Commit Graph

86 Commits

Author SHA1 Message Date
black-sliver ce7e6bcf33 Readme: fix order 2023-02-28 09:15:23 +01:00
Jarno 2c4658a7e0 Docs: More games more fun 2023-02-27 23:19:33 +01:00
el-u 51c6be047f
Lufia II Ancient Cave: implement new game (#1218)
Co-authored-by: wordfcuk <greili1985@gmail.com>
2022-12-12 02:36:18 +01:00
Doug Hoskisson 265ee7098a
New Game: Zillion (#1081)
* Option RangeWithSpecialMax

* amendment to typing in web options

* compare string with number

* lots of work on zillion

* fix zillion fill logic

* fix a few more issues in zillion fill logic

* can make zillion patch and use it

* put multi items in zillion rom

* work on ZillionClient

* logging and auth in client

* work on sending and receiving items

* implement item_handling flag

* fix locations ids to NuktiServer package

* use rewrite of zri

* cache logic rule data for performance

* use new id maps

* fix some problems with the big recent merge

* ZillionClient: use new context manager for Memory class

* fix ItemClassification for Zillion items
and some debug statements for asserts,
documentation on running scripts for manual testing
type correction in CommonContext

* fix some issues in client, start on docs, put rescue and item ram addresses in slot data

* use new location name system
fix item locations getting out of sync in progression balancing

* zillion client can read slot name from game

* zillion: new item names

* remove extra unneeded import

* newer options (room gen and starting cards)

* update comment in zillion patch

* zillion non static regions

* change some logging, update some comments

* allow ZillionClient to exit in certain situations

* todo note to fix options doc strings

* don't force auto forfeit

* rework validation of floppy requirement and item counts
and fix race condition in generate_output

* reorganize Zillion component structure
with System class

* documentation updates for Zillion

* attempt inno_setup.iss

* remove todo comment for something done

* update comment

* rework item count zillion options
and some small cleanups

* fix location check count

* data package version 1

* Zillion can pass unit tests without rom

* fix freeze if closing ZillionClient while it's waiting for server login

* specify commit hash for zilliandomizer package

* some changes to options validation

* Zillion doors saved on multiworld server

* add missing function in inno_setup
and name of vanilla continues in options

* rework zillion sync task and context

* Apply documentation suggestions from SoldierofOrder

Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>

* update zillion package

* workaround for asyncio udp bug

There is a bug in Python in Windows
https://github.com/python/cpython/issues/91227
that makes it so if I look for RetroArch before it's ready, it breaks the asyncio udp transport system.

As a workaround, we don't look for RetroArch until the user asks for it with /sms

* a few of the smaller suggestions from review

* logic only looks at my locations
instead of all the multiworld locations

* some adjustments from pull request discussion
and some unit tests

* patch webhost changes from pull request discussion

* zillion logic tests

* better vblr test

* test interaction of character rescue items with logic

* move unit tests to new worlds folder

* comment improvements

* fix minor logic issue
and add memory read timeout

* capitalization in option display names
Opa-Opa is a proper noun

* redirect zz stdout to debug

* fix option validation bug making unbeatable seeds

* remove line that does nothing

* attach logic cache to world

Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>
Co-authored-by: Doug Hoskisson <doughoskisson@novuslabs.com>
2022-10-20 19:41:11 +02:00
Fabian Dill bbb6ee89cf
Hylics 2: add to readme (#1094) 2022-10-14 22:53:49 +02:00
toasterparty 7f3f886e41
Overcooked! 2: Implementation (#1046)
Overcooked! 2 is a couch co-op arcade game with a very high skill ceiling. It has a small but occult following, and the community craves a reason to keep coming back besides just grinding high scores. as such, this PR represents 3 major milestones in one:

 * The launch of OC2 Modding, a modding framework which is the first public mod for the game beyond simple RAM trainers
 * The launch of OC2 Randomizer
 * The integration of OC2 Randomizer in Archipelago
2022-10-13 19:57:50 +02:00
Alchav 30a4bcbbbe
[Pokemon Red and Blue] Initial implementation (#1016) 2022-10-13 07:45:52 +02:00
PoryGone 13edfa60be
Super Mario World: Implement New Game (#1045) 2022-09-29 20:16:59 +02:00
alwaysintreble d66f981be6
Github: templates and new user interface (#870)
* move some docs out of readme and link with the headers

* PR template

* bug report template

* task and feature request templates

* md cleanup

* forgot the template

* make expected results separate section

* move pr template to .github. remove assignment field on tasks

* add headers to pr template

* Requested changes

* suggested changes from @black-sliver and @SoldierofOrder

* Update docs/code_of_conduct.md

Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>

* Update docs/contributing.md

Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>

* Update docs/contributing.md

Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>

Co-authored-by: Hussein Farran <hmfarran@gmail.com>
Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>
2022-08-23 00:39:55 +02:00
black-sliver d817fdcfdb
Doc: move Running from source from wiki to docs (#797)
* Doc: move "Running from source" from wiki to docs/

* Doc: update links and reformat running from source

* Doc: implement suggestions in "Running from source"

thanks @alwaysintreble

* Doc: update link to "Running from source"

also link docs/ folder

* Doc: Running from source: Apply suggestions from code review

Co-authored-by: KonoTyran <Kono.Tyran@gmail.com>

Co-authored-by: KonoTyran <Kono.Tyran@gmail.com>
2022-07-29 01:18:59 +02:00
PoryGone cabbe0aaf6
Donkey Kong Country 3 Implementation (#798)
* Baseline patching and logic for DKC3

* Client can send, but not yet receive

* Alpha Test Baseline

* Bug Fixes and Starting Lives Option

* Finish BBH, add world hints

* Add music shuffle

* Boomer Costs Text

* Stubbed in Collect behaviour

* Adjust Gyrocopter option

* Add Bonus Coin junk replacement and tracker support

* Delete bad logs

* Undo host.yaml change

* Refactored SNIClient

* Make Swanky Free

* Fix Typo

* Undo SNIClient run_game hack

* Fix Typo

* Remove Bosses from Level Shuffle

* Remove duplicate kivy Data

* Add DKC3 Docs and increment Data version

* Remove dead code

* Fix mislabeled region

* Add Dark Souls 3 to README

* Always force Cog on Rocket Rush Flag

* Fix Single Ski lock and too many DK Coins

* Update Retroarch version number

* Don't send DKC3 through LttP Adjuster

* Comment Location ROM Table

* Change ROM Hash prefix to D3

* Remove redundant constructor

* Add ROM Change Safeguards

* Properly mark WRAM accesses

* Remove outdated region connect

* Fix syntax error

* Fix Game description

* Fix SNES Bank Access

* Add isso_setup for DKC3

* Double Quote strings

* Escape single quotes I guess
2022-07-22 00:02:25 -05:00
alwaysintreble 4e5071fd68 core: add a link to FAQ to the repo readme 2022-06-22 16:30:43 +02:00
TheCondor07 551cf8442f
Starcraft 2 Wings of Liberty AP Implementation (#528) 2022-05-18 23:27:38 +02:00
PoryGone dc10421531
Sonic Adventure 2: Battle Implementation (#501) 2022-05-14 12:00:49 +02:00
NewSoupVi 3e8c821c02
Add The Witness (#467)
* Added The Witness


Co-authored-by: metzner <unconfigured@null.spigotmc.org>
Co-authored-by: Jarno Westhof <jarnowesthof@gmail.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-04-29 00:42:11 +02:00
Hussein Farran 356384ab05 Add Hollow Knight setup guide, game info, and to README 2022-04-03 19:38:39 -04:00
alwaysintreble 87a8e6e20c
Documentation: minor updates (#320)
* documentation: add links to other guides in adding games.md

* documentation: add webworld to api.md

* documentation: point people to docs folder and discord for help with adding games

* tutorial: go a bit more in depth on downloading a template yaml

* Make Ijwu happy

* point to baseclasses.py in api.md and reformat links a bit
2022-03-24 09:21:08 -04:00
jonloveslegos 4bf8b98681
Added my game made specifically for AP, ChecksFinder (Minesweeper) (#302) 2022-03-22 23:30:10 +01:00
Fabian Dill 415526d23e Fill: remove warning loggers that confused people 2022-01-24 04:50:49 +01:00
Zach Parks f06e565441
Add Rogue Legacy to Archipelago (#180) 2022-01-03 19:12:32 +01:00
Hussein Farran ba9974fe2a Update README.md 2021-12-04 23:07:35 +00:00
Fabian Dill c178006acc Readme: add new games 2021-11-13 16:35:24 +01:00
zig-for 00d62fc23f Fix "running from source" link 2021-11-07 08:41:38 +00:00
Fabian Dill 83f46f6b2b Readme: fix tutorials page link 2021-10-20 08:31:00 +02:00
Fabian Dill af6e159644 Docs: retarget :48484 links 2021-10-15 17:33:18 +02:00
Fabian Dill 72976da3a4 readme: adjust Z3randomizer link 2021-10-02 07:01:00 +02:00
Jarno Westhof cff5db446d
Fixed some bugs + added documentation + added a few features (#87)
* Refactorings + minor logic fix

* Fixed unnececerly recalculation of item_name_groups

* Enabled other itemId's so that they can be send to client when desired

* Marked the loss of location 1337158

* Updated network graph

* First draft tinmespinner documentation

* Moved personal items to slot_data rather than location scouts

* Disabled Remote Items

* Updated docs

* Fixed port override
2021-09-30 19:51:07 +02:00
Fabian Dill 89984a0d09 Core: don't start threads for 'pass'
Core: print output progress every 10 files (OoT output may take a while, so let's give some user feedback on progress)
Subnautica: remove empty output method
2021-09-03 20:35:40 +02:00
Hussein Farran 9115e59f15
Add RoR2 to README 2021-08-31 08:37:01 -04:00
Fabian Dill 4520051ec9 Slay the Spire: add to playerSettings.yaml 2021-08-30 22:19:48 +02:00
Hussein Farran fdcf093be0 Update README.md 2021-07-28 11:29:51 +00:00
Fabian Dill 3797c20488 update README.md 2021-05-08 13:40:23 +02:00
Fabian Dill d225eb9ca8 update readme links 2021-04-01 20:46:43 +02:00
Hussein Farran 25bbfb2f3e
Update README.md (#163)
* Update README.md
2021-02-03 01:37:05 +01:00
Fabian Dill 8ebd36b5a7 update Archipelago 2021-01-03 14:32:32 +01:00
Fabian Dill 91c141c803 rename easy.yaml -> playerSettings.yaml in README.md 2020-08-23 11:38:13 +02:00
Pandatron76 c163134062
Clean up README.md and easy.yaml (#133)
* Clean up README.md and easy.yaml

Removed periods at end of bullets
General revisions to wording and format
Updated glitch logic comments in easy.yaml

* #133: Implemented requested changes by ljwu

* Update README.md

Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2020-08-11 15:18:12 +02:00
Fabian Dill e82c4d7bf7
Update readme 2020-06-19 03:35:21 +02:00
Fabian Dill dc54ef5769
Update README.md 2020-04-21 21:14:07 +02:00
Fabian Dill 092daa2c5e state reset is not working in all cases.
So until the issue is found and fixed, let's not falsely advertise.
2020-04-20 13:46:41 +02:00
Fabian Dill 4426da1070 implement glitch_boots as a proper CLI option 2020-04-16 11:17:30 +02:00
Fabian Dill 6cd50ad62b improve README.md some more 2020-03-16 02:12:40 +01:00
Fabian Dill 976818732d update README.md 2020-03-16 02:00:43 +01:00
Fabian Dill 3f3289cbb9 update docs 2020-02-09 05:39:38 +01:00
Fabian Dill efadb91179
mention Releases in readme 2020-02-03 20:07:44 +01:00
Fabian Dill 031f7e6e21
Update README.md 2020-01-28 13:32:59 +01:00
Fabian Dill 94759fd1c4 improve forfeitplayer 2020-01-24 00:12:23 +01:00
Fabian Dill 16ef94e2cf update readme to reflect recent changes 2020-01-22 18:36:13 +01:00
Fabian Dill a8f4bd946b revert "mark utf-8 output as such" for Bonta compatibility and sahahashashasbot compatiblity 2020-01-22 18:20:35 +01:00
Fabian Dill fe2ebe9883 Mention Python compat 2020-01-19 19:35:23 +01:00