f130829c0cMassively speed up progression balancing for very large multiworlds Several times faster was observed in testing. 10+ hours to less than 2 in the last sample.
Fabian Dill
2021-03-04 08:10:30 +0100
280f3938edAdd Triforce HUD options to weighted settings page
Chris Wilson
2021-03-03 17:47:35 -0500
475d39932cmain doesn't have doors to roll.
CaitSith2
2021-03-03 13:02:55 -0800
6ddfbdf709Allow pre-rolling yaml settings, and re-using the exact same pre-rolled settings later, for different actual seeds.
CaitSith2
2021-03-03 02:20:37 -0800
2cb6ec2a70Mark some LttP specific executables as such
Fabian Dill
2021-03-03 07:50:27 +0100
0d576eefbbMerge branch 'main' into breaking_changes
Fabian Dill
2021-03-03 01:54:52 +0100
0917f21384revert PrintJSON to use key data, to match with documented behaviour
Fabian Dill
2021-03-02 22:36:50 +0100
7871555620Implement PrintJSON Remove deprecated network packets Make Client send new locations checked only once Simplify register_location_checks Rip out Server savegame compatibility
Fabian Dill
2021-03-02 22:31:44 +0100
c0cd79f0d7Garbage Collect Autohost subprocesses to accumulate less open file descriptors which may crash the webhost service.
Fabian Dill
2021-02-21 11:07:02 +0100
67f0663715Initial testing commit for a solo-tracker on the website. Nothing to see here.
Chris Wilson
2021-02-21 00:38:53 -0500
8dc2a5748cAllow for possible reuse of er layout
CaitSith2
2021-02-20 12:01:38 -0800
8c020db07dAdd an identifier for triggers, to know which branch the seed is rolled on.
CaitSith2
2021-02-19 23:21:18 -0800
c55cf28229allow ER coop
Fabian Dill
2021-02-20 02:30:55 +0100
a7cbb440d1speed up connecting single-doors
Fabian Dill
2021-02-20 01:48:24 +0100
5e8b4ac3ceWeighted Settings v4.0.1 rev1 - Fix a bug (it was a typo) causing the "puke" palettes to never be updated on weighted settings files generated from the website.
Chris Wilson
2021-02-19 17:50:49 -0500
cb02977c1cupdate ingame text to match license file
Fabian Dill
2021-02-19 19:44:25 +0100
596552037cmention where a rom is patched to
Fabian Dill
2021-02-19 19:10:01 +0100
12222d5a4cSplit adjuster into own program
Fabian Dill
2021-02-19 19:08:11 +0100
930a0135d2remove now outdated comment
Fabian Dill
2021-02-15 22:52:06 +0100
d8366fbac7Add Activated Flute as a proper item
Fabian Dill
2021-02-15 22:33:44 +0100
1bad02e029warn about missing logic on door-rando branch
Fabian Dill
2021-02-14 19:08:31 +0100
e4d7e08963when sweeping for events, only filter them once
Fabian Dill
2021-02-14 17:52:01 +0100
e4d8823662fix missing {choice} from default bottle_vendor_choice was never found as it gets removed as part of "unwanted text"
Fabian Dill
2021-02-14 05:53:11 +0100
acefb47a00Warn if trigger option name doesn't match something in the yaml.
CaitSith2
2021-02-13 13:57:52 -0800
44f4f7f20cAllow for rom options in linked/triggered options without needing to...
CaitSith2
2021-02-13 10:26:02 -0800
Correctly parse Turtle Rock Medallion settings
StructuralMike
2021-02-12 22:11:48 +0100
26d69032e9Base rom changes
CaitSith2
2021-02-10 09:31:53 -0800
0af77421fcremove fairy and big magic from bonk prizes in hard/expert remove arrow prizes in retro when "g" is not toggled rename "difficulty_adjustments" to "item_functionality"
Fabian Dill
2021-02-10 07:01:03 +0100
6bc1ed5584remove no longer needed code
Fabian Dill
2021-02-09 00:40:52 +0100
35eb2067f2add Botte Merchant hint
Fabian Dill
2021-02-09 00:34:25 +0100
1eaab4e843Implement a versioning system for the weighted-settings page
Chris Wilson
2021-02-07 13:58:24 -0500
4684c2349cFix Ice rod hunt beemizer level 4 still having 'Nothing' Items.
CaitSith2
2021-02-07 06:34:42 -0800
28e2c62884add Zora hint (probably add and condition for shop_slot_shuffle, testing things)
Fabian Dill
2021-02-07 10:42:20 +0100
54ca6bb26fsignificantly reduce price of maps and compasses
Fabian Dill
2021-02-07 10:05:25 +0100
191834200fintroduce 100 rupee piles for retro and universal keys to be swapped into pool for shop slots
Fabian Dill
2021-02-07 09:45:30 +0100