2021-06-06 15:50:48 +00:00
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from __future__ import annotations
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2021-04-01 09:40:58 +00:00
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import os
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import logging
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import json
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import string
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2021-04-13 12:49:32 +00:00
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import copy
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2021-07-01 23:58:03 +00:00
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import subprocess
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import factorio_rcon
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2021-04-01 09:40:58 +00:00
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import colorama
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import asyncio
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2021-05-13 19:57:11 +00:00
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from queue import Queue
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2021-09-30 07:09:21 +00:00
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from CommonClient import CommonContext, server_loop, console_loop, ClientCommandProcessor, logger, gui_enabled, \
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init_logging
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2021-04-01 09:40:58 +00:00
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from MultiServer import mark_raw
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import Utils
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import random
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2021-08-04 03:40:51 +00:00
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from NetUtils import NetworkItem, ClientStatus, JSONtoTextParser, JSONMessagePart
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2021-04-01 09:40:58 +00:00
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2021-08-04 03:40:51 +00:00
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from worlds.factorio import Factorio
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2021-04-01 09:40:58 +00:00
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2021-09-30 07:09:21 +00:00
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init_logging("FactorioClient")
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2021-07-19 19:52:08 +00:00
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2021-07-29 13:25:45 +00:00
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2021-04-01 09:40:58 +00:00
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class FactorioCommandProcessor(ClientCommandProcessor):
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2021-06-06 15:50:48 +00:00
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ctx: FactorioContext
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2021-04-01 09:40:58 +00:00
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@mark_raw
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def _cmd_factorio(self, text: str) -> bool:
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"""Send the following command to the bound Factorio Server."""
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if self.ctx.rcon_client:
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2021-08-03 16:48:07 +00:00
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# TODO: Print the command non-silently only for race seeds, or otherwise block anything but /factorio /save in race seeds.
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self.ctx.print_to_game(f"/factorio {text}")
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2021-04-01 09:40:58 +00:00
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result = self.ctx.rcon_client.send_command(text)
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if result:
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self.output(result)
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return True
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return False
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2021-07-27 12:58:39 +00:00
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def _cmd_resync(self):
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"""Manually trigger a resync."""
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self.ctx.awaiting_bridge = True
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2021-04-01 09:40:58 +00:00
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class FactorioContext(CommonContext):
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command_processor = FactorioCommandProcessor
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2021-07-12 18:07:02 +00:00
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game = "Factorio"
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2021-04-01 09:40:58 +00:00
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2021-07-29 13:26:13 +00:00
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# updated by spinup server
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mod_version: Utils.Version = Utils.Version(0, 0, 0)
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2021-07-19 19:52:08 +00:00
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def __init__(self, server_address, password):
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super(FactorioContext, self).__init__(server_address, password)
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2021-04-01 09:40:58 +00:00
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self.send_index = 0
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self.rcon_client = None
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2021-05-24 23:03:04 +00:00
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self.awaiting_bridge = False
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2021-10-16 17:40:27 +00:00
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self.write_data_path = None
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2021-06-06 15:41:06 +00:00
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self.factorio_json_text_parser = FactorioJSONtoTextParser(self)
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2021-04-01 09:40:58 +00:00
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2021-09-30 07:09:21 +00:00
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async def server_auth(self, password_requested: bool = False):
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2021-04-01 09:40:58 +00:00
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if password_requested and not self.password:
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await super(FactorioContext, self).server_auth(password_requested)
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2021-07-29 13:25:45 +00:00
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if not self.auth:
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if self.rcon_client:
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get_info(self, self.rcon_client) # retrieve current auth code
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else:
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raise Exception("Cannot connect to a server with unknown own identity, "
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"bridge to Factorio first.")
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2021-10-14 17:42:13 +00:00
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await self.send_msgs([{
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"cmd": 'Connect',
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'password': self.password,
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'name': self.auth,
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'version': Utils.version_tuple,
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'tags': ['AP'],
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'uuid': Utils.get_unique_identifier(),
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'game': "Factorio"
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}])
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2021-04-01 09:40:58 +00:00
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2021-04-13 12:49:32 +00:00
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def on_print(self, args: dict):
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logger.info(args["text"])
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if self.rcon_client:
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2021-07-29 13:26:13 +00:00
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self.print_to_game(args['text'])
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2021-04-13 12:49:32 +00:00
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def on_print_json(self, args: dict):
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if self.rcon_client:
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2021-07-30 23:53:06 +00:00
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text = self.factorio_json_text_parser(copy.deepcopy(args["data"]))
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2021-07-29 13:26:13 +00:00
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self.print_to_game(text)
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2021-07-30 23:53:06 +00:00
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super(FactorioContext, self).on_print_json(args)
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2021-06-06 15:50:48 +00:00
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2021-07-01 23:58:03 +00:00
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@property
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def savegame_name(self) -> str:
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return f"AP_{self.seed_name}_{self.auth}.zip"
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2021-07-29 13:26:13 +00:00
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def print_to_game(self, text):
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2021-09-26 06:49:32 +00:00
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self.rcon_client.send_command(f"/ap-print [font=default-large-bold]Archipelago:[/font] "
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2021-09-30 07:09:21 +00:00
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f"{text}")
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2021-07-29 13:26:13 +00:00
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2021-08-06 23:01:56 +00:00
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def on_package(self, cmd: str, args: dict):
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2021-10-18 20:58:29 +00:00
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if cmd in {"Connected", "RoomUpdate"}:
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2021-08-06 23:01:56 +00:00
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# catch up sync anything that is already cleared.
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2021-10-18 20:58:29 +00:00
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if "checked_locations" in args and args["checked_locations"]:
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2021-08-27 17:41:29 +00:00
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self.rcon_client.send_commands({item_name: f'/ap-get-technology ap-{item_name}-\t-1' for
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2021-08-24 07:52:12 +00:00
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item_name in args["checked_locations"]})
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2021-04-01 09:40:58 +00:00
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2021-07-01 23:58:03 +00:00
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async def game_watcher(ctx: FactorioContext):
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2021-04-13 10:35:42 +00:00
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bridge_logger = logging.getLogger("FactorioWatcher")
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2021-04-03 23:19:54 +00:00
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from worlds.factorio.Technologies import lookup_id_to_name
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2021-04-01 09:40:58 +00:00
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try:
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2021-05-24 23:03:04 +00:00
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while not ctx.exit_event.is_set():
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2021-07-02 18:52:06 +00:00
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if ctx.awaiting_bridge and ctx.rcon_client:
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2021-07-01 23:58:03 +00:00
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ctx.awaiting_bridge = False
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2021-07-02 18:52:06 +00:00
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data = json.loads(ctx.rcon_client.send_command("/ap-sync"))
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if data["slot_name"] != ctx.auth:
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2021-07-30 18:18:03 +00:00
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bridge_logger.warning(f"Connected World is not the expected one {data['slot_name']} != {ctx.auth}")
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2021-07-02 18:52:06 +00:00
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elif data["seed_name"] != ctx.seed_name:
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2021-07-30 18:18:03 +00:00
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bridge_logger.warning(
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2021-07-19 19:52:08 +00:00
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f"Connected Multiworld is not the expected one {data['seed_name']} != {ctx.seed_name}")
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2021-07-02 18:52:06 +00:00
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else:
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data = data["info"]
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2021-07-01 23:58:03 +00:00
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research_data = data["research_done"]
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research_data = {int(tech_name.split("-")[1]) for tech_name in research_data}
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victory = data["victory"]
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2021-07-02 18:52:06 +00:00
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if not ctx.finished_game and victory:
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await ctx.send_msgs([{"cmd": "StatusUpdate", "status": ClientStatus.CLIENT_GOAL}])
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ctx.finished_game = True
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2021-07-01 23:58:03 +00:00
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2021-07-02 18:52:06 +00:00
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if ctx.locations_checked != research_data:
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bridge_logger.info(
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f"New researches done: "
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f"{[lookup_id_to_name[rid] for rid in research_data - ctx.locations_checked]}")
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ctx.locations_checked = research_data
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await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": tuple(research_data)}])
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2021-07-01 23:58:03 +00:00
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await asyncio.sleep(1)
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2021-04-01 09:40:58 +00:00
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except Exception as e:
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logging.exception(e)
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logging.error("Aborted Factorio Server Bridge")
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2021-05-09 15:26:53 +00:00
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2021-07-01 23:58:03 +00:00
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def stream_factorio_output(pipe, queue, process):
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2021-04-01 09:40:58 +00:00
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def queuer():
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2021-07-01 23:58:03 +00:00
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while process.poll() is None:
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2021-04-01 09:40:58 +00:00
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text = pipe.readline().strip()
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if text:
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queue.put_nowait(text)
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from threading import Thread
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thread = Thread(target=queuer, name="Factorio Output Queue", daemon=True)
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thread.start()
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2021-07-01 23:58:03 +00:00
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return thread
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2021-04-01 09:40:58 +00:00
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async def factorio_server_watcher(ctx: FactorioContext):
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2021-07-01 23:58:03 +00:00
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savegame_name = os.path.abspath(ctx.savegame_name)
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if not os.path.exists(savegame_name):
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logger.info(f"Creating savegame {savegame_name}")
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subprocess.run((
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2021-07-13 01:44:41 +00:00
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executable, "--create", savegame_name, "--preset", "archipelago"
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2021-07-01 23:58:03 +00:00
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))
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factorio_process = subprocess.Popen((executable, "--start-server", ctx.savegame_name,
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*(str(elem) for elem in server_args)),
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2021-04-01 09:40:58 +00:00
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stderr=subprocess.PIPE,
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stdout=subprocess.PIPE,
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stdin=subprocess.DEVNULL,
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encoding="utf-8")
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factorio_server_logger.info("Started Factorio Server")
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factorio_queue = Queue()
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2021-07-01 23:58:03 +00:00
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stream_factorio_output(factorio_process.stdout, factorio_queue, factorio_process)
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stream_factorio_output(factorio_process.stderr, factorio_queue, factorio_process)
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2021-04-01 09:40:58 +00:00
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try:
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2021-05-24 23:03:04 +00:00
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while not ctx.exit_event.is_set():
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2021-07-01 23:58:03 +00:00
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if factorio_process.poll():
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factorio_server_logger.info("Factorio server has exited.")
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ctx.exit_event.set()
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2021-04-01 09:40:58 +00:00
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while not factorio_queue.empty():
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msg = factorio_queue.get()
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factorio_server_logger.info(msg)
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2021-05-18 18:45:56 +00:00
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if not ctx.rcon_client and "Starting RCON interface at IP ADDR:" in msg:
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2021-04-01 09:40:58 +00:00
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ctx.rcon_client = factorio_rcon.RCONClient("localhost", rcon_port, rcon_password)
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2021-08-24 07:52:12 +00:00
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if not ctx.server:
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logger.info("Established bridge to Factorio Server. "
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"Ready to connect to Archipelago via /connect")
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2021-08-04 06:24:32 +00:00
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2021-07-02 18:52:06 +00:00
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if not ctx.awaiting_bridge and "Archipelago Bridge Data available for game tick " in msg:
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2021-05-24 23:03:04 +00:00
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ctx.awaiting_bridge = True
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2021-07-27 12:59:16 +00:00
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2021-04-01 09:40:58 +00:00
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if ctx.rcon_client:
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2021-08-24 07:52:12 +00:00
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commands = {}
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2021-04-01 09:40:58 +00:00
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while ctx.send_index < len(ctx.items_received):
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2021-04-13 12:49:32 +00:00
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transfer_item: NetworkItem = ctx.items_received[ctx.send_index]
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item_id = transfer_item.item
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player_name = ctx.player_names[transfer_item.player]
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2021-08-04 03:40:51 +00:00
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if item_id not in Factorio.item_id_to_name:
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factorio_server_logger.error(f"Cannot send unknown item ID: {item_id}")
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2021-04-03 12:47:49 +00:00
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else:
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2021-08-04 03:40:51 +00:00
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item_name = Factorio.item_id_to_name[item_id]
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2021-04-13 09:14:05 +00:00
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factorio_server_logger.info(f"Sending {item_name} to Nauvis from {player_name}.")
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2021-08-24 07:52:12 +00:00
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commands[ctx.send_index] = f'/ap-get-technology {item_name}\t{ctx.send_index}\t{player_name}'
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2021-04-01 09:40:58 +00:00
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ctx.send_index += 1
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2021-08-24 07:52:12 +00:00
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if commands:
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ctx.rcon_client.send_commands(commands)
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2021-07-01 23:58:03 +00:00
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await asyncio.sleep(0.1)
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except Exception as e:
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logging.exception(e)
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logging.error("Aborted Factorio Server Bridge")
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ctx.rcon_client = None
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ctx.exit_event.set()
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finally:
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factorio_process.terminate()
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2021-07-21 21:32:28 +00:00
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factorio_process.wait(5)
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2021-07-01 23:58:03 +00:00
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def get_info(ctx, rcon_client):
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info = json.loads(rcon_client.send_command("/ap-rcon-info"))
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ctx.auth = info["slot_name"]
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ctx.seed_name = info["seed_name"]
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2021-09-09 14:02:45 +00:00
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async def factorio_spinup_server(ctx: FactorioContext) -> bool:
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2021-07-01 23:58:03 +00:00
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savegame_name = os.path.abspath("Archipelago.zip")
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if not os.path.exists(savegame_name):
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logger.info(f"Creating savegame {savegame_name}")
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subprocess.run((
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2021-07-13 01:44:41 +00:00
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executable, "--create", savegame_name
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2021-07-01 23:58:03 +00:00
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))
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factorio_process = subprocess.Popen(
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(executable, "--start-server", savegame_name, *(str(elem) for elem in server_args)),
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stderr=subprocess.PIPE,
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stdout=subprocess.PIPE,
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stdin=subprocess.DEVNULL,
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encoding="utf-8")
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factorio_server_logger.info("Started Information Exchange Factorio Server")
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factorio_queue = Queue()
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stream_factorio_output(factorio_process.stdout, factorio_queue, factorio_process)
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stream_factorio_output(factorio_process.stderr, factorio_queue, factorio_process)
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rcon_client = None
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try:
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2021-07-02 18:52:06 +00:00
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while not ctx.auth:
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2021-07-01 23:58:03 +00:00
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while not factorio_queue.empty():
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msg = factorio_queue.get()
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factorio_server_logger.info(msg)
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2021-08-03 15:51:12 +00:00
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if "Loading mod AP-" in msg and msg.endswith("(data.lua)"):
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2021-07-29 13:26:13 +00:00
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parts = msg.split()
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ctx.mod_version = Utils.Version(*(int(number) for number in parts[-2].split(".")))
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2021-10-16 17:40:27 +00:00
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elif "Write data path: " in msg:
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ctx.write_data_path = Utils.get_text_between(msg, "Write data path: ", " [")
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if "AppData" in ctx.write_data_path:
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logger.warning("It appears your mods are loaded from Appdata, "
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"this can lead to problems with multiple Factorio instances. "
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"If this is the case, you will get a file locked error running Factorio.")
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2021-07-01 23:58:03 +00:00
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if not rcon_client and "Starting RCON interface at IP ADDR:" in msg:
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rcon_client = factorio_rcon.RCONClient("localhost", rcon_port, rcon_password)
|
2021-09-09 14:02:45 +00:00
|
|
|
if ctx.mod_version == ctx.__class__.mod_version:
|
|
|
|
raise Exception("No Archipelago mod was loaded. Aborting.")
|
2021-07-01 23:58:03 +00:00
|
|
|
get_info(ctx, rcon_client)
|
|
|
|
await asyncio.sleep(0.01)
|
2021-05-09 14:49:47 +00:00
|
|
|
|
2021-04-01 09:40:58 +00:00
|
|
|
except Exception as e:
|
2021-09-09 14:02:45 +00:00
|
|
|
logger.exception(e)
|
|
|
|
logger.error("Aborted Factorio Server Bridge")
|
2021-07-01 23:58:03 +00:00
|
|
|
ctx.exit_event.set()
|
|
|
|
|
|
|
|
else:
|
2021-09-30 07:09:21 +00:00
|
|
|
logger.info(
|
|
|
|
f"Got World Information from AP Mod {tuple(ctx.mod_version)} for seed {ctx.seed_name} in slot {ctx.auth}")
|
2021-09-09 14:02:45 +00:00
|
|
|
return True
|
2021-05-24 23:03:04 +00:00
|
|
|
finally:
|
|
|
|
factorio_process.terminate()
|
2021-07-21 21:32:28 +00:00
|
|
|
factorio_process.wait(5)
|
2021-09-09 14:02:45 +00:00
|
|
|
return False
|
2021-04-01 09:40:58 +00:00
|
|
|
|
2021-09-30 07:09:21 +00:00
|
|
|
|
2021-07-19 19:52:08 +00:00
|
|
|
async def main(args):
|
|
|
|
ctx = FactorioContext(args.connect, args.password)
|
2021-07-01 23:58:03 +00:00
|
|
|
ctx.server_task = asyncio.create_task(server_loop(ctx), name="ServerLoop")
|
2021-07-19 19:52:08 +00:00
|
|
|
if gui_enabled:
|
2021-07-01 23:58:03 +00:00
|
|
|
input_task = None
|
2021-07-30 18:18:03 +00:00
|
|
|
from kvui import FactorioManager
|
2021-07-30 23:53:06 +00:00
|
|
|
ctx.ui = FactorioManager(ctx)
|
|
|
|
ui_task = asyncio.create_task(ctx.ui.async_run(), name="UI")
|
2021-07-01 23:58:03 +00:00
|
|
|
else:
|
|
|
|
input_task = asyncio.create_task(console_loop(ctx), name="Input")
|
|
|
|
ui_task = None
|
|
|
|
factorio_server_task = asyncio.create_task(factorio_spinup_server(ctx), name="FactorioSpinupServer")
|
2021-09-09 14:02:45 +00:00
|
|
|
succesful_launch = await factorio_server_task
|
|
|
|
if succesful_launch:
|
|
|
|
factorio_server_task = asyncio.create_task(factorio_server_watcher(ctx), name="FactorioServer")
|
|
|
|
progression_watcher = asyncio.create_task(
|
|
|
|
game_watcher(ctx), name="FactorioProgressionWatcher")
|
2021-07-01 23:58:03 +00:00
|
|
|
|
2021-09-09 14:02:45 +00:00
|
|
|
await ctx.exit_event.wait()
|
|
|
|
ctx.server_address = None
|
2021-04-01 09:40:58 +00:00
|
|
|
|
2021-09-09 14:02:45 +00:00
|
|
|
await progression_watcher
|
|
|
|
await factorio_server_task
|
2021-04-01 09:40:58 +00:00
|
|
|
|
2021-07-01 23:58:03 +00:00
|
|
|
if ctx.server and not ctx.server.socket.closed:
|
2021-04-01 09:40:58 +00:00
|
|
|
await ctx.server.socket.close()
|
2021-07-30 22:03:48 +00:00
|
|
|
if ctx.server_task:
|
2021-04-01 09:40:58 +00:00
|
|
|
await ctx.server_task
|
|
|
|
|
|
|
|
while ctx.input_requests > 0:
|
|
|
|
ctx.input_queue.put_nowait(None)
|
|
|
|
ctx.input_requests -= 1
|
|
|
|
|
2021-07-01 23:58:03 +00:00
|
|
|
if ui_task:
|
|
|
|
await ui_task
|
|
|
|
|
|
|
|
if input_task:
|
|
|
|
input_task.cancel()
|
2021-04-01 09:40:58 +00:00
|
|
|
|
|
|
|
|
2021-06-06 15:41:06 +00:00
|
|
|
class FactorioJSONtoTextParser(JSONtoTextParser):
|
|
|
|
def _handle_color(self, node: JSONMessagePart):
|
|
|
|
colors = node["color"].split(";")
|
|
|
|
for color in colors:
|
|
|
|
if color in {"red", "green", "blue", "orange", "yellow", "pink", "purple", "white", "black", "gray",
|
|
|
|
"brown", "cyan", "acid"}:
|
2021-06-06 21:44:04 +00:00
|
|
|
node["text"] = f"[color={color}]{node['text']}[/color]"
|
2021-06-06 15:41:06 +00:00
|
|
|
return self._handle_text(node)
|
|
|
|
elif color == "magenta":
|
|
|
|
node["text"] = f"[color=pink]{node['text']}[/color]"
|
|
|
|
return self._handle_text(node)
|
2021-06-06 15:50:48 +00:00
|
|
|
return self._handle_text(node)
|
2021-06-06 20:49:37 +00:00
|
|
|
|
|
|
|
|
|
|
|
if __name__ == '__main__':
|
2021-07-19 19:52:08 +00:00
|
|
|
import argparse
|
|
|
|
|
2021-07-21 12:42:33 +00:00
|
|
|
parser = argparse.ArgumentParser(description="Optional arguments to FactorioClient follow. "
|
|
|
|
"Remaining arguments get passed into bound Factorio instance."
|
2021-07-31 13:13:55 +00:00
|
|
|
"Refer to Factorio --help for those.")
|
2021-07-19 19:52:08 +00:00
|
|
|
parser.add_argument('--rcon-port', default='24242', type=int, help='Port to use to communicate with Factorio')
|
2021-07-21 12:42:33 +00:00
|
|
|
parser.add_argument('--rcon-password', help='Password to authenticate with RCON.')
|
2021-07-19 19:52:08 +00:00
|
|
|
parser.add_argument('--connect', default=None, help='Address of the multiworld host.')
|
|
|
|
parser.add_argument('--password', default=None, help='Password of the multiworld host.')
|
|
|
|
if not Utils.is_frozen(): # Frozen state has no cmd window in the first place
|
|
|
|
parser.add_argument('--nogui', default=False, action='store_true', help="Turns off Client GUI.")
|
2021-07-21 12:42:33 +00:00
|
|
|
|
|
|
|
args, rest = parser.parse_known_args()
|
2021-06-06 20:49:37 +00:00
|
|
|
colorama.init()
|
2021-07-19 19:52:08 +00:00
|
|
|
rcon_port = args.rcon_port
|
2021-09-30 07:09:21 +00:00
|
|
|
rcon_password = args.rcon_password if args.rcon_password else ''.join(
|
|
|
|
random.choice(string.ascii_letters) for x in range(32))
|
2021-07-19 19:52:08 +00:00
|
|
|
|
|
|
|
factorio_server_logger = logging.getLogger("FactorioServer")
|
|
|
|
options = Utils.get_options()
|
|
|
|
executable = options["factorio_options"]["executable"]
|
2021-08-15 11:46:58 +00:00
|
|
|
|
|
|
|
if not os.path.exists(os.path.dirname(executable)):
|
|
|
|
raise FileNotFoundError(f"Path {os.path.dirname(executable)} does not exist or could not be accessed.")
|
|
|
|
if os.path.isdir(executable): # user entered a path to a directory, let's find the executable therein
|
|
|
|
executable = os.path.join(executable, "factorio")
|
|
|
|
if not os.path.isfile(executable):
|
|
|
|
if os.path.isfile(executable + ".exe"):
|
2021-07-19 19:52:08 +00:00
|
|
|
executable = executable + ".exe"
|
|
|
|
else:
|
2021-07-20 19:19:53 +00:00
|
|
|
raise FileNotFoundError(f"Path {executable} is not an executable file.")
|
2021-07-19 19:52:08 +00:00
|
|
|
|
2021-07-21 12:42:33 +00:00
|
|
|
server_args = ("--rcon-port", rcon_port, "--rcon-password", rcon_password, *rest)
|
2021-07-19 19:52:08 +00:00
|
|
|
|
2021-06-06 20:49:37 +00:00
|
|
|
loop = asyncio.get_event_loop()
|
2021-07-19 19:52:08 +00:00
|
|
|
loop.run_until_complete(main(args))
|
2021-06-06 20:49:37 +00:00
|
|
|
loop.close()
|
|
|
|
colorama.deinit()
|