Fabian Dill
f19291aaed
Remove Fake Hollow Knight Items and Locations
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Add GetDataPackage Network system
2021-02-25 02:07:28 +01:00
Fabian Dill
fe17fc6320
log misunderstood network commands
2021-02-21 23:54:08 +01:00
Fabian Dill
cbbdb2948d
attach command to args dict
2021-02-21 23:46:05 +01:00
Fabian Dill
ff9b24e88e
Hollow Knight integration
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(prototype status)
2021-02-21 20:17:24 +01:00
Fabian Dill
1da1e4eac6
Sample implemention of JSONtoTextParser
2021-01-31 11:33:39 +01:00
Fabian Dill
2553b1d2ee
Merge branch 'main' into breaking_changes
2021-01-30 23:40:25 +01:00
Fabian Dill
c988ec24b6
update item table offsets
2021-01-30 23:40:01 +01:00
Fabian Dill
a646594f08
Merge branch 'main' into breaking_changes
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# Conflicts:
# BaseClasses.py
# Fill.py
# MultiClient.py
# MultiServer.py
# Utils.py
# test/dungeons/TestDungeon.py
# test/inverted/TestInverted.py
# test/inverted_minor_glitches/TestInvertedMinor.py
# test/inverted_owg/TestInvertedOWG.py
# test/minor_glitches/TestMinor.py
# test/owg/TestVanillaOWG.py
# test/vanilla/TestVanilla.py
# worlds/alttp/ItemPool.py
# worlds/alttp/Main.py
# worlds/alttp/Rom.py
2021-01-30 23:29:32 +01:00
CaitSith2
6163ddd374
Use names listed in Regions.lookup_name_to_id for location names.
2021-01-22 04:40:09 -08:00
CaitSith2
8d63e13ca7
Revert "Multidata is now able to provide items/location IDs to server."
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This reverts commit f47a85d435
.
2021-01-21 22:43:07 -08:00
CaitSith2
67119f8858
Revert "Get remaining things for better client/server interactions."
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This reverts commit 6c1d3cb60d
.
2021-01-21 22:41:19 -08:00
CaitSith2
6c1d3cb60d
Get remaining things for better client/server interactions.
2021-01-21 16:57:31 -08:00
CaitSith2
f47a85d435
Multidata is now able to provide items/location IDs to server.
2021-01-21 16:23:56 -08:00
CaitSith2
8754c63d4e
client/server changes
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* Server now includes checked locations as a separate list.
* If client connects to a server that sends checked checks, client can now give accurate information on checked locations, and not show "New Check: seed-unknown-location (total/216)" and instead accurately show "New check: 'seed-known-location' (total_checked/seed_total)"
/missing now accurately reports what was previously checked.
* client now attempts to translate "Unknown Location ID: 'ID'" into an actual location, if server is unaware of the location, but the client is.
2021-01-21 16:21:51 -08:00
Fabian Dill
c604dfe509
move networks commands to [str, Optional[dict]] across the board
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and some other updates
PrintHTML is an experiment and is unlikely the solution I'll go with
2021-01-21 23:37:58 +01:00
Fabian Dill
514cd19367
Merge branch 'main' into breaking_changes
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# Conflicts:
# BaseClasses.py
# Mystery.py
# WebHostLib/downloads.py
# WebHostLib/models.py
# WebHostLib/templates/macros.html
# WebHostLib/upload.py
# worlds/alttp/ItemPool.py
# worlds/alttp/Main.py
2021-01-17 06:50:25 +01:00
Fabian Dill
5afe44f9cb
use multidata locations to get missing checks (in server)
2021-01-15 03:22:56 +01:00
Fabian Dill
10b7c83f1d
Just use locations in the multidata, not static IDs, for forfeits
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Should also work better for *other* games
2021-01-10 14:50:38 +01:00
Fabian Dill
233e9e6208
expand forfeit to forfeit out anything that is in multidata, so forfeits works with not yet implemented locations
2021-01-10 12:52:23 +01:00
Fabian Dill
e03841794b
Add Client warning when forfeit is set to automatic and client can't send required information
2021-01-04 22:41:18 +01:00
Fabian Dill
8ebd36b5a7
update Archipelago
2021-01-03 14:32:32 +01:00
Fabian Dill
08ca4245c1
Merge branch 'main' into breaking_changes
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# Conflicts:
# Adjuster.py
# AdjusterMain.py
# BaseClasses.py
# MultiClient.py
# MultiServer.py
# Mystery.py
# Utils.py
# WebHostLib/downloads.py
# WebHostLib/generate.py
# dumpSprites.py
# test/TestBase.py
# worlds/alttp/EntranceRandomizer.py
# worlds/alttp/Main.py
# worlds/alttp/Rom.py
2021-01-03 13:13:59 +01:00
Fabian Dill
e25a03173b
Implement "minimum version" checks into server and clients
2020-12-29 19:23:14 +01:00
Fabian Dill
5128657349
allow setting remaining_mode from server options
2020-11-30 21:07:02 +01:00
Fabian Dill
f56efbc9e3
improve handling of embedded server options:
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use whitelist
attempt to set, skip otherwise
attempt to convert data type
2020-11-15 15:21:41 +01:00
CaitSith2
7e3e2134e0
Add option to client for actually forcing item sending safety off.
2020-10-27 16:27:39 -07:00
CaitSith2
66894dbd86
Add further safeties to sending of location checks.
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This safety is able to be turned off, but has to be done so on EVERY connection explicitly.
2020-10-27 16:24:21 -07:00
CaitSith2
6ff4b20d81
Only save reported locations that actually exist in the multidata.
2020-10-27 02:20:56 -07:00
CaitSith2
83db79815a
Make multiclient/multiserver/tracker keydropshuffle aware
2020-10-27 00:53:32 -07:00
Fabian Dill
1d58f54101
move ALTTP to its own world folder
2020-10-24 05:38:56 +02:00
Fabian Dill
4f8c737eec
squashed commit of many breaking changes
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Dropping Support for Python 3.7; adding support for Python 3.9
2020-10-19 08:26:31 +02:00
Fabian Dill
add0762114
more compat removal
2020-10-18 23:18:54 +02:00
Fabian Dill
94dafa3c55
Open Breaking changes
2020-10-18 23:07:48 +02:00
CaitSith2
119a5a2b66
Allow client side login and remote issuing of server side commands.
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Disabled by default. Requires a password to be set for it to be enabled.
2020-09-21 22:11:43 -07:00
CaitSith2
e77cd7c38a
Add command to allow or forbid a specific player from using the !forfeit command despite server restrictions on the command.
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Allows for allowing a player to forfeit if they are under a time restriction where they have to leave the game, without allowing the command globally.
2020-09-02 02:23:31 -07:00
Fabian Dill
bca1a2d9e0
WebHost: Automatic !hint tracking
2020-07-27 19:30:31 +02:00
Fabian Dill
789d0245cc
MultiServer: supposed to restart savefile on older formats too
2020-07-24 14:14:45 +02:00
Fabian Dill
88ba7b55d2
Multiserver: [0,1] == (0,1) -> False, turns out.
2020-07-24 14:00:59 +02:00
Berserker66
35e2b2d20d
set_save adjustments for older DB savegames
2020-07-22 12:02:09 +02:00
Fabian Dill
78c85cce14
WebHost: List Rooms in a sortable table
2020-07-21 23:15:19 +02:00
Fabian Dill
ac238d9b14
WebHost: Don't count exit saving as activity, thereby creating a hosting loop
2020-07-20 14:17:05 +02:00
Fabian Dill
1d036c0d3c
add compatibility server setting
2020-07-16 16:57:38 +02:00
Fabian Dill
626b6b0521
fix loading old savegames from ponyorm DB
2020-07-16 02:29:36 +02:00
Fabian Dill
93ecf5988b
implement secrets.SystemRandom() for --race
2020-07-14 07:01:51 +02:00
Fabian Dill
59a71dbb05
restore multidata backwards compatibility
2020-07-14 05:06:25 +02:00
Fabian Dill
ea9e103cb0
update rom name handling
2020-07-14 04:48:56 +02:00
Fabian Dill
ead9a0ef15
use modern formatting for joined message
2020-07-13 03:38:19 +02:00
Fabian Dill
baba4b7c02
!hint now properly gives you prior collection info without needing enough to pay for another hint
2020-07-13 03:21:28 +02:00
caitsith2
319a315ec5
Fix !countdown and actually make !options work
2020-07-11 13:20:16 -07:00
Fabian Dill
d190fe65c6
webhost update
2020-07-10 17:42:22 +02:00