Commit Graph

1842 Commits

Author SHA1 Message Date
FaultBat 44a9bb59ec
Factorio: Update icons to match vanilla style (#2449) 2023-11-15 03:15:37 +01:00
el-u 6c1ae77db4
lufia2ac: improve performance of access rules (#2456)
Modifies various access rules in the lufia2ac world with the aim of making them evaluate quicker.
Instead of having to determine the reachability of another location, they now only have to count items in state, which is faster.
(Also made it reuse the identical lambda for multiple locations, which might save a smidgen of memory.)
2023-11-15 03:11:02 +01:00
Fabian Dill 81cc016267
LttP: write fairy bottle fill to spoiler and prevent fart in a bottle (#2424) 2023-11-13 06:50:45 +01:00
Fabian Dill f63743f9a9
Core: limit perf logger to 4 post-point places (#2404) 2023-11-13 06:49:31 +01:00
Fabian Dill ef7d8a6b4f
Core: limit parallel APContainer writing (#2443)
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2023-11-13 06:46:40 +01:00
Star Rauchenberger cc0ea6a9e9
Lingo: Made entrance names unique (#2454) 2023-11-12 19:22:05 -06:00
Bryce Wilson 43041f7292
Pokemon Emerald: Implement New Game (#1813) 2023-11-12 15:39:34 -06:00
Natalie Weizenbaum 2dd904e758
Allow worlds to provide item and location descriptions (#2409)
These are displayed in the weighted options page as hoverable tooltips.
2023-11-11 01:06:54 -05:00
Aaron Wagener 64159a6d0f
The Messenger: fix logic rule for spike darts and power seal hunt (#2414) 2023-11-11 05:49:55 +01:00
Fabian Dill ac77666f2f
Factorio: skip a bunch of file IO (#2444)
In a lot of cases, Factorio would write data to file first, then attach that file into zip. It now directly attaches the data to the zip and encapsulation was used to allow earlier GC in places (rendered templates especially).
2023-11-10 22:02:34 +01:00
Star Rauchenberger 7af7ef2dc7
Lingo: Removed "Reached" event items (#2442) 2023-11-10 13:19:05 -06:00
Star Rauchenberger f444d570d3
Lingo: Fix edge case painting shuffle accessibility issues (#2441)
* Lingo: Fix painting shuffle logic issue in The Wise

* Lingo: More generic painting cycle prevention

* Lingo: okay how about now

* Lingo: Consider Owl Hallway blocked painting areas in vanilla doors

* Lingo: so honestly I should've seen this one coming

* Lingo: Refined req_blocked for vanilla doors

* Lingo: Orange Tower Basement is also owl-blocked

* Lingo: Rewrite randomize_paintings to eliminate rerolls

Now, mapping is done in two phases, rather than assigning everything at once and then rerolling if the mapping is non-viable.
2023-11-10 13:07:56 -06:00
NewSoupVi b5bd95771d
Raft: Use world.random instead of global random (#2439) 2023-11-09 08:47:36 +01:00
Star Rauchenberger ea9c31392d
Lingo: New game (#1806)
Co-authored-by: Aaron Wagener <mmmcheese158@gmail.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: Phar <zach@alliware.com>
2023-11-08 17:35:12 -06:00
Ziktofel 154e17f4ff
SC2: 0.4.3 bugfixes (#2273)
Co-authored-by: Matthew <matthew.marinets@gmail.com>
2023-11-08 12:00:55 -06:00
Mewlif 504d09daf6
Undertale: Logic fixes (#2436) 2023-11-08 11:50:29 -06:00
Nicholas Saylor 779a312650
Docs, Undertale: Added Suggestions Missed in #2285 (#2435)
Co-authored-by: jonloveslegos <68133186+jonloveslegos@users.noreply.github.com>
Co-authored-by: kindasneaki <ryandj67@hotmail.com>
Co-authored-by: ScootyPuffJr1 <77215594+scootypuffjr1@users.noreply.github.com>
2023-11-07 14:41:13 -06:00
Fabian Dill 72cb8b7d60
Factorio: inflate location pool (#2422) 2023-11-07 21:02:28 +01:00
TheLynk 5a7d69c8b4
ChecksFinder: Tweak link in ChecksFinder (#2353)
Co-authored-by: Ludovic Marechal <marechal-l@gmx.com>
Co-authored-by: Marech <marechal-l@gmx.com>
Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2023-11-07 11:31:06 -06:00
NewSoupVi c984b48149
The Witness: Fix Town Tower 4th Door Logic (#2421) 2023-11-07 07:39:36 +01:00
axe-y 84fb2f58fa
DLC Quest Stardew: bug (#2423) 2023-11-06 06:01:49 +01:00
black-sliver d2e9bfb196
AppImage: allow loading apworlds from ~/Archipelago and copy scripts (#2358)
also fixes some mypy and flake8 violations in worlds/__init__.py
2023-11-04 10:26:51 +01:00
black-sliver 880326c9a5
SM: fix missed SMWorld.spheres in #2400 (#2419) 2023-11-02 21:08:36 +01:00
espeon65536 ec70cfc798
OoT: fix incorrect calls to sweep_for_events (#2417) 2023-11-02 20:02:38 +01:00
Aaron Wagener 5669579374
Core: make state.prog_items a `Dict[int, Counter[str]]` (#2407) 2023-11-02 06:41:20 +01:00
espeon65536 19dc0720ba
OoT: fix enhanced_map_compass generation failure (#2411) 2023-11-02 06:39:29 +01:00
dennisw100 f701b81308
Docs: Terraria Setup Guide added information about the Upgraded Research Mod (#2338)
Co-authored-by: Nicholas Saylor <79181893+nicholassaylor@users.noreply.github.com>
Co-authored-by: Seldom <38388947+Seldom-SE@users.noreply.github.com>
2023-11-01 16:08:04 -05:00
kindasneaki d7ec722aba
RoR2: update options (#2391) 2023-10-31 22:34:24 +01:00
Nicholas Saylor 560c57fedd
Docs, Various Games: Add Unique Local Commands to Game Page (#2285)
* Add Unique Locals Commands to ChecksFinder

* Add Unique Locals Commands to MMBN3 Game Page

* Add Unique Locals Commands to Ocarina of Time Game Page

* Add Unique Locals Commands to Undertale Game Page

* Add Unique Locals Commands to Wargroove Game Page

* Add Unique Locals Commands to The Legend of Zelda Game Page

* Add Unique Locals Commands to Zillion Game Page

* Amend Unique Locals Commands on Final Fantasy 1 Game Page

* Add Unique Locals Commands to Pokemon R/B Game Page

* Grammar fix for FF1

* Corrected sections names to match

* Added commands to Starcraft 2 Wings of Liberty game page

Co-authored-by: Bicoloursnake <60069210+bicoloursnake@users.noreply.github.com>

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Co-authored-by: Bicoloursnake <60069210+bicoloursnake@users.noreply.github.com>
2023-10-31 17:20:24 -04:00
Silvris d2c541c51c
SNIClient, ALttP: expose death_text to SNI client, add message to alttp (#1793) 2023-10-31 11:11:18 +01:00
black-sliver 5f5c48e17b
Core: fix some memory leak sources without removing caching (#2400)
* Core: fix some memory leak sources

* Core: run gc before detecting memory leaks

* Core: restore caching in BaseClasses.MultiWorld

* SM: move spheres cache to MultiWorld._sm_spheres to avoid memory leak

* Test: add tests for world memory leaks

* Test: limit WorldTestBase leak-check to py>=3.11

---------

Co-authored-by: Fabian Dill <fabian.dill@web.de>
2023-10-31 02:08:56 +01:00
Alchav aa56383310
Pokémon R/B: Fix incompatible option combination (#2356) 2023-10-30 21:13:02 +01:00
Fabian Dill d743d10b2c
Core: log completion time if > 1.0 seconds per step (#2345) 2023-10-30 04:06:40 +01:00
espeon65536 db978aa48a
OoT Time Optimization (#2401)
- Entrance randomizer no longer grows with multiworld
- Improved ER success rate again by prioritizing Temple of Time even more
- Prefill is faster, has slightly reduced failure rate when map/compass are in dungeon but previous items in any_dungeon (which consumed all available locations), no longer removes items from the main itempool; itemlinked prefill items removed to accomodate improvements
- Now triggers only one recache after `generate_basic` instead of one per oot world
- Avoids recaches during `create_regions`
- All ER temp entrances have unique names (so the entrance cache does not break)
2023-10-30 04:05:49 +01:00
Fabian Dill f81e72686a
Core: log fill progress (#2382)
* Core: log fill progress

* Add names to common fill steps

* Update Fill.py

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>

* cleanup default name

---------

Co-authored-by: el-u <109771707+el-u@users.noreply.github.com>
2023-10-30 01:22:00 +01:00
Justus Lind d5745d4051
Muse Dash: Adds the new songs in the Happy Otaku Pack Vol.18 update. (#2398) 2023-10-30 01:21:29 +01:00
Scipio Wright 36f95b0683
Noita: Fix rare item fill failure for single-player games (#2387) 2023-10-29 20:02:53 +01:00
Fabian Dill 9c80a7c4ec
HK: skip for loop (#2390) 2023-10-29 19:53:57 +01:00
Fabian Dill 3e0d1d4e1c
Core: change Region caching to on_change from on-miss-strategy (#2366) 2023-10-29 19:47:37 +01:00
black-sliver d9b076a687
Stardew Valley: simplify in-place (#2393)
this allows skipping multiple simplifications of the same object, e.g. item_rules
also update the logic simplification tests to be a proper unittest.TestCase
2023-10-29 13:20:28 +01:00
Alchav ff65de1464
Pokemon R/B: Reenable Rock tunnel location access rules (#2396) 2023-10-28 17:32:03 -05:00
Scipio Wright b874febb1e
Noita: Extra Life change (#2247)
* Item rate update, also removed unnecessary reverse region connections

* Converted sets into lists, removed empties
2023-10-28 22:27:57 +02:00
Bryce Wilson acfc71b8c9
BizHawkClient: Add support for server passwords (#2306) 2023-10-28 21:48:31 +02:00
Trevor L e8a7200740
Blasphemous: Include ranged attack in logic for all difficulties (#2271) 2023-10-28 21:47:14 +02:00
Yussur Mustafa Oraji 253f3e61f7
sm64ex: All Bowser Stages Goal (#2112) 2023-10-28 21:44:16 +02:00
el-u 2353346768
minecraft: avoid duplicate prefix in output file name (#2048) 2023-10-28 21:43:09 +02:00
t3hf1gm3nt 4b95065c47
TLOZ: Update setup doc to include what version of TLOZ is required (#2395) 2023-10-28 13:49:07 -05:00
black-sliver bf46e0e60f
Core: deprecate Utils.get_options and remove Utils.get_default_options (#2352)
* Core: deprecate Utils.get_options and remove Utils.get_default_options

* L2AC, Adventure: use settings instead of Utils.get_options
2023-10-28 19:32:12 +02:00
kindasneaki 7bddea3ee8
Hollow Knight: update item name groups (#2331)
* add missing groups

* remove set comprehensions

* fix boss essence

* reorganized them

* combine boss essence on creation instead of update

* rename to match option names

* Add missing groups

* add PoP totem
2023-10-28 13:30:18 +02:00
Alchav bdc15186e7
Pokémon R/B: Fix cave surf bug (#2389) 2023-10-28 06:40:06 +02:00