Commit Graph

214 Commits

Author SHA1 Message Date
Doug Hoskisson 27cb93d319
Asset: make icon 512 x 512 (#1710) 2023-04-15 10:37:31 -05:00
zig-for 5a7d20d393
Lua: Further centralize code, fix Bizhawk 2.9 (#1685)
* Fixes the socket library for bizhawk 2.9/lua 5.4 by including another one in parallel
* Fixes lua 5.4 support by making socket.lua into a "modern" module (the `module` keyword is gone)
* Adds the linux version and 32 bit windows socket dlls because why not
* Merges common functions into `common.lua` - the only functional change of this should be that:
  * Some things that were locals are globals now - this can be changed, I just was lazy and it likely doesn't matter
  * `drawText` now uses middle/bottom for all prints - feel free to do what you like with that change
2023-04-15 09:17:33 +02:00
alwaysintreble 03aa9b3604
Update AP icons (#1637) 2023-04-04 23:38:23 -05:00
Wilhelm Schürmann 20e80d06cf
LADX: Add Lua connector for BizHawk (#1579)
This is a Lua script for BizHawk that implements the relevant parts of
the RetroArch networking API used by the Archipelago LADX Client.

socket.lua and core.dll are exact copies of the same files in
data/lua/OOT and various other folders. There is a PR consolidating
these into the base folder, which this commit is anticipating.

LADX "just works"(tm) when this is loaded in Bizhawk.
2023-03-30 15:55:38 +02:00
Rosalie-A 59b78528a9
TLoZ: Fix description and off-by-one error (#1625) 2023-03-30 15:31:16 +02:00
JusticePS d48e1e447f
Adventure: implement new game (#1531)
Adds Adventure for the Atari 2600, NTSC version. New randomizer, not based on prior works. Somewhat atypical of current AP rom patch games; The generator does not require the adventure rom, but writes some data to an .apadvn APContainer file that the client uses along with a base bsdiff patch to generate a final rom file.
2023-03-22 15:25:55 +01:00
zig-for 81a239325d
Links Awakening: Implement New Game (#1334)
Adds Link's Awakening: DX. Fully imports and forks LADXR, with permission - https://github.com/daid/LADXR
2023-03-20 17:26:03 +01:00
Alchav df55455fc0
Pokémon R/B: Version 3 (#1520)
* Coin items received or found in the Game Corner are now shuffled, locations require Coin Case
* Prizesanity option (shuffle Game Corner Prizes)
* DexSanity option: location checks for marking Pokémon as caught in your Pokédex. Also an option to set all Pokémon in your Pokédex as seen from the start, to aid in locating them.
* Option to randomize the layout of the Rock Tunnel.
* Area 1-to-1 mapping: When one instance of a Wild Pokémon in a given area is randomized, all instances of that Pokémon will be the same. So that if a route had 3 different Pokémon before, it will have 3 after randomization.
* Option to randomize the moves taught by TMs.
* Exact controls for TM/HM compatibility chances.
* Option to randomize Pokémon's pallets or set them based on primary type.
* Added Cinnabar Gym trainers to Trainersanity and randomized the quiz questions and answers. Getting a correct answer will flag the trainer as defeated so that you can obtain the Trainersanity check without defeating the trainer if you answer correctly.
2023-03-13 23:40:55 +01:00
Rosalie-A efb2ab4505
TLoZ: Implementing The Legend of Zelda (#1354)
Co-authored-by: t3hf1gm3nt <59876300+t3hf1gm3nt@users.noreply.github.com>
Co-authored-by: Alchav <59858495+Alchav@users.noreply.github.com>
2023-03-05 13:31:31 +01:00
Fabian Dill f7a0542898 kvui: limit UI side logs to by default 1000 messages 2023-02-13 09:02:19 +01:00
Fabian Dill 803d7105a1
kivy: allow user-defined text colors in data/client.kv (#1429) 2023-02-13 01:55:43 +01:00
Fabian Dill 04f726aef2
kvui: always display all tab headers (#1399) 2023-01-24 03:42:34 +01:00
espeon65536 aee0df5359
Ocarina of Time 7.0 (#1277)
## What is this fixing or adding?
- Adds the majority of OoTR 7.0 features:
  - Pot shuffle, Freestanding item shuffle, Crate shuffle, Beehive shuffle
  - Key rings mode
  - Dungeon shortcuts to speed up dungeons
  - "Regional" shuffle for dungeon items
  - New options for shop pricing in shopsanity
  - Expanded Ganon's Boss Key shuffle options
  - Pre-planted beans
  - Improved Chest Appearance Matches Contents mode
  - Blue Fire Arrows
  - Bonk self-damage
  - Finer control over MQ dungeons and spawn position randomization
- Several bugfixes as a result of the update:
  - Items recognized by the server and valid starting items are now in a 1-to-1 correspondence. In particular, starting with keys is now supported.
  - Entrance randomization success rate improved. Hopefully it is now at 100%. 

Co-authored-by: Zach Parks <zach@alliware.com>
2022-12-11 04:11:40 +01:00
Alchav e206c065bf
Pokémon Red and Blue: Version 2 (#1282)
Adds Trainersanity option (Each non-scripted trainer has a location check, adding 317 locations)
Adds Randomize Pokedex option. It is required to obtain items from Oak's Aides.
Adds option to add all normal shop items to all normal shops.
Adds DeathLink option.
Adds traps.
Improves Type Chart randomization.
Items can be received during battle.
Stores start inventory in ROM. Only requests remote start inventory if patch is from v1.
Fixes logic bugs.
Various other improvements.
2022-12-08 00:38:34 +01:00
Alchav 350e1e6287
Pokemon Red and Blue: lua updates (#1216) 2022-11-09 15:15:16 +01:00
espeon65536 a6e1e14fee
Ocarina of Time: Itemlinks and bugfixes (#1157)
* OoT: ER improvements
Include dungeon rewards in itempool to allow for ER improvement
Better validate_world function by checking for multi-entrance incompatibility more efficiently
Fix some generation failures by ensuring all entrances placed with logic
Introduce bias to some interior entrance placement to improve generation rate

* OoT: fix overworld ER spoiler information

* OoT: rewrite dungeon item placement algorithm
in particular, no longer assumes that exactly the number of vanilla keys is present, which lets it place more or fewer items.

* OoT: auto-send more locations
Now should autosend cows, DMT/DMC great fairies, medigoron, and bombchu salesman
This should be every check autosending. these ones are super weird for some reason and didn't get fixed with the others

* OoT: add items forced local by settings to AP's local_items

* OoT: fast-fill shop junk items

* OoT: ensure that Kokiri Shop is always reachable immediately in closed forest
hence Deku Shield can be bought to leave the forest

* OoT: randomize internal connect name
Connect name is now a random 16-character string.
This should prevent any issues with connecting to a room with the wrong ROM with probability almost 1.

* OoT: introduce TrackRandomRange for trials hint and mq dungeon maps

* OoT: enable proper itemlinking of songs and dungeon items, with restricted placements according to player settings

* OoT: barren hint oversight fix

* OoT: allow NL + ER to roll properly

* OoT: 3.8 compatibility
set and list builtins don't have proper typing support until 3.9, apparently

* OoT: remove Gerudo Membership Card location from the pool if fortress open and card not randomized
another long-standing bug squished

* OoT: exclude locations in the itemlink song fill if they aren't also priority

* OoT: prevent data bleed when client isn't closed between different game connections
I don't understand why people keep doing this

* OoT: linter appeasement
it was a real error though

* fixing merge conflicts is hard

* oot merge update #2

* OoT: removed accidentally duplicated code
2022-11-02 09:32:08 +01:00
Alchav 813015e007
[Pokemon] Fixes and updates (#1108)
* [Pokemon] Logic fixes

* [Pokemon] Fix seed name length

* [Pokemon] Location name changes

* [Pokemon] Hidden Item Nurse Bed logic fix

* Badges Needed description update

* Ensure player name does not exceed 16 bytes

* Player name check fix

* Remove unique items in start_inventory from item pool

* Vending Machine Drinks will not be created as filler

* Skip trainer text

* Badges needed for viridian gym text

* Add slot data for trackers

* free fly map in slot data and old_man = vanilla allows more free fly maps

* Re-add mistakenly removed slot data item

* Add tracker link to setup doc

* Doc fix

* Fix base patch

* Change pre_fill to generate_basic so items are pre-filled before item links

* Rename some hidden locations

* missing file from commit and revert one errant location name change
2022-11-01 07:02:15 +01:00
recklesscoder c1d7abd06e
CommonClient: Some GUI polish (#1139)
* CommonClient: Focus text field when requesting input.

* CommonClient: Store and prefill last server address.

* CommonClient: Focus and select portion of server address upon start.

* CommonClient: Don't allow editing of address while connected.

* CommonClient: Don't make pressing Enter in the address bar disconnect you.

* CommonClient: Use TextInput.text_validate_unfocus over jank workaround.

* CommonClient: Fixed hang when closing after failed handshake.

* CommonClient: Made scrollbar wider and interactable.
2022-11-01 06:54:40 +01:00
Alchav 30a4bcbbbe
[Pokemon Red and Blue] Initial implementation (#1016) 2022-10-13 07:45:52 +02:00
Fabian Dill 61e39f355d
Core remove legacy patch (#1047)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-09-30 00:36:30 +02:00
wildham0 5e8ac74b2a
FFR: fix NoOverworld mode (#999)
* Add Sigil/Mark to item list
2022-09-05 09:21:00 +02:00
espeon65536 e6635cdd77
OOT updates (#821)
* oot: remove all escape characters in LogicTricks.py

* only attempt to connect to client once

* oot: don't kill player outside ToT or in market entrance
fixed camera makes the game crash outside ToT. added market entrance to be safe, it doesn't matter if you don't die there
2022-07-25 02:07:22 +02:00
espeon65536 dadd7d4693 OoT: big poe count option returns 2022-05-26 19:26:07 +02:00
espeon65536 dc558f906c OoT: lua script reads MQ dungeon address dynamically from autotracker context
finally I can stop updating this every version
2022-05-26 19:26:07 +02:00
espeon65536 8184e99409 OoT: add version check to lua script + client 2022-05-26 19:26:07 +02:00
Fabian Dill 4165f58414
Clients: now featuring tooltips and some general cleanup (#564)
* Clients: now featuring tooltips and some general cleanup

* Clients: fade in tooltip over 0.25 seconds

* Clients: reset slot and team when disconnecting

* Clients: allow joining multiworld via link (TextClient only for now)
2022-05-23 15:20:02 -07:00
espeon65536 19dd447dcb OoT: update connector.lua to use new names 2022-05-10 05:50:39 -07:00
espeon65536 2d73f2f46e OoT: update mq dungeon table address in lua script
Plan is to automate this next version, so the lua doesn't need updating every time I mess with the ROM
2022-05-01 14:48:33 -05:00
espeon65536 469dda7d85
AP Ocarina of Time Client (#352) 2022-03-27 21:44:22 +02:00
jtoyoda 8921baecd0 Adding in support for bizhawk 2.8 2022-03-14 23:29:02 +01:00
Fabian Dill 3110763052 WebHost: allow switching out "/tracker/" for "/generic_tracker/" in a tracker url to get the generic tracker for that slot.
No idea where a good place is to sick a link for it. Maybe on the individual trackers pages?
2021-12-03 02:41:56 +01:00
Fabian Dill 1ec9ab5568 CommonClient: make the Server tooltip no longer fullscreen 2021-12-02 07:47:10 +01:00
jtoyoda 6566dde8d0
Initial FF1R implementation (#123)
FF1R
2021-11-28 22:32:08 +01:00
Fabian Dill 824b932961 Clients: copyable log labels 2021-11-19 21:25:01 +01:00
CaitSith2 8316a1902d Move death link byte to sram 2021-11-11 12:07:17 -08:00
Fabian Dill 7f020857d1 CommonClient.py UI: Add info on "Server:" label hover
CommonClient.py UI: prevent freeze if UI is closed while waiting on text user input
2021-10-29 10:03:51 +02:00
pepperpow fc62b4e0bd Bartering Update 2021-09-03 13:26:30 -05:00
Kono Tyran 0668f94461 - change minecraft clients icon. 2021-08-14 23:05:15 +00:00
Fabian Dill abf4e82737 Move Factorio data from /data/factorio to /worlds/factorio/data, to contain it in its world folder 2021-07-31 15:13:55 +02:00
Fabian Dill 096e682b18 FactorioClient: implement JSONPrint in the client 2021-07-30 20:18:03 +02:00
Fabian Dill 884dece54c Factorio: move prints from /sc (silent command) to /ap-print, to prevent two warnings getting printed by Factorio 2021-07-27 14:59:24 +02:00
Fabian Dill a503134533 remove Gui.py, GuiUtils.py, ER_hint_reference.txt and icon.ico from root directory 2021-07-21 09:18:28 +02:00
black-sliver 10c6a70696 Auto-validate Option.schema, Factorio: allow setting pollution values 2021-07-20 18:39:01 +00:00
Fabian Dill 573fde4bbc Merge together FactorioClient.py and FactorioClientGUI.py
Add cmd arguments
Add kivy style file, allowing users to modify it
2021-07-19 21:52:08 +02:00
Fabian Dill bc83dfa9e2 Factorio: allow artillery-shell stack to 10 2021-07-13 05:13:38 +02:00
Fabian Dill babd809fa6 Factorio: fix certain recipes (like steel-plate) not getting their crafting time adjusted correctly. 2021-07-10 08:01:39 +02:00
Fabian Dill 9db506ef42 Factorio: recipe randomization (rocket-part and science-packs only for now) 2021-07-07 10:14:58 +02:00
Fabian Dill 1b5525a8c5 Factorio: fix uranium-ore recipe writing to mod 2021-07-06 23:55:30 +02:00
Fabian Dill 22d45b9571 Factorio: remove loaders from recipe list 2021-07-06 13:15:03 +02:00
Fabian Dill b650d3d9e6 Factorio: include recipe amounts in Recipe data 2021-07-06 12:35:27 +02:00