Commit Graph

48 Commits

Author SHA1 Message Date
caitsith2 c225662c71 Keep goose/honk to just ganon/triforce 2020-04-29 22:39:22 -07:00
caitsith2 0b0c5778d1 Ganon fact about geese 2020-04-29 21:59:19 -07:00
caitsith2 ce7b843618 Honk. 2020-04-28 00:06:50 -07:00
Fabian Dill 9b82f220bb improve some random things 2020-03-05 02:31:26 +01:00
Fabian Dill 95aea8c4b4 rename ocarina to flute. 2020-02-17 10:08:03 +01:00
Fabian Dill 76f27ca7fd naming fixes 2020-01-30 23:03:54 +01:00
Kevin Cathcart ab99e8c223 Triforce Hunt turn-in logic 2019-08-28 21:12:44 -04:00
Kevin Cathcart 05e5d6227d Remove text for faster fairy potion fill 2019-08-25 22:24:35 -04:00
Kevin Cathcart c0acfdd81e New silver arrow hints
Supporting progressive bows.
2019-08-21 22:40:19 -04:00
Kevin Cathcart b0f4fa8cec Partial implementation of many V31 features
Partial support for Progressive bow
  - Still needs to be added to item pool
  - Silver hint handling remains TBD even for VT

Added weapons selection.
  - Vanilla needs to be implemented
  - Assured needs to be implemented
  - Inverted swordless is almost certainly messed up.
  - Swordless standard mode will likely softlock
  - Random weapon standard mode is currently treated as uncle assured

Deleted removed difficulties
  - Remaining difficulties still need to be adjusted

Added locked property to locations:
  - This is used for preplaced items etc so that multiworld balancing
    knows they cannot be moved.

Made a few of the difficulty changes from V31, but not all.

Added required text changes to handle crystals requirements
  - More changes will likely me made in future
  - Currently there is is no way to tell ganon requirement in
    Inverted mode
2019-08-10 16:10:47 -04:00
cassidoxa 18f1275050 Inverted Mode (#5)
Merging in Cassidoxa's inverted mode.

I've still not fully reviewed the logic used in this mode, so it should be considered experimental, pending an in depth review by either myself or AA.
2019-07-27 09:13:13 -04:00
AmazingAmpharos f4a4e775f9 Last Text Tuning
This just takes minor advantage of the new pagebreak feature to make my pal the grass man have nicely formatted text.
2019-04-30 02:50:05 -05:00
AmazingAmpharos 3d2ae7d710 Most remaining changes for release 2019-04-29 16:11:23 -05:00
Kevin Cathcart fd1d2ef072 Add support for pagebreak text command 2019-04-27 12:52:19 -04:00
AmazingAmpharos 91bee4f1b9
The rest of the helpful hint system
This should now work fairly completely. I've added the IR's junk hint text, updated the base ROM to v30, added a checkbox to the GUI/option to the command line to control the hint system, and fixed a bug in the previous upload that listed Skull Woods final erroneously in two arrays. I also now shuffle the Silver Arrow locations before hinting at the first one (so if multiple Silver Arrows are in a seed, all of them are equally likely to be the one Ganon hints at) and now call out "Castle Tower" in hints as a unique location and not as "Hyrule Castle" (what was I thinking on that?).
2019-01-23 03:04:42 -06:00
AmazingAmpharos b2defa664d
Hint system prototype
The junk hints still need filled in. For now, they're just clones of the Tavern Man hints. Also I haven't really tested this at all beyond verifying it runs and the ROM it makes boots. That needs to be addressed of course.
2019-01-20 01:01:02 -06:00
Kevin Cathcart 54926a17f4 Additional v30 updates 2018-09-26 17:34:15 -04:00
Kevin Cathcart 5539143f00 v30 updates 2018-09-22 22:51:54 -04:00
Kevin Cathcart b908ba8718 Remove desert thief text 2018-09-16 11:48:00 -04:00
Kevin Cathcart 553700e56b Update Text 2018-09-16 11:48:00 -04:00
Kevin Cathcart 56f8f9b176 Change index of Sahasrahla post item get text 2018-09-16 11:48:00 -04:00
Kevin Cathcart b56739e713 Changed comment to relfect change in base rom 2018-09-16 11:48:00 -04:00
Kevin Cathcart 1402a4bb1b Avoid bloating patch size any more than strictly needed 2018-09-16 11:48:00 -04:00
Kevin Cathcart 3c19ea33e9 Fix triforce text border
Update some text ids
2018-07-14 20:46:42 -04:00
Kevin Cathcart a9cdc28350 Import text table, and move text to text table 2018-04-21 14:02:42 -04:00
Kevin Cathcart 5257e7d827 Fix the text wrapping to not remove starting white space 2018-04-18 21:14:52 -04:00
Kevin Cathcart e91e706ea4 Fix corrupted text 2018-03-23 18:27:01 -04:00
Kevin Cathcart a12e04866d Refactored code into classes for clearer grouping 2018-03-10 18:47:54 -05:00
Kevin Cathcart f7881ea49f Text symbol updates 2018-03-10 18:47:54 -05:00
Kevin Cathcart 093e74e2e3 Add kanji 2018-03-10 18:47:54 -05:00
Kevin Cathcart 93f77ddde3 Refactor multibyte text code to use a TextMapper 2018-03-10 18:47:54 -05:00
Kevin Cathcart ed6d66acd9
Fix special text symbols
Two of the symbols were accidentally reversed.
2018-03-05 13:11:32 -05:00
Kevin Cathcart 4bda38cc9f Update Text
Add some new messages, and add support for encoding compressed text
2018-03-04 21:19:00 -05:00
Kevin Cathcart 1c587f9ce1 Update various texts
Especially the puns. which now have more variety
2018-01-02 21:19:17 -05:00
Kevin Cathcart 823657bc26 Style fixes
A bunch of style fixes. Mostly white space and style import order
tweaks, but a few other stylistic changes are present too.
2017-12-17 17:05:39 -05:00
Kevin Cathcart 9d4d3b8456 Whitespace fixes
Removing trailing whitepace.
2017-11-18 20:43:37 -05:00
AmazingAmpharos ad047e6c9c
The last of the renaming
Courtesy of KevinCathcart
2017-11-11 18:03:42 -06:00
Kevin Cathcart 4ca1d8b62f Change the credits system
It is now possible to have longer credit texts than the original.
2017-11-05 00:06:00 -04:00
Kevin Cathcart cdf04b8a45 The Great Renaming
This is the Great renaming. Renaming to match V27. I've renamed pretty
much all Item locations to match, with a small number kept deliberatly
deferent for clarity.

There is probably more renaming that should be done at the Enterance and
Region levels, but that can be done later.
2017-11-04 23:54:35 -04:00
LLCoolDave 08a42bae46 Update some credits texts. 2017-07-20 11:21:21 +02:00
LLCoolDave 2e6cced785 Added text for ganon in invincible state. 2017-07-17 18:04:24 +02:00
LLCoolDave a6ab6cdcf1 Add Ether Tablet and Bombos Tablet texts. Fix position of hash array table. 2017-07-14 23:32:40 +02:00
LLCoolDave 3fee5de00c Some text updates. 2017-05-28 15:41:08 +02:00
LLCoolDave d70e88d8f3 Fixed some typos. 2017-05-26 18:40:04 +02:00
LLCoolDave e4e0304b40 Refactored Locations, added heart beep setting. 2017-05-25 17:47:15 +02:00
LLCoolDave bbd52c780d Refactored Items to one concise table and factory. Added credits texts. 2017-05-25 15:58:35 +02:00
LLCoolDave 0b0f43f5bf Minor bug fixes, added text to all NPCs. 2017-05-20 20:03:13 +02:00
LLCoolDave ac29ff4621 Added locations for custom texts and format conversion functions. 2017-05-20 14:07:19 +02:00