Commit Graph

1064 Commits

Author SHA1 Message Date
compiling 444dd5b46b Modify TR key rules:
* Front to Middle requires 3 keys, or only 2 if the back is inaccessible
* Middle to Front requires 4 keys, or only 2 if the back is inaccessible and the TR Big Key is in the front
* Back to Middle requires 0 keys
* Middle to Back requires 3 keys
TR will violate 100% locations accessibility if it is only accessible via the middle section - this is required to have enough keys for the rest of the dungeon.
2020-04-30 00:19:49 +10:00
compiling 0924a2461a dungeonsfull logic fix - prevent the desert prize from being required to reach desert main (unless keysanity allows access to the keys). 2020-04-30 00:19:48 +10:00
Fabian Dill f5be6867c8 "license" is a python built-in and we should not shadow that name 2020-04-28 22:17:47 +02:00
Fabian Dill a751717773
try to find unittests to run (#80) 2020-04-28 17:54:23 +02:00
Fabian Dill 9de4e50f81
run unittests from the test folder 2020-04-28 17:45:36 +02:00
Fabian Dill 3017aa3b9f remove old debug stuff 2020-04-28 17:42:25 +02:00
Fabian Dill a81145284f
Unittest integration 2020-04-28 17:39:32 +02:00
compiling 4851a905cf
OWG fixes (#79)
* Fix Waterfall entrance being inaccessible with the flippers.
Fix Spectacle Rock and Bombos Tablet requiring moon pearl

* Inverted - make the blacksmith, purple chest, bottle merchant and master sword pedestal accessible without the moon pearl.

* Fix moon pearl checks to avoid requiring moon pearl for mirror accessible locations.

* Dark Desert Teleporter requires the mitts

* Fix OWG bunny rules

* Fix another bunny rule bug.

* Separate superbunny cave into 2 regions.
For OWG, allow superbunny in superbunny cave with no mirror when entering from the bottom
Fix boots clip logic to desert teleporter ledge and TR teleporter
Fix mirror wrap logic for pyramid fairy
For insanity shuffle, exiting Superbunny Cave bottom is now in logic.

* Always require pearl for Swamp (Superbunny cannot do anything)

* Allow clipping into the GT entrance

* Add OWG tests from vt_randomizer

* Add some extra vanilla test cases

* Allow superbunny into the Blind's Hideout entrance.

* More moon pearl / superbunny fixes
Use the Catfish region properly, so Catfish Descent works.

* Allow superbunny into tavern
Fix inverted Kings Grave logic

* Inverted OWG tests

* Update unit tests for King's Tomb clip.

* All superbunny to spiral cave item (with sword)

* Bunny revive is not possible in Sanctuary.

* More inverted tests

* Add/fix test cases

* Fix logic for Magic Bat

* Fix merge to multiworld

* Fix Floodgate superbunny rule

* Require bunny revival for all dungeons except for Swamp/TR Main/Hera/Sanctuary, which have extra requirements

* Require a weapon for Castle Tower.

* Test case fixes

* Update test case - superbunny into Kakariko Tavern is in logic
2020-04-28 17:34:30 +02:00
Fabian Dill 00da5dfd65 warn older client versions that features are missing 2020-04-28 05:59:03 +02:00
CaitSith2 495254addf
Actually check if client goal is achieved, instead of just existence of an entry. (#77) 2020-04-27 15:13:33 +02:00
Fabian Dill ad66909669 implement server side /alias, also prevent aliases with trailing whitespace 2020-04-27 03:47:12 +02:00
Fabian Dill 56e57de574 store last used adjuster settings and use them for patching
might use them as gui defaults later
2020-04-26 15:14:30 +02:00
CaitSith2 f380542bab
2.1.1 hotfix (#76)
* 2.1.1 hotfix
* debug log options that have nothing defined.
* make sure there is at least one value in the dictionary before considering it important.
* only attempt to create outputpath if it is defined.

* whoops
2020-04-26 02:57:20 +02:00
Fabian Dill c5fbaeb51c re-rename all ocarinas and fix one inverted rule that way 2020-04-26 00:47:57 +02:00
Fabian Dill 00ba3c71c9 fix server not sending aliased names on connect 2020-04-25 23:16:16 +02:00
Fabian Dill 77ca61d069 introduce forfeit_mode and remaining_mode, as well as server state for client has beaten the game
more info in host.yaml
2020-04-25 15:11:58 +02:00
Fabian Dill 2fe998a664 Merge branch 'pull/75' 2020-04-25 13:51:36 +02:00
Fabian Dill 49770159fb small adjustments for game finished 2020-04-25 13:50:32 +02:00
caitsith2 49385ede3d Change win text 2020-04-24 21:42:13 -07:00
jmabry0163 2c1ac0903a
Update Dungeons.py (#72) 2020-04-25 05:51:40 +02:00
CaitSith2 8f91e86223
Put Linked options before name roll. (#74) 2020-04-25 05:49:59 +02:00
Fabian Dill 53cfc6cc0a 2.1.0 2020-04-25 05:49:34 +02:00
caitsith2 b3c7789596 Changes
* Game end detection - Detect if the player finished their game, and announce it accordingly.
* Add a client side /slow_mode option. (allows to delay receiving items when a massive amount of them come in, like from a forfeit.)
2020-04-24 20:07:28 -07:00
Fabian Dill 37b79294be remember the last server address and ask to use it. 2020-04-25 04:10:30 +02:00
Fabian Dill 43bf11b296 A dangling " 2020-04-25 02:25:46 +02:00
Fabian Dill e98981b57e introduce linked options to mystery 2020-04-25 02:24:37 +02:00
CaitSith2 b90484acb7
Implement logging options in mystery.py (#73)
Required for using the multimystery.py from the doors branch without modifications.
2020-04-25 02:01:55 +02:00
Fabian Dill 5d33b4b164 introduce persistent data storage, which for now just caches rom -> server pairs 2020-04-24 05:29:02 +02:00
Fabian Dill 7582767401 aliases 2020-04-23 06:16:54 +02:00
Fabian Dill 83b5ac389a 2.0.3 2020-04-22 17:53:57 +02:00
Fabian Dill 9842399d8b fix payment for already found hints 2020-04-22 15:50:14 +02:00
Fabian Dill e02025c534 Merge branch 'pull/71' 2020-04-22 14:04:05 +02:00
Fabian Dill 5a6035f6b7 fix mystery naming with --samesettings 2020-04-22 13:52:03 +02:00
Fabian Dill fa2cf20b01 !hint now points out all hints relating to the player issuing the command.
payed hints also retain that they were already found and don't need to be re-checked as items can't be unfound.
2020-04-22 05:09:46 +02:00
Fabian Dill b4d3b886df fix comapss 2020-04-22 04:59:49 +02:00
Fabian Dill afc379f92e make get_intended_text handle 1 out of 1 pools correctly. 2020-04-21 21:53:20 +02:00
Fabian Dill 9291a0dbca make sure countdown is started in base10 2020-04-21 21:46:16 +02:00
Fabian Dill 50fadec0e4 Merge remote-tracking branch 'origin/master' 2020-04-21 21:40:25 +02:00
Fabian Dill 951778f11f looks like prog bow ganon hints got swapped and duped in a merge. 2020-04-21 21:40:15 +02:00
Fabian Dill dc54ef5769
Update README.md 2020-04-21 21:14:07 +02:00
Fabian Dill 8ea342abe5 Add result flag to commands 2020-04-21 06:26:51 +02:00
Chris a11bc58e7f Add --disable-autohost argument to MultiMystery.py
- If present, MultiMystery will not automatically host the generated game
2020-04-21 00:02:03 -04:00
Fabian Dill 356ff91cfd make players command only output to the player requesting if there's 10 or more players 2020-04-20 23:03:52 +02:00
Fabian Dill 905714adfe improve license command with cache and local path 2020-04-20 21:15:13 +02:00
Fabian Dill 3165c440e3 and forgot one instance of version 2020-04-20 19:50:13 +02:00
Fabian Dill 1a53b0e69b rename has_blunt_weapon to has_melee_weapon 2020-04-20 19:17:10 +02:00
Fabian Dill 860faf6ef5 unify versions 2020-04-20 14:50:49 +02:00
Fabian Dill 092daa2c5e state reset is not working in all cases.
So until the issue is found and fixed, let's not falsely advertise.
2020-04-20 13:46:41 +02:00
Fabian Dill 5a57519c32 Add count to missing command
Add a server's missing command
Fix password wasn't able to remove a set password
2020-04-20 11:47:50 +02:00
Fabian Dill ecc2b03aed keep track of last item checked time for clients 2020-04-20 04:36:56 +02:00