Commit Graph

26 Commits

Author SHA1 Message Date
Magnemania 6b50c91ce2
SM64ex: Logic and Generation Fixes (#3135) 2024-04-18 18:43:19 +02:00
Yussur Mustafa Oraji 98ce8f8844
sm64ex: New Options API and WebHost fix (#2979) 2024-03-26 14:29:25 +01:00
Magnemania e9620bea77
SM64: Goal Logic and Hint Bugfixes (#2886) 2024-03-20 21:56:00 +01:00
Magnemania 0c8f726393
SM64: Move Randomizer Content Update (#2569)
* Super Mario 64: Move Randomizer Update

Co-authored-by: RBman <139954693+RBmans@users.noreply.github.com>
Signed-off-by: Magnemania <magnemight@gmail.com>

* Fixed logic for Vanish Cap Under the Moat

Signed-off-by: Magnemania <magnemight@gmail.com>
2024-02-13 06:14:21 +01:00
Yussur Mustafa Oraji 7c70b87f29
sm64ex: Fix randomizing Courses and Secrets separately (#2637)
Backported from #2569
2023-12-28 08:01:48 +01:00
Yussur Mustafa Oraji ff556bf4cc
sm64ex: Fix server (#2599) 2023-12-13 23:46:46 +01:00
Yussur Mustafa Oraji 3a09677333
sm64ex: Fix generations (#2583) 2023-12-10 20:31:43 +01:00
Yussur Mustafa Oraji 530617c9a7
sm64ex: Refactor Regions (#2546)
Refactors region code to remove references to course index.
There were bugs somewhere, but I dont know where tbh.
This fixes them but leaves logic otherwise intact, and much cleaner to look at as there's one list less to take care of.

Additionally, this fixes stopping the clock from Big Boos Haunt.
2023-12-06 18:19:03 +01:00
Yussur Mustafa Oraji 253f3e61f7
sm64ex: All Bowser Stages Goal (#2112) 2023-10-28 21:44:16 +02:00
N00byKing 64d1722acd sm64ex: Fix possible inaccessible region 2023-08-11 10:59:24 +02:00
Alchav 813ea6ef8b
[SM64] Separate Entrance Shuffle pools option and MIPS cost option improvement (#1137)
* Add separate pool option for entrance shuffle and swap MIPS costs if MIPS1Cost is greater

* Changes based on N00by's suggestions

* split into secret_entrance_ids and course_entrance_ids
2022-10-28 01:43:02 +02:00
N00byKing 516a52c041 sm64ex: Fix WDW 1Up Block Logic 2022-09-17 02:13:32 +02:00
N00byKing 87d91aeef3 sm64ex: Option for 1Up Block Rando 2022-08-22 17:52:56 +02:00
Yussur Mustafa Oraji c3ff201b90
sm64ex: Various Features (#790)
* sm64ex: Course and Secret Randomizer

* sm64ex: Allow higher star door costs, raise minimum amount of stars, deprecate ExtraStars

* sm64ex: Support setting MIPS costs

* sm64ex: Safeguard MIPS Costs
2022-07-25 18:39:31 +02:00
Yussur Mustafa Oraji 86112351a6
sm64ex: Adapt area_connections slotdata Format (#767) 2022-07-15 20:04:26 +02:00
Yussur Mustafa Oraji e38308bac3
sm64ex: Allow setting Big Star Door requirements (#773)
* sm64ex: Allow setting Big Star Door requirements

* sm64ex: Lower requirements for StarsToFinish
2022-07-14 18:37:14 +02:00
espeon65536 39ac3c38bf
sm64: only apply DDD 100 coin star rule if the location exists (#716) 2022-06-27 23:03:34 -07:00
The T cd9f8f3119
SM64: DDD 100 Coins in Entrance Rando should expect sub removal (#711)
I brought this up in #super-mario-64, and the minor consensus is that 100 Coins is "possible", the same way Red Coins is possible.

According to a FAQ online, DDD has 106 coins. That means you are still required to get at least 5 of the red coins in order to get the 100 coin star. If we already have a rule stating the Red Coins require the sub to be removed (by reaching Bowser in the Fire Sea), it should apply to the 100 coins as well.

The consensus on it being "possible" was that it requires a very specific triple jump. There is no "Strict" category for this since it isn't caps/cannons-based, but it is extremely unreasonable to casual play. If you want to sequence break it, go for it, but I don't think it should be expected.
2022-06-27 07:43:48 -05:00
espeon65536 40a08d0d84
SM64 logic fixes and ER handling (#488)
* SM64: add painting name to location hints if area randomizer

* SM64: fix BitFS access logic
Using can_reach regions in an entrance's logic is unsafe because reachable_regions won't be updated if no progression locations are reached. can_reach location is safe.

* SM64: rework logic for correctness and consistency
- BoB Mario Wings to the Sky is extremely difficult with cap and no cannon, will never be required
- DDD Collect the Caps no longer requires metal cap except on strict cap
- Cavern of the Metal Cap red coins no longer requires metal cap except on strict cap
- CCM, TTM, WDW cannons added on strict cannons for their expected stars
- BoB 100 coins requires cap or cannon if both are strict, since only 99 coins are available otherwise

* SM64: write entrances to spoiler log

* SM64: tweak format of WDW cannon rules
2022-05-06 13:33:39 +02:00
N00byKing cb6d377796 sm64ex: Rule updates 2022-04-24 08:29:26 -07:00
Fabian Dill 170213e6d4 Core: reduce memory use of "Entrance" class
SM64: reduce count of lambda creations (memory/cpu speedup)
2022-02-20 19:10:08 +01:00
N00byKing 311fb04647 sm64ex: Add option for Bob-omb Buddy Checks 2022-02-16 19:46:28 +01:00
Yussur Mustafa Oraji 3d17f0d588
sm64ex: Add Course Randomizer and Progressive Keys (#256) 2022-02-09 20:57:38 +01:00
N00byKing 695e87689c sm64ex: More name changes 2022-01-28 05:38:41 +01:00
N00byKing df09b5baac sm64ex: Rename some Items and Locations according to feedback 2022-01-27 15:35:28 +01:00
Yussur Mustafa Oraji 23211dd1ee
Add Super Mario 64 (PC Port) to Archipelago (#207)
* Add Super Mario 64
2022-01-23 21:34:30 +01:00