Fabian Dill
2ebc133cab
add world get_type type checker
2020-04-10 20:54:18 +02:00
Fabian Dill
5254b5588e
fix two region rules
2020-04-10 20:53:19 +02:00
Fabian Dill
1c855fea9a
refix yaml laoding
2020-04-10 06:41:32 +02:00
Fabian Dill
95d51d48bf
Merge branch 'pull/23'
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# Conflicts:
# BaseClasses.py
# EntranceShuffle.py
# ItemList.py
# Mystery.py
# Rules.py
2020-04-08 15:07:19 +02:00
Fabian Dill
b427f03e5f
rom validation in setup. Will warn about headered files for now. Someone who wants to deal with pascal is welcome to add a check for it.
2020-04-07 05:41:44 +02:00
Fabian Dill
e209f00881
document doors items
2020-04-07 04:31:30 +02:00
CaitSith2
5d717a67ae
Add Item definitions for the server/client, for the Agahnim tower items present in doors. ( #59 )
2020-04-07 04:30:01 +02:00
Fabian Dill
380b59ade2
the setup experience
2020-04-07 04:18:26 +02:00
Fabian Dill
94e5b5962f
Merge branch 'pull/58' into compilingERupdate
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# Conflicts:
# EntranceShuffle.py
# Rom.py
# Rules.py
2020-04-05 19:06:15 +02:00
compiling
11a91b96c6
Set inverted blacksmith to require light world access using the mirror or a portal (via starting in Link's House / Old Man Cave doesn't work).
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Set the flag allowing the blacksmith to visit Link's House in simple inverted shuffle.
2020-04-05 21:12:26 +10:00
compiling
7199c375d7
Fix inverted TR tests - ER requires access to Witches Hut for potions.
2020-04-05 21:12:25 +10:00
compiling
b8f81ade67
Remove Spectacle Rock Cave ledges from inverted bomb shop locations, not normal bomb shop locations.
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Update inverted bomb shop tests
2020-04-05 21:12:25 +10:00
Fabian Dill
f9f7916404
fix swords lookup
2020-04-04 09:32:51 +02:00
Fabian Dill
28b977d1b6
fix difficulty requirements lookup
2020-04-04 09:30:25 +02:00
Fabian Dill
42f98da399
remove post-merge duplicate rules
2020-04-04 09:23:10 +02:00
Fabian Dill
f89c28d5c2
Merge branch 'master' into pull/58
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# Conflicts:
# AdjusterMain.py
# BaseClasses.py
# EntranceShuffle.py
# Gui.py
# InvertedRegions.py
# ItemList.py
# Main.py
# Plando.py
# Rom.py
# Rules.py
2020-04-04 09:16:39 +02:00
Fabian Dill
96a1794f7c
revert asm changes
2020-04-04 08:54:57 +02:00
compiling
0a882bdf4e
Show text box on pickup for all dungeon items in keysanity mode.
2020-04-04 15:16:49 +11:00
CaitSith2
959917bb13
Print host instead of ip address if host is specified. Also embed specified host into bmbp files. ( #57 )
2020-04-02 19:40:38 +02:00
CaitSith2
412e30fabc
Pr 56 ( #56 )
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* Ignore *.bmbp files
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
2020-04-02 14:47:46 +02:00
Fabian Dill
59f1999881
improve easy.yaml documentation
2020-04-02 11:30:47 +02:00
Fabian Dill
8b02103b93
encode port into patch, also reverse defaulting order for server;
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cmd args overwrite yaml now
2020-04-02 11:21:33 +02:00
Fabian Dill
44086152a2
add remote_items to Mystery.py
2020-03-30 08:47:53 +02:00
Fabian Dill
993d69cebc
improve gui checking
2020-03-30 07:46:40 +02:00
Fabian Dill
9f27a60d90
some gui checking
2020-03-28 21:55:41 +01:00
CaitSith2
e9669a59c8
Move sprite warning to place where it can identify which file the warning applies to. ( #54 )
2020-03-28 18:43:02 +01:00
Fabian Dill
470b764ac8
update prompt_toolkit
2020-03-26 22:31:54 +01:00
CaitSith2
7b620e94f7
Add a way to show found items on client/server ( #52 )
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* Add a way to show found items on client/server
* item show stuff:
use less ram and cpu, rename a few things
* Add UpdateTags server command.
Co-authored-by: Fabian Dill <fabian.dill@web.de>
2020-03-23 10:47:07 +01:00
Fabian Dill
2bec95b4f8
make get_options a bit more refined
2020-03-23 07:59:55 +01:00
Fabian Dill
e4fd07185e
refine local path mechanics
2020-03-23 07:45:40 +01:00
Fabian Dill
963895e7d4
move server to new options function
2020-03-22 21:25:22 +01:00
Fabian Dill
1c7fa25031
move argument parsing to its own function
2020-03-22 21:23:39 +01:00
Fabian Dill
3bb4ace176
Allow use of "options.yaml" as a gitignored options overwrite
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This also sets the default hint cost back to 1000, enable it if you want it.
2020-03-22 20:12:42 +01:00
Fabian Dill
c36cdf5546
reset snes state when resetting rom
2020-03-22 20:07:19 +01:00
Fabian Dill
7cab5b5baf
encode patch explicitly with utf-8-sig (unicode with marker for unicode
2020-03-22 20:04:30 +01:00
CaitSith2
d31e54e5cd
Force the rom to be reread on reconnect if rom... ( #51 )
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... is not one of the expected player roms. This is all that was preventing things from being 100% automatic, if an incorrect rom was already loaded in the connected snes state.
2020-03-22 18:56:38 +01:00
Fabian Dill
2811cc9b66
Run update/install once, as it installs/updates everything in one go
2020-03-22 02:34:24 +01:00
compiling
b3e84cc559
Basic test that inverted bomb shop logic covers all entrances.
2020-03-19 21:55:26 +11:00
compiling
6003d40ce2
Update inverted big bomb rules.
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Add checks that will not allow unexpected entrances to get east dark world logic.
2020-03-19 21:54:13 +11:00
Fabian Dill
58e5bc3668
Skeleton of new Options module
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Does nothing yet.
2020-03-18 16:15:32 +01:00
Fabian Dill
da0264692f
Fix Adjuster
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It is however not "extendedmsu" aware. So, that might still break things
2020-03-17 19:43:06 +01:00
Fabian Dill
57790e7615
Allow running just Patch.py
2020-03-17 19:16:11 +01:00
compiling
e01983c494
Remove bad locations from inverted bomb shop locations (Spectacle Rock ledges and Desert East are inescapable and Bumper Cave Top is doubled in insanity).
2020-03-17 23:23:14 +11:00
compiling
6263c0d709
Update pyramid fairy tests
2020-03-17 23:19:23 +11:00
compiling
053aec4f26
Add unit tests for vanilla inverted layout, and dungeon logic.
2020-03-16 17:39:54 +11:00
Fabian Dill
6cd50ad62b
improve README.md some more
2020-03-16 02:12:40 +01:00
Fabian Dill
976818732d
update README.md
2020-03-16 02:00:43 +01:00
Fabian Dill
031d6823a1
mostly pathing improvements, mostly to benefit linux
2020-03-15 19:32:00 +01:00
compiling
270fbce516
Fix bombs check
2020-03-15 21:59:06 +11:00
compiling
e8ee3de083
Mire key logic update - it is impossible to access the Map Chest key door without hitting a colour switch (or clipping through a rail).
2020-03-15 21:03:43 +11:00