cassidy
|
54e300a9e7
|
Get timer and progressive settings from dict for file name (#29)
|
2020-02-07 23:16:24 +01:00 |
Fabian Dill
|
bac66a7e53
|
fix timer handling in gui set data
|
2020-02-07 23:14:50 +01:00 |
Fabian Dill
|
c76b19b290
|
Merge remote-tracking branch 'origin/master'
|
2020-02-04 10:59:27 +01:00 |
Fabian Dill
|
574699a527
|
remove extraneous spoiler creation
|
2020-02-04 10:59:19 +01:00 |
cassidy
|
21b8c73179
|
Add "timer" as individual setting (#23)
|
2020-02-03 02:10:56 +01:00 |
CaitSith2
|
18f15d80f9
|
MSU-1 (#13)
* Add Extended MSU as an option
|
2020-01-22 18:27:25 +01:00 |
Fabian Dill
|
a8f4bd946b
|
revert "mark utf-8 output as such" for Bonta compatibility and sahahashashasbot compatiblity
|
2020-01-22 18:20:35 +01:00 |
Fabian Dill
|
7dba01b4f7
|
mark utf-8 output as such
|
2020-01-22 18:00:58 +01:00 |
Fabian Dill
|
06ea170ecd
|
Non progressive option (#12)
* allow non-progressive
* use the actual extended_collections module
|
2020-01-22 06:28:58 +01:00 |
DatXFire
|
341e794cd8
|
Add Beemizer and Pot Shuffle to Spoiler Log Output
|
2020-01-18 12:51:10 -05:00 |
Bonta-kun
|
f988f7671b
|
--remote_items toggle: items will no longer be stored in the rom, a connection to a multiworld server will be required to receive them
|
2020-01-18 09:50:12 +01:00 |
Bonta-kun
|
71cd0b917c
|
Rom: fix enemizer patching
|
2020-01-14 22:13:37 +01:00 |
Bonta-kun
|
ad278f91d6
|
Multiworld: clients will now be automatically be identified from the rom name and have their names and teams set by the host, meaning those need to be configured during seed gen
Player names will show up in spoiler log and hint tiles instead of player id
MultiClient: autoreconnect to mw server
|
2020-01-14 10:42:27 +01:00 |
Bonta-kun
|
2f5a3e24dd
|
Small shops refactor, cleanup some inverted mess
|
2020-01-10 11:41:22 +01:00 |
Bonta-kun
|
239ea0f67c
|
outputpath: use makedirs instead of mkdir
|
2020-01-10 07:25:16 +01:00 |
Bonta-kun
|
77ae96cf1b
|
Refactor rom patching now that jsonrom patches can safely be merged
|
2020-01-10 07:02:44 +01:00 |
Bonta-kun
|
6bafdfafe6
|
Mystery: rom options can be set in weights file, eg
rom:
sprite:
random: 1
randomonhit: 1
mog: 1
disablemusic: off
quickswap:
on: 1
off: 0
menuspeed:
normal: 1
instant: 1
double: 1
triple: 1
quadruple: 1
half: 1
heartcolor:
red: 1
blue: 1
green: 1
yellow: 1
random: 1
heartbeep:
double: 1
normal: 1
half: 1
quarter: 1
off: 1
ow_palettes:
default: 1
random: 1
blackout: 1
uw_palettes:
default: 1
random: 1
blackout: 1
|
2020-01-09 17:46:07 +01:00 |
Bonta-kun
|
42b85d7a3c
|
Include sphere0 items in the spoiler log and in the playthrough
|
2020-01-09 08:31:49 +01:00 |
Bonta-kun
|
5db7e066da
|
Sprites are now player specific, can be chosen from their sprite name rather than file path, support "random" choice and support "randomonhit" enemizer-only option
|
2020-01-09 02:30:00 +01:00 |
Bonta-kun
|
28011cf675
|
Built-in palette shuffle (including blackout)
|
2020-01-08 03:43:48 +01:00 |
Bonta-kun
|
eb7ca4fdf9
|
Implement --startinventory
|
2020-01-06 19:13:42 +01:00 |
Bonta-kun
|
a3657c02aa
|
Multidata/save: moved away from pickle and store a compressed json instead
|
2020-01-05 20:22:29 +01:00 |
Bonta-kun
|
7aa9622c5e
|
Escape assist: only get infinite bombs with enemizer or bombs/cane/bow start + high hp
|
2019-12-30 06:42:45 +01:00 |
Bonta-kun
|
fe307b1ac7
|
bzzz bzzz
|
2019-12-30 03:03:53 +01:00 |
Bonta-kun
|
4281dcc619
|
Skip enemizer patching with jsonout and no enemizercli
|
2019-12-28 18:12:11 +01:00 |
Bonta-kun
|
93f8a684f1
|
Move outputpath handling in main(), create path if it doesn't exist
|
2019-12-28 17:12:27 +01:00 |
Bonta-kun
|
197b8bd6c6
|
Actually enable bombs escape assist
|
2019-12-27 19:09:58 +01:00 |
Bonta-kun
|
aa080eb455
|
Include unreachable items in the spoiler log
|
2019-12-21 13:33:07 +01:00 |
Bonta-kun
|
4a16ba74e8
|
Fix triforce hunt icon showing for every player
|
2019-12-21 10:42:59 +01:00 |
Bonta-kun
|
5f77aaba06
|
Individual settings: shufflepots and shufflepalette
|
2019-12-18 21:20:55 +01:00 |
Bonta-kun
|
8721310cf7
|
World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes
|
2019-12-18 20:45:51 +01:00 |
Bonta-kun
|
c2fabc9f8a
|
Fix player id/name not showing up in rom name
|
2019-12-17 22:36:23 +01:00 |
Bonta-kun
|
1ecb5fe40b
|
Individual settings: shufflebosses shuffleenemies enemy_health enemy_damage
|
2019-12-17 15:55:53 +01:00 |
Bonta-kun
|
8a5eef11ce
|
Individual settings: hints
|
2019-12-17 12:22:55 +01:00 |
Bonta-kun
|
d9281adc07
|
Individual settings: accessibility
|
2019-12-17 12:14:29 +01:00 |
Bonta-kun
|
e5246d5d5a
|
Individual settings: retro
|
2019-12-17 00:16:02 +01:00 |
Bonta-kun
|
1315eb55cf
|
Individual settings: map/compass/key/bk shuffle
|
2019-12-16 21:46:47 +01:00 |
Bonta-kun
|
dc26dfce77
|
Individual settings: crystals_ganon crystals_gt openpyramid
|
2019-12-16 19:09:15 +01:00 |
Bonta-kun
|
ec1b9eca43
|
Individual settings: shuffle
|
2019-12-16 18:24:34 +01:00 |
Bonta-kun
|
203147dda1
|
Individual settings: difficulty and item_functionality
|
2019-12-16 17:46:21 +01:00 |
Bonta-kun
|
c1788c070d
|
Individual settings: goal
|
2019-12-16 16:55:00 +01:00 |
Bonta-kun
|
ab28858a8f
|
Individual settings: mode
|
2019-12-16 16:54:46 +01:00 |
Bonta-kun
|
79786c7c9e
|
Individual settings: logic
|
2019-12-16 13:26:07 +01:00 |
Bonta-kun
|
b695d3573e
|
Main: change output name to support individual player settings
|
2019-12-16 13:09:43 +01:00 |
Bonta-kun
|
d33582a3a2
|
Enable bombs in escape assist with an enemized standard start so you can beat the game
|
2019-12-16 09:59:16 +01:00 |
Bonta-kun
|
fcde1e9cdc
|
Added more enemy shuffle options to be consistent with what's on the website
|
2019-12-16 01:35:10 +01:00 |
Bonta-kun
|
5bdc01e48f
|
Add an option to specify a custom output filename
|
2019-12-15 17:29:17 +01:00 |
Bonta-kun
|
955dce0812
|
Race rom support (partial)
|
2019-12-15 16:16:39 +01:00 |
Bonta-kun
|
842f6bf1ac
|
rom: correct gametype flag
|
2019-12-15 10:54:49 +01:00 |
Bonta-kun
|
e4fef05d53
|
Initialize region cache in initialize_regions() and make it a 2d map for more efficient player filtering
|
2019-12-14 19:19:08 +01:00 |