Fabian Dill
e94b99da65
SNIClient: make address optional for multi-snes
2022-02-20 04:17:27 +01:00
Fabian Dill
25dd89ed17
MultiServer: delete unused function
2022-01-28 09:29:29 +01:00
CaitSith2
c2be70b61d
Death Link during a crystal/pendant cutscene no longer softlocks while connected.
2022-01-26 07:54:09 -08:00
Fabian Dill
0800cfccb6
CommonClient: fix color related crashes in --nogui mode
2022-01-25 02:25:20 +01:00
black-sliver
f0cfe30a36
Move remote_items and _start_inventory from world to client ( #227 )
2022-01-23 06:38:46 +01:00
Robinde67
ad06d9bb4a
Adjuster fixes and added GUI prompt for applying last settings ( #173 )
2022-01-20 04:19:58 +01:00
Fabian Dill
93ac018400
SNIClient: make SNI finder a bit smarter
2022-01-01 15:46:08 +01:00
Yussur Mustafa Oraji
61310c50d7
Use absolute path when starting SNI
...
Causes reliability issues when relative path is used.
2021-12-27 15:39:14 +01:00
Fabian Dill
e1fc44f4e0
Clients: compatibility change for old Intel graphics.
2021-12-10 09:29:59 +01:00
lordlou
83cfd6ec05
SM update ( #147 )
...
* fixed generations failing when only bosses are unreachable
* - replaced setting maxDiff to infinity with a bool only affecting boss logics if only bosses are left to finish
* fixed failling generations when using 'fun' settings
Accessibility checks are forced to 'items' if restricted locations are used by VARIA following usage of 'fun' settings
* fixed debug logger
* removed unsupported "suits_restriction" option
* fixed generations failing when only bosses are unreachable (using a less intrusive approach for AP)
* - fixed deathlink emptying reserves
- added death_link_survive option that lets player survive when receiving a deathlink if the have non-empty reserves
* - merged death_link and death_link_survive options
2021-12-02 06:11:42 +01:00
black-sliver
f673dfb7cf
SNIClient: add #server= to url for soe/wasm client
2021-12-02 04:44:19 +00:00
Fabian Dill
d7509972e4
SNIClient: fix apsoe handling
2021-12-01 01:01:41 +01:00
Fabian Dill
7b0b243607
MultiServer: remove promp_toolkit
2021-11-28 04:06:30 +01:00
Fabian Dill
82de3c95e2
Clients: allow use of console input if stdin is available.
...
Such as unfrozen + gui
2021-11-26 06:02:03 +01:00
CaitSith2
1f5d1532e3
Move Death Link change tag to Common Client
2021-11-24 01:38:58 -08:00
Fabian Dill
26b336d6db
MultiServer: fix IncompatibleVersion not triggering
2021-11-22 20:32:59 +01:00
Fabian Dill
47c5c407ef
CommonClient: consolidate Connect packet sending
2021-11-21 02:50:24 +01:00
Fabian Dill
a27d09f81a
CommonClient: consolidate shutdown handling
2021-11-21 02:02:40 +01:00
Fabian Dill
9cb24280fa
Clients: log exception to logfile
2021-11-17 22:46:32 +01:00
Fabian Dill
71f30b72f4
SNIClient: patch and launch SoE
2021-11-14 21:14:22 +01:00
Fabian Dill
586af0de1d
SNIClient: remove some debug stuff before release
2021-11-13 23:05:39 +01:00
lordlou
452026165f
[SM] added support for more than 255 players (will print Archipelago for higher player number) ( #130 )
...
* added support for more than 255 players (will print Archipelago for higher player number)
2021-11-13 15:40:20 +01:00
CaitSith2
34cfe7d1df
Fix error in SNIClient
2021-11-12 06:48:23 -08:00
Fabian Dill
ca8f6c2439
Post-Merge Cleanup #2
2021-11-12 14:58:48 +01:00
Fabian Dill
4a8ba0575f
Post-Merge Cleanup
2021-11-12 14:36:34 +01:00
lordlou
77ec8d4141
Added Super Metroid support ( #46 )
...
Varia Randomizer based implementation
LttPClient -> SNIClient
2021-11-12 14:00:11 +01:00