Fork of Archipelago Multi-Game Randomizer and Server that runs on https://ap.hollymcfarland.com
Go to file
David St-Louis 8015734fcf
DOOM 1993: Better region logics/rules, balancing, level exits (#1973)
2023-07-21 19:22:24 -05:00
.github Core: Add settings API ("auto settings") for host.yaml (#1871) 2023-07-05 22:39:35 +02:00
WebHostLib Factorio: fix multitracker ID misalignment 2023-07-21 19:11:05 +02:00
data LADX: Client Fixes (#1934) 2023-07-09 15:17:24 +02:00
docs Docs: clean up world api.md a bit (#1958) 2023-07-09 18:04:24 +02:00
test Stardew Valley: 4.x.x - The Ginger Update (#1931) 2023-07-19 20:26:38 +02:00
typings/kivy Zillion: map tracker in client (#1136) 2022-10-27 02:30:22 -07:00
worlds DOOM 1993: Better region logics/rules, balancing, level exits (#1973) 2023-07-21 19:22:24 -05:00
worlds_disabled OriBF: Move Ori and the Blind Forest to `worlds_disabled`. (#1906) 2023-06-29 13:36:48 -05:00
.gitignore Core: Add settings API ("auto settings") for host.yaml (#1871) 2023-07-05 22:39:35 +02:00
AdventureClient.py CI: add a workflow to show flake8/mypy violations in modified files of a PR (#1513) 2023-05-20 14:40:51 +02:00
BaseClasses.py Core: Region connection helpers (#1923) 2023-07-09 17:52:20 +02:00
ChecksFinderClient.py ChecksFinder: Linux support via wine (#795) 2022-07-19 07:44:04 +02:00
CommonClient.py lufia2ac: coop support + update AP version number to 0.4.2 (#1868) 2023-06-29 08:06:58 -05:00
FF1Client.py Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782) 2023-06-26 08:53:44 +02:00
FactorioClient.py Factorio: Client in folder, TextClient: always available (#1829) 2023-06-25 02:31:25 +02:00
Fill.py Fill: fix fill_restrictive for mixed minimal and non-minimal and test (#1800) 2023-06-25 02:55:13 +02:00
Generate.py Core: Add settings API ("auto settings") for host.yaml (#1871) 2023-07-05 22:39:35 +02:00
KH2Client.py KH2: AntipointReset (#1815) 2023-05-18 15:28:35 +02:00
LICENSE update Copyright 2022-02-17 19:03:11 -08:00
Launcher.py Core: Add settings API ("auto settings") for host.yaml (#1871) 2023-07-05 22:39:35 +02:00
LinksAwakeningClient.py LADX: Client Fixes (#1934) 2023-07-09 15:17:24 +02:00
LttPAdjuster.py LttP: fix patching crash if old always_apply adjuster settings were applied 2023-05-25 14:08:56 +02:00
MMBN3Client.py Mega Man Battle Network 3: Implement New Game (#1198) 2023-06-29 13:36:01 -05:00
Main.py WebHost: Fix as_dict attribute error (#1977) 2023-07-15 22:52:52 +02:00
MinecraftClient.py Core: Add settings API ("auto settings") for host.yaml (#1871) 2023-07-05 22:39:35 +02:00
ModuleUpdate.py Core: skip ModuleUpdate in subprocess 2023-05-18 15:29:17 +02:00
MultiServer.py MultiServer: fix loading of default hint_cost (#1964) 2023-07-11 20:38:09 +02:00
NetUtils.py MultiServer: Allow games with no locations, add checks to pure python implementation. (#1944) 2023-07-05 10:35:03 +02:00
OoTAdjuster.py Main: add __all__ and change wrong imports (#1824) 2023-05-20 19:21:39 +02:00
OoTClient.py Core: Add settings API ("auto settings") for host.yaml (#1871) 2023-07-05 22:39:35 +02:00
Options.py Launcher: add Discord links and generate yamls (#1716) 2023-04-16 01:57:52 +02:00
Patch.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
PokemonClient.py Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782) 2023-06-26 08:53:44 +02:00
README.md Terraria: Implement New Game (#1405) 2023-07-18 21:37:26 -05:00
SNIClient.py SoE/SNIClient: auto launch SNI before browser when SNIClient patched (#1861) 2023-06-18 11:27:08 +02:00
Starcraft2Client.py SC2: Python 3.11 compatibility (#1821) 2023-06-12 07:41:53 +02:00
UndertaleClient.py Undertale: Change Save Data Folder Location (#1966) 2023-07-19 16:39:57 -05:00
Utils.py Core: Add settings API ("auto settings") for host.yaml (#1871) 2023-07-05 22:39:35 +02:00
WargrooveClient.py Wargroove: Fixed Wargroove Client not removing communication files (#1492) 2023-03-03 18:24:09 +01:00
WebHost.py WebHost: Fix docs generation from a .apworld (#1862) 2023-07-05 23:36:46 +02:00
Zelda1Client.py Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782) 2023-06-26 08:53:44 +02:00
ZillionClient.py ZillionClient: fix manual disconnect (#1266) 2023-01-07 10:27:43 +01:00
_speedups.pyx MultiServer: Allow games with no locations, add checks to pure python implementation. (#1944) 2023-07-05 10:35:03 +02:00
_speedups.pyxbld MultiServer: speed up location commands (#1926) 2023-07-04 19:12:43 +02:00
inno_setup.iss Installer: Add desktop and start menu shortcuts for Launcher and LADX Client (#1947) 2023-07-14 03:48:38 +02:00
kvui.py [kivy] change the sizing for macOS (#1732) 2023-04-19 23:16:13 +02:00
meta.yaml meta.yaml: update progression balancing (#1283) 2022-12-05 22:26:44 +01:00
playerSettings.yaml update LTTP player template to add all universal AP options (#1372) 2023-01-07 10:09:33 +01:00
pytest.ini use pytest for github unittests 2020-04-29 18:44:03 +02:00
requirements.txt MultiServer: speed up location commands (#1926) 2023-07-04 19:12:43 +02:00
settings.py Settings: implement saving of dict and sequence, add graceful crashing (#1981) 2023-07-18 20:59:52 +02:00
setup.py HK: apworld support on 3.10+ 2023-07-20 02:01:13 +02:00

README.md

Archipelago Discord Shield | Install

Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.

Currently, the following games are supported:

  • The Legend of Zelda: A Link to the Past
  • Factorio
  • Minecraft
  • Subnautica
  • Slay the Spire
  • Risk of Rain 2
  • The Legend of Zelda: Ocarina of Time
  • Timespinner
  • Super Metroid
  • Secret of Evermore
  • Final Fantasy
  • Rogue Legacy
  • VVVVVV
  • Raft
  • Super Mario 64
  • Meritous
  • Super Metroid/Link to the Past combo randomizer (SMZ3)
  • ChecksFinder
  • ArchipIDLE
  • Hollow Knight
  • The Witness
  • Sonic Adventure 2: Battle
  • Starcraft 2: Wings of Liberty
  • Donkey Kong Country 3
  • Dark Souls 3
  • Super Mario World
  • Pokémon Red and Blue
  • Hylics 2
  • Overcooked! 2
  • Zillion
  • Lufia II Ancient Cave
  • Blasphemous
  • Wargroove
  • Stardew Valley
  • The Legend of Zelda
  • The Messenger
  • Kingdom Hearts 2
  • The Legend of Zelda: Link's Awakening DX
  • Clique
  • Adventure
  • DLC Quest
  • Noita
  • Undertale
  • Bumper Stickers
  • Mega Man Battle Network 3: Blue Version
  • Muse Dash
  • DOOM 1993
  • Terraria

For setup and instructions check out our tutorials page. Downloads can be found at Releases, including compiled windows binaries.

History

Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:

We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago but we hope to honor them fairly.

Path to the Archipelago

Archipelago was directly forked from bonta0's multiworld_31 branch of ALttPEntranceRandomizer (this project has a long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to MultiWorld-Utilities to better encompass its intended function. As Archipelago matured, then known as "Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository (as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.

Running Archipelago

For most people all you need to do is head over to the releases page then download and run the appropriate installer. The installers function on Windows only.

If you are running Archipelago from a non-Windows system then the likely scenario is that you are comfortable running source code directly. Please see our doc on running Archipelago from source.

This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.

Contributing

For contribution guidelines, please see our Contributing doc.

FAQ

For Frequently asked questions, please see the website's FAQ Page.

Code of Conduct

Please refer to our code of conduct.