - Add 100 walnut requirements to the Queen of Sauce Cookbook

* - Woops a file wasn't added to previous commits

* - Make the queen of sauce cookbook a ginger island only thing, due to the walnut requirement

* - Moved the book in the correct content pack

* - Removed an empty class that I'm not sure where it came from
2024-07-23 00:36:42 +02:00
Trevor L f7989780fa
Bomb Rush Cyberfunk: Fix final graffiti location being unobtainable (#3669) 2024-07-22 09:17:34 +02:00
agilbert1412 e59bec36ec
Stardew Valley: Add gourmand frog rules for completing his tasks sequentially (#3652) 2024-07-22 08:32:40 +02:00
agilbert1412 48a0fb05a2
Stardew Valley: Removed Stardrop Tea from Full Shipment (#3655) 2024-07-22 01:52:44 +02:00
chandler05 12f1ef873c
A Short Hike: Fix Boat Rental purchase being incorrectly calculated (#3639) 2024-07-22 01:47:46 +02:00
Rensen3 d7d4565429
YGO06: fixes non-deterministic bug by changing sets to lists (#3674) 2024-07-22 01:27:10 +02:00
qwint 7039b17bf6
CommonClient: fix bug when using Connect button without a disconnect (#3609)
* makes the kivy connect button do the same username forgetting that /connect does to fix an issue where losing connection would make you unable to connect to a different server

* extract duplicate code
2024-07-22 01:12:11 +02:00
Jérémie Bolduc 34e7748f23
Stardew Valley: Make sure number of month in time logic is a int to improve performance by ~20% (#3665)
* make sure number of month is actually a int

* improve rule explain like in pr

* remove redundant if in can_complete_bundle

* assert number is int so cache is not bloated
2024-07-20 21:24:24 +02:00
gurglemurgle5 e33a9991ef
CommonClient: Escape markup sent in chat messages (#3659)
* escape markup in uncolored text

* Fix comment to allign with style guide

Fixes the comment so it follows the style guide, along with making it
better explain the code.

* Make more concise
2024-07-19 08:37:59 +02:00
black-sliver 4d1507cd0e
Core: Update cx_freeze to 7.2.0 and freeze it (#3648)
supersedes ArchipelagoMW/Archipelago#3405
2024-07-18 00:49:59 +02:00
Fabian Dill 7b39b23f73
Subnautica: increase minimum client version (#3657) 2024-07-17 22:33:51 +02:00
Sunny Bat 925e02dca7
Raft: Move to new Options API (#3587) 2024-07-15 15:09:02 +02:00
CookieCat e76d32e908
AHIT: Fix act shuffle test fail (#3522) 2024-07-14 14:17:05 +02:00
dennisw100 08a36ec223
Undertale: Fixed output location of the patched game in UndertaleClient.py (#3418)
* Update UndertaleClient.py Fixed output location of the patched game

Fixed the error that when the client is opened outside of the archipelago folder, the patched folder would be created in there which on windows ends up trying to create it in the system32 folder

Bug Report: https://discord.com/channels/731205301247803413/1148330675452264499/1237412436382973962

* Undertale: removed unnecessary wrapping in UndertaleClient.py

I did not know os.path.join was unnecessary in this case the more you know.
2024-07-14 14:11:52 +02:00
Bryce Wilson 48dc14421e
Pokemon Emerald: Fix logic for coin case location (#3631) 2024-07-14 14:05:50 +02:00
black-sliver 948f50f35d
customserver: fix minor memory leak (#3636)
Old code keeps ref to last started room's task and thus never fully cleans it up.
2024-07-14 13:56:56 +02:00
black-sliver 187f9dac94
customserver: preemtively run GC before starting room (#3637)
GC seems to be lazy.
2024-07-14 13:56:27 +02:00
Scipio Wright eaec41d885
TUNIC: Fix event region for Quarry fuse (#3635) 2024-07-11 22:44:29 +02:00
Doug Hoskisson 1e3a4b6db5
Zillion: more rooms added to map_gen option (#3634) 2024-07-10 23:11:47 -07:00
Alchav 8c86139066
ALTTP: Bombable Wall to Crystaroller Room Logic (#3627) 2024-07-10 17:15:29 +02:00
black-sliver c96c554dfa
Tests, WebHost: add tests for host_room and minor cleanup (#3619)
* Tests, WebHost: move out setUp and fix typing in api_generate

Also fixes a typo
and changes client to be per-test rather than a ClassVar

* Tests, WebHost: add tests for display_log endpoint

* Tests, WebHost: add tests for host_room endpoint

* Tests, WebHost: enable Flask DEBUG mode for tests

This provides the actual error if a test raised an exception on the server.

* Tests, WebHost: use user_path for logs

This is what custom_server does now.

* Tests, WebHost: avoid triggering security scans
2024-07-07 16:51:10 +02:00
agilbert1412 9b22458f44
Stardew Valley 6.x.x: The Content Update (#3478)
Focus of the Update: Compatibility with Stardew Valley 1.6 Released on March 19th 2024
This includes randomization for pretty much all of the new content, including but not limited to
- Raccoon Bundles
- Booksanity
- Skill Masteries
- New Recipes, Craftables, Fish, Maps, Farm Type, Festivals and Quests

This also includes a significant reorganisation of the code into "Content Packs", to allow for easier modularity of various game mechanics between the settings and the supported mods. This improves maintainability quite a bit.

In addition to that, a few **very** requested new features have been introduced, although they weren't the focus of this update
- Walnutsanity
- Player Buffs
- More customizability in settings, such as shorter special orders, ER without farmhouse
- New Remixed Bundles
2024-07-07 15:04:25 +02:00
NewSoupVi f99ee77325
The Witness: Add some unit tests (#3328)
* Add hidden early symbol item option, make some unit tests

* Add early symbol item false to the arrows test

* I guess it's not an issue

* more tests

* assertEqual

* cleanup

* add minimum symbols test for all 3 modes

* Formatting

* Add more minimal beatability tests

* one more for the road

* I HATE THIS AAAAAAAAAAAHHHHHHHHHHH WHY DID WE GO WITH OPTIONS

* loiaqeäsdhgalikSDGHjasDÖKHGASKLDÖGHJASKLJGHJSAÖkfaöslifjasöfASGJÖASDLFGJ'sklgösLGIKsdhJLGÖsdfjälghklDASFJghjladshfgjasdfälkjghasdöLfghasd-kjgjASDLÖGHAESKDLJGJÖsdaLGJHsadöKGjFDSLAkgjölSÄDghbASDFKGjasdLJGhjLÖSDGHLJASKDkgjldafjghjÖLADSFghäasdökgjäsadjlgkjsadkLHGsaDÖLGSADGÖLwSdlgkJLwDSFÄLHBJsaöfdkHweaFGIoeWjvlkdösmVJÄlsafdJKhvjdsJHFGLsdaövhWDsköLV-ksdFJHGVöSEKD

* fix imports (within apworld needs to be relative)

* Update worlds/witness/options.py

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>

* Sure

* good suggestion

* subtest

* Add some EP shuffle unit tests, also an explicit event-checking unit test

* add more tests yay

* oops

* mypy

* Update worlds/witness/options.py

Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>

* Collapse into one test :(

* More efficiency

* line length

* More collapsing

* Cleanup and docstrings

---------

Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2024-07-06 13:40:55 +02:00
jamesbrq bfac100567
MLSS: Fix for missing cutscene trigger 2024-07-05 22:54:35 +02:00
Scipio Wright e7a8e195e6
TUNIC: Use fewer parameters in helper functions (#3356)
* Clean these functions up, get the hell out of here 5 parameter function

* Clean up a bunch of rules that no longer need to be multi-lined since the functions are shorter

* Clean up some range functions

* Update to use world instead of player like Vi recommended

* Fix merge conflict

* Fix after merge
2024-07-05 22:50:12 +02:00
Louis M 4054a9f15f
Aquaria: Renaming some locations for consistency (#3533)
* Change 'The Body main area' by 'The Body center area' for consistency

* Renaming some locations for consistency

* Adding a line for standard

* Replacing Cathedral by Mithalas Cathedral and addin Blind goal option

* Client option renaming for consistency

* Fix death link not working

* Removing death link from the option to put it client side

* Changing Left to Right
2024-07-05 22:40:26 +02:00
Phaneros ca76628813
sc2: Fixing typo in itemgroups.py causing spurious item groups with 2 letters chopped off (#3612) 2024-07-05 22:37:32 +02:00
Scipio Wright d4d0a3e945
TUNIC: Make the shop checks require a sword 2024-07-05 22:36:55 +02:00
Scipio Wright 315e0c89e2
Docs: Lastest -> Latest (#3616) 2024-07-03 18:13:16 +02:00
Remy Jette f6735745b6
Core: Fix !remaining (#3611) 2024-07-03 15:39:08 +02:00
Doug Hoskisson 50f7a79ea7
Zillion: new map generation feature (#3604) 2024-07-02 19:32:01 -07:00
NewSoupVi 95110c4787
The Witness: Fix door shuffle being completely broken 2024-07-03 00:34:17 +02:00
NewSoupVi 93617fa546
The Witness: mypy compliance (#3112)
* Make witness apworld mostly pass mypy

* Fix all remaining mypy errors except the core ones

* I'm a goofy stupid poopoo head

* Two more fixes

* ruff after merge

* Mypy for new stuff

* Oops

* Stricter ruff rules (that I already comply with :3)

* Deprecated ruff thing

* wait no i lied

* lol super nevermind

* I can actually be slightly more specific

* lint
2024-07-02 23:59:26 +02:00
black-sliver b6925c593e
WebHost: Log: handle FileNotFoundError (#3603) 2024-07-02 01:03:55 +02:00
Emily 401606e8e3
Docs: Clarify docs for `create_items` stage (#3600)
* Clarify docs re: `create_items` stage

* adjust wording after feedback

* adjust wording after more feedback
2024-07-01 23:34:06 +02:00
black-sliver e95bb5ea56
WebHost: Better host room (#3496)
* add Range= to log, making responses a lot smaller for massive rooms
* switch xhr to fetch
* post the form using fetch if possible
  * also refresh log faster while waiting for command echo / response
  * do not follow redirect, saving a request
  * do not post empty body
* smooth-scroll the log view
* paste the log into the div when loading the HTML (up to 1MB, rest will be `fetch`ed)
* fix duplicate charset in display_log response
2024-07-01 21:47:49 +02:00
Silvris 52a13d38e9
Tests: fix error reporting in test_default_all_state_can_reach_everything (#3601) 2024-07-01 20:47:40 +02:00
Scipio Wright 31bd5e3ebc
OOT: Add keys item_name_group (#3218)
* Add keys item_name_group

* Pep8ify

* Capitalizing Keys cause Bottles is capitalized, also putting it in the clearly marked hint groups area
2024-06-30 01:19:36 +02:00
Sunny Bat 192f1b3fae
Update Raft option text, setup guide text (#3272)
* Update Raft option text, setup guide

* Address comments

* Address PR comments

---------

Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com>
2024-06-30 01:18:09 +02:00
Silent 55cb81d487
TUNIC: Update victory condition (#3579)
* Add hero relics to victory condition

* Update __init__.py

* Remove unneeded local variables for options

* Use has_group_unique

* fix spacing
2024-06-30 01:17:00 +02:00
Justus Lind 2424fb0c5b
Muse Dash: 6th Anniversary Song update (#3593)
* 6th Anniversary Update songs.

* Forgot to fix the name of Heartbeat.
2024-06-30 01:15:13 +02:00
Mrks 6191ff4b47
LADX: Fixed Display Names In Options Page (#3584)
* Fixed option group display names.

* Fixed display names for -at the moment- unused options.
2024-06-30 01:14:39 +02:00
Justus Lind 1c817e1eb7
Muse Dash: Update installation guides to recommend installing v0.6.1. (#3594)
* Update installation guides to recommend installing v0.6.1.

* Fix spanish spacing.

* Apply spanish changes.
2024-06-30 01:13:00 +02:00
Fabian Dill d4c00ed267
CommonClient: fix /received with items from Server (#3597) 2024-06-29 03:00:32 +02:00
Ziktofel e07a2667ae
SC2 Tracker: Migrate icons away from sc2legacy (#3595) 2024-06-27 14:02:03 +02:00
Scipio Wright b8f78af506
TUNIC: Fix minor logic bug in upper Zig (#3576)
* Add note about bushes to logic section of readme

* Fix missing logic on bridge switch chest in upper zig

* Revise upper zig rule change to account for ER
2024-06-27 14:01:35 +02:00
Scipio Wright 77304a8743
TUNIC: Update game info page with more tips (#3591)
* More minor updates to game info page

* Fix grammar
2024-06-27 13:00:20 +02:00
black-sliver 5882ce7380
Various worlds: Fix more absolute world imports (#3510)
* Adventure: remove absolute imports

* Alttp: remove absolute imports (all but tests)

* Aquaria: remove absolute imports in tests

running tests from apworld may fail (on 3.8 and maybe in the future) otherwise

* DKC3: remove absolute imports

* LADX: remove absolute imports

* Overcooked 2: remove absolute imports in tests

running tests from apworld may fail otherwise

* Rogue Legacy: remove absolute imports in tests

running tests from apworld may fail otherwise

* SC2: remove absolute imports

* SMW: remove absolute imports

* Subnautica: remove absolute imports in tests

running tests from apworld may fail otherwise

* Zillion: remove absolute imports in tests

running tests from apworld may fail otherwise
2024-06-27 08:51:27 +02:00
PinkSwitch 6c54b3596b
Yoshi's Island: Fix client giving victory randomly (#3586)
* Create d

* Create d

* Delete worlds/mariomissing/d

* Delete mariomissing directory

* Create d

* Add files via upload

* Delete worlds/mariomissing/d

* Delete worlds/mariomissing directory

* Add files via upload

* Delete worlds/sai2 directory

* fix dumb client bug
2024-06-26 13:19:16 +02:00
Alchav 07dd8f0671
LTTP: Add Missing Blind's Cell rule (#3589) 2024-06-25 20:15:51 +02:00