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Ludovic Marechal ab9f3767e2
DS3: Use slot_data instead of the external Json file (#1155)
* Update items_data.py

added `Red and White Round Shield`, `Crystal Scroll`, `Magic Stoneplate Ring`, and `Outrider Knight` gear.

* Update locations_data.py

Added `US: Red and White Round Shield`, `CKG: Magic Stoneplate Ring`, `GA: Outrider Knight` set, and `GA: Crystal Scroll`

* Update __init__.py

Add `Karla's Ashes` requirements

* Update items_data.py

Add `Irithyll Rapier, Hollow's Ashes, Irina's Ashes, Karla's Ashes, Cornyx's Ashes, and Orbeck's Ashes`

* Update locations_data.py

Add `Irithyll Rapier, Hollow's Ashes, Irina's Ashes, Karla's Ashes, Orbeck's Ashes, and Cornyx's Ashes`

* Update items_data.py

removed "hollows ashes"

* Update locations_data.py

remove "hollows ashes"

* Revert "WebHost: Add the DarkSouls3 entry to upload and download the client file"

This reverts commit 5e7c2d4cee485e373ffe60932134013548192c8e.

* ds3: Use fill_slot_data instead of generate_output

* DS3: Increment data_version

* DS3: Fix item name in rule

* DS3: Set required client version to 0.3.6 and added offsets between items and location tables for backward compatibility

* DS3: Resolve Python 3.8 compatibility

* DS3: Removed useless region for locations IDs consistency

* DS3: Changed i in loop

* DS3: Remove AP.json from the documentation

* DS3: Put back json upload and download

* DS3: Avoid empty downloads

(cherry picked from commit c4c485140d2c427fe49c5b23444a4f1dd111d5b7)

Co-authored-by: Br00ty <83629348+Br00ty@users.noreply.github.com>
2022-11-01 22:58:08 +01:00
.github CI: use build_exe in automated build 2022-10-28 20:59:06 +02:00
WebHostLib DS3: Use slot_data instead of the external Json file (#1155) 2022-11-01 22:58:08 +01:00
data [Pokemon] Fixes and updates (#1108) 2022-11-01 07:02:15 +01:00
docs Core: add generic handling of excluded locations 2022-11-01 14:08:24 +01:00
test Zillion: fix unreproducible seeds (#1166) 2022-11-01 14:45:17 +01:00
typings/kivy Zillion: map tracker in client (#1136) 2022-10-27 02:30:22 -07:00
worlds DS3: Use slot_data instead of the external Json file (#1155) 2022-11-01 22:58:08 +01:00
.gitignore New Game: Zillion (#1081) 2022-10-20 19:41:11 +02:00
BaseClasses.py Core: improve fulfills_accessibility performance 2022-11-01 14:08:24 +01:00
ChecksFinderClient.py ChecksFinder: Linux support via wine (#795) 2022-07-19 07:44:04 +02:00
CommonClient.py CommonClient: Some GUI polish (#1139) 2022-11-01 06:54:40 +01:00
FF1Client.py FF1: fix FF1Client messaging and scoped lua messaging with printjson 2022-09-12 01:19:51 +02:00
FactorioClient.py Factorio: Added ability to chat from within the game. (#1068) 2022-10-28 00:45:26 +02:00
Fill.py Core: Fix early items bug with priority locations (#1167) 2022-10-31 22:26:55 -05:00
Generate.py Core: make player name case-insensitive 2022-10-30 17:12:00 +01:00
LICENSE update Copyright 2022-02-17 19:03:11 -08:00
Launcher.py New Game: Zillion (#1081) 2022-10-20 19:41:11 +02:00
LttPAdjuster.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
Main.py Zillion: validate rescue item links (#1140) 2022-10-28 21:56:50 +02:00
MinecraftClient.py MinecraftClient: Linux fixes (#668) 2022-06-19 04:54:10 -07:00
ModuleUpdate.py SoE: update to v042 and balancing changes (#1125) 2022-10-21 23:26:40 +02:00
MultiServer.py Core: make player name case-insensitive 2022-10-30 17:12:00 +01:00
NetUtils.py Core: some typing and docs in various parts of the interface (#1060) 2022-09-28 23:54:10 +02:00
OoTAdjuster.py Options: change displayname to display_name 2022-02-02 16:29:29 +01:00
OoTClient.py Core remove legacy patch (#1047) 2022-09-30 00:36:30 +02:00
Options.py Early Items option (#1086) 2022-10-27 09:00:24 +02:00
Patch.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
PokemonClient.py [Pokemon] Fixes and updates (#1108) 2022-11-01 07:02:15 +01:00
README.md New Game: Zillion (#1081) 2022-10-20 19:41:11 +02:00
SNIClient.py Core: SNI Client Refactor (#1083) 2022-10-25 19:54:43 +02:00
Starcraft2Client.py SC2: New Settings, Logic improvements (#1110) 2022-10-26 12:24:54 +02:00
Utils.py Factorio: revamped location system (#1147) 2022-10-28 21:00:06 +02:00
WebHost.py WebHost: optimize imports 2022-10-17 01:24:02 +02:00
ZillionClient.py Zillion: map tracker in client (#1136) 2022-10-27 02:30:22 -07:00
host.yaml Factorio: Added ability to chat from within the game. (#1068) 2022-10-28 00:45:26 +02:00
inno_setup.iss New Game: Zillion (#1081) 2022-10-20 19:41:11 +02:00
kvui.py CommonClient: Some GUI polish (#1139) 2022-11-01 06:54:40 +01:00
meta.yaml Generate: return of the meta mystery 2021-11-21 18:09:06 +01:00
playerSettings.yaml LTTP: Yaml Update (#765) 2022-07-16 12:56:23 -05:00
pytest.ini use pytest for github unittests 2020-04-29 18:44:03 +02:00
requirements.txt Core: update modules 2022-09-03 09:55:47 +02:00
setup.py AppImage: provide LD_LIBRARY_PATH 2022-10-07 22:24:14 +02:00

README.md

Archipelago Discord Shield | Install

Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.

Currently, the following games are supported:

  • The Legend of Zelda: A Link to the Past
  • Factorio
  • Minecraft
  • Subnautica
  • Slay the Spire
  • Risk of Rain 2
  • The Legend of Zelda: Ocarina of Time
  • Timespinner
  • Super Metroid
  • Secret of Evermore
  • Final Fantasy
  • Rogue Legacy
  • VVVVVV
  • Raft
  • Super Mario 64
  • Meritous
  • Super Metroid/Link to the Past combo randomizer (SMZ3)
  • ChecksFinder
  • ArchipIDLE
  • Hollow Knight
  • The Witness
  • Sonic Adventure 2: Battle
  • Starcraft 2: Wings of Liberty
  • Donkey Kong Country 3
  • Dark Souls 3
  • Super Mario World
  • Pokémon Red and Blue
  • Hylics 2
  • Overcooked! 2
  • Zillion

For setup and instructions check out our tutorials page. Downloads can be found at Releases, including compiled windows binaries.

History

Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:

We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago but we hope to honor them fairly.

Path to the Archipelago

Archipelago was directly forked from bonta0's multiworld_31 branch of ALttPEntranceRandomizer (this project has a long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to MultiWorld-Utilities to better encompass its intended function. As Archipelago matured, then known as "Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository (as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.

Running Archipelago

For most people all you need to do is head over to the releases page then download and run the appropriate installer. The installers function on Windows only.

If you are running Archipelago from a non-Windows system then the likely scenario is that you are comfortable running source code directly. Please see our doc on running Archipelago from source.

This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.

Contributing

For contribution guidelines, please see our Contributing doc.

FAQ

For Frequently asked questions, please see the website's FAQ Page.

Code of Conduct

Please refer to our code of conduct.