Migrates SC2 WoL world to the new mod with new items and locations. The new mod has a different architecture making it more future proof (with planned adding of other campaigns). Also gets rid of several old bugs
Adds new short game formats intended for sync games (Tiny Grid, Mini Gauntlet). The final mission isn't decided by campaign length anymore but it's configurable instead. Allow excluding missions for Vanilla Shuffled, corrected some documentation.
NOTE: This is a squashed commit with Salz' HotS excluded (not ready for the release and I plan multi-campaign instead)
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Co-authored-by: Matthew <matthew.marinets@gmail.com>
* Support multi-select during check/generate file upload
This will allow the user to select multiple YAML files via Shift-Click
or Control-Click in their browser when generating a game via the site
instead of having to zip them locally first.
* Update generate.html: File -> File(s)
* Change check.html button text to "Upload File(s)" to match generate.html
* rework main ap setup guide
* review updates
* add blurb about re-opening rooms and user-content
* more review suggestions
* remove dead links. Windows blurb
* Change default spoiler-option in WebHostLib/generate.py to 3 instead of 0
* shifting spoiler-default to the JS calls instead of setting it in generate.py
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Co-authored-by: StripesOO7 <54711792+StripeesOO7@users.noreply.github.com>
* Restore "random" option to weighted-settings, adjust capitalization of hardcoded settings
* Set default value as "random" for Choice, TextChoice, and Toggle options with no default value
* Add support for items-list, locations-list, and custom-list option types to weighted-settings
* Fix subclass detection for `items-list`, `locations-list`, and `custom-list` in weighted-settings
* Move specially handled options alongside each other in the UI, and split them into logical groupings
* Fix header text and location for Priority an Exclusion locations
* Add universally supported "random" option to `Choice` and `TextChoice` options in weighted-settings
* Update description text for exclusion items to clarify they also prevent helpful items.
* Be technically correct and call them `useful` items.
* Fix a bug causing weighted-settings UI to incorrectly display range values with no default as having a value of 25.
* Do not set min and max values of range options to zero by default. This causes clutter in saved `.yaml` files.
* [WebHost] Unify styles for popover and mobile menus. Adjust popover menu to function the same as the mobile menu, and toggle via JS.
* Remove class `first-link` in favor of CSS `:first-child`.
* Adjust mobile menu link font size and padding. Change wording of popover trigger text. Add border-right to popover menu. Change "Upload Host File" to "Host Game"
* Change mobile menu text to "Host Game"
* Change archipelago mod download page
* Docs: change connecting to archipelago in RoR2 setup guide
* dropdowns for links
* change some relative sizing
* change links and reorder links
* dropdowns for links
* change some relative sizing
* change links and reorder links
* mobile view was showing on desktop early
* add in missing relative font sizes
* clean up and add a temp downdown img
* move links around
* added cloud border
* move arrow to the left side
* Improve mobile styles for WebHost
- Mobile view works properly on mobile Chrome and Firefox
- Added thin-window view for desktop browsers that have been reduced in size
- Tested in Chrome and Firefox on mobile and desktop
* Improve style for small-width desktop popover