Fabian Dill
f8fd8b3585
Factorio: add toggle to disable imported blueprints
2021-06-19 01:00:21 +02:00
Fabian Dill
d9824d26d2
make Factorio rocket silo a static (and therefore local) node
2021-06-15 15:32:40 +02:00
Fabian Dill
2c4c899179
move more Factorio stuff around
2021-06-11 18:02:48 +02:00
Fabian Dill
46bb2d1367
Factorio: add chaos recipe time and use random.triangular distribution
2021-06-06 21:38:53 +02:00
Fabian Dill
403ddd603f
Factorio: implement random recipe times
2021-06-06 21:11:58 +02:00
Fabian Dill
1d84346705
Factorio: Don't trigger bridge file on receiving a technology from server
2021-05-29 20:02:36 +02:00
Fabian Dill
573931930c
remove debugging helper
2021-05-25 01:06:15 +02:00
Fabian Dill
252bb69808
FactorioClient: Read Bridge file after a server log indicates that the file was written
2021-05-25 01:03:04 +02:00
Fabian Dill
4b04f2b918
update icons
2021-05-24 12:48:18 +02:00
Fabian Dill
3df78fa387
Factorio add ap_unimportant.png
2021-05-23 20:13:19 +02:00
Fabian Dill
d8e33fe596
Factorio: Differentiate advancement items.
2021-05-22 10:46:27 +02:00
Fabian Dill
80b7e2e188
Factorio: Build logic for rocket launch, allow beatable only to work correctly
...
Convert Science requirements to Event of "automate <pack>"
2021-05-22 10:06:21 +02:00
Fabian Dill
14b430a168
Factorio: simplify resulting data-final-fixes.lua after templating a bit.
2021-05-22 08:08:37 +02:00
Fabian Dill
22aa4cbb9f
Factorio: Fix Rocket Launch event getting encoded into mod
2021-05-22 07:54:12 +02:00
Fabian Dill
e1b4975a11
Add Crafting Machine awareness to Factorio logic
...
(should have no effect on vanilla, mostly for modded gameplay)
2021-05-19 06:52:53 +02:00
Fabian Dill
3e1941a561
allow Factorio Client to recognize if it's trying to connect to the wrong multiworld.
2021-05-16 00:21:00 +02:00
Fabian Dill
b2f3fd56f4
bunch of fixes after testing round
2021-05-14 01:25:41 +02:00
Fabian Dill
382c6d0445
Factorio: Fix free samples still preventing starting items
2021-05-09 20:39:42 +02:00
Fabian Dill
4efd27694a
Factorio: no longer lock starting_items behind free_samples
2021-05-09 18:13:29 +02:00
Fabian Dill
c55983af5f
Factorio: add starting_items
2021-05-09 17:46:26 +02:00
Fabian Dill
9c3d12dc55
Factorio: Embed slot name into mod
2021-05-09 17:26:53 +02:00
Fabian Dill
37755cd362
Factorio: Automatically find and force create bridge file
2021-05-09 16:49:47 +02:00
Fabian Dill
298f2f652a
Factorio: add rocket recipe scaling by max science
2021-05-07 21:58:46 +02:00
Fabian Dill
77d3bf9172
Factorio: Allow assembling machine 1 to use fluids
...
Should improve the flow of the game a bit, no longer having to wait for automation-2 to get started with rocket fuel, processing units and others.
2021-05-03 18:06:21 +02:00
Fabian Dill
97030590c2
Factorio: send goal completion
2021-04-29 04:34:47 +02:00
Fabian Dill
b8c7d6a72f
remove remaining sprite data
2021-04-27 07:19:53 +02:00
Fabian Dill
569e0e3004
Factorio: add option: random tech ingredients
2021-04-24 01:16:49 +02:00
Daniel Grace
65df153947
Overhauls control.lua template ( #1 )
...
* Overhauls control.lua template
- Adds buffering of received free-samples items.
- Players with a full inventory will receive new items as space becomes
available.
- Players who do not yet exist in the world will receive all free samples
upon joining.
- When receiving new technologies, announce the technology BEFORE marking
it as researched so that it appears before its free samples in the log.
- If receiving a half-stack of free samples, use math.ceil on the division
in case a mod uses an odd number as a stack size... or a stack size of 1
- Handle free_samples logic in the Lua side rather than as part of a Jinja
template. This makes this hopefully more adaptable to a future setup
where all the rando information is shipped as startup settings.
* Apparently, I'm supposed to give myself credit. Or something.
2021-04-18 06:06:53 +02:00
Fabian Dill
063997610d
use rich text for received technologies
2021-04-14 18:38:06 +02:00
Fabian Dill
432ae5865d
Factorio: Filter bridged technologies correctly
...
Turns out, lua does not use regex, nor simple string matching, but its own invention.
2021-04-14 17:51:11 +02:00
Fabian Dill
a7c9474a37
Factorio: fix sending
2021-04-14 04:14:37 +02:00
Fabian Dill
7884c6cd97
Factorio: add mod thumbnail.png
2021-04-13 12:36:40 +02:00
Fabian Dill
4fe10b88b3
Factorio: move info dump to https://mods.factorio.com/mod/archipelago-extractor
2021-04-13 12:35:42 +02:00
Fabian Dill
b7327138f3
Factorio: Show item source and enable research queue
2021-04-13 11:14:05 +02:00
Fabian Dill
0586b24579
Factorio: add small_diamonds tech tree layout
2021-04-10 03:03:46 +02:00
Fabian Dill
4461cb67f0
fix ap-sync and remove infinite techs from randomization
2021-04-09 00:33:32 +02:00
Fabian Dill
f0a6b5a8e4
Factorio:
...
add visibility option
fix tech_cost using the wrong variable name
fix yaml defaults not init'ing the Option class
LttP:
fix potential pathing confusion in maseya palette shuffler
Server:
Minimum version per team made no sense, removed
2021-04-08 19:53:24 +02:00
Fabian Dill
4c71662719
factorio: award free samples to entire force
2021-04-07 01:55:53 +02:00
Fabian Dill
96a28ed41e
implement Factorio option "free_samples"
2021-04-06 21:16:25 +02:00
Fabian Dill
bc1d0ed583
Update Factorio mod to give free samples
...
(for now always, probably an option later)
2021-04-06 02:20:13 +02:00
Fabian Dill
91bcd59940
implement Factorio options max_science_pack and tech_cost
...
also give warnings about deprecated LttP options
also fix FactorioClient.py getting stuck if send an unknown item id
also fix !missing having an extra newline after each entry
also default to no webui
2021-04-03 14:47:49 +02:00
Fabian Dill
d24ee45462
Merge branch 'main' into Archipelago_Main
...
# Conflicts:
# BaseClasses.py
# LttPAdjuster.py
# Main.py
# Mystery.py
# Utils.py
# WebHostLib/generate.py
# playerSettings.yaml
2021-04-01 11:44:37 +02:00
Fabian Dill
dc73fa0f33
Factorio integration
2021-04-01 11:40:58 +02:00
CaitSith2
9fe4fa1098
Disable glitching to Triforce except in no logic or when ganon is vulnerable.
2021-03-22 03:46:15 -07:00
Chris Wilson
37d33b19fc
Update node.js dependencies for WebUI
2021-03-21 12:18:17 -04:00
Fabian Dill
6455dc3ffc
Merge branch 'main' into breaking_changes
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# Conflicts:
# README.md
2021-03-13 23:34:38 +01:00
CaitSith2
8d25965f5c
Whoops, HC Big key was being counted when it shouldn't.
2021-03-08 11:50:10 -08:00
Fabian Dill
0d576eefbb
Merge branch 'main' into breaking_changes
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# Conflicts:
# Main.py
# worlds/alttp/EntranceRandomizer.py
2021-03-03 01:54:52 +01:00
pepperpow
1ee26a843f
Updated rom to latest, removed AdjusterMain
2021-02-26 16:45:44 -06:00
pepperpow
222784dbb6
Merge branch 'main' of https://github.com/Berserker66/MultiWorld-Utilities into triforce_changes
2021-02-22 22:44:43 -06:00