* Update world api doc
Changed the description of excluded and priority locations to match how they appear in other places such as the options api doc
* Update world api.md
* CI: add a workflow to show flake8 violations in modified files of a PR
* modify a file to trigger the lint check
* CI: add a workflow to show mypy violations in modified files of a PR
* modify a file to trigger the type check
* Split flake8 and mypy into two parallel jobs; run a variant of the workflow on push event; modify a file to trigger the push workflow
* fail the task if there are syntax errors; remove old lint workflow
* Fix starting weapon locations usage
Makes a fresh copy of starting weapon locations when get_pool_core is ran
Should fix the issue of dangerous_weapon_locations getting appended to the list for other worlds past the first world that has dangerous StartingPosition, as well as running into the error if ExpandedPool was different between players
Credit for fix goes to @Silvris in the AP Discord
* Add new translation for Adventure and Archipidle in french
Add new translation for Adventure and Archipidle in french
* Add more store in setup page subnautica for more fairness
Add more store in setup page subnautica for more fairness
* tweak update merge #1685 for lua file
tweak update merge #1685 for lua file
* fix text
fix text
* fix wrong translation
fix wrong translation
* Yes it's better
Yes it's better
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
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Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
* Fix documentation error
* init_creation
somehow this fix bug
* item_shuffle_fix
also a count as been corrected
* Fix_early_generation
* Update __init__.py
* Update __init__.py
fix version specific bug
* fix rule set for final boss
and did some reformation
(thanks kaito)
* Update Rules.py
the sword trio can now be in itself if before or actually themself
* Core: correct typing info for item_in_locations
Core: rename item_in_locations to item_name_in_location_names
Core: add actual item_name_in_locations
* item_shuffle_fix
also a count as been corrected
* Fix_early_generation
* fix rule set for final boss
and did some reformation
(thanks kaito)
* Update Rules.py
the sword trio can now be in itself if before or actually themself
* Fix the missing []
and switch to the good function
* - Cleanup and Black Sliver's suggestions
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Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: Alex Gilbert <alexgilbert@yahoo.com>
* Adding SC2 macOS instructions
A few hours ago, I tested whether the client would run successfully on macOS (Send/Receive items, load maps, download maps, etc.). After the successful testing, I thought adding some documentation would be nice for those who want to play Archipelago on a macOS system.
* Don't need sudo
Turns out you don't need sudo to do the download_data, oops.
* Removed Extraneous Parantheses