Commit Graph

  • d33582a3a2 Enable bombs in escape assist with an enemized standard start so you can beat the game Bonta-kun 2019-12-16 09:59:16 +0100
  • 261e9c40f9 Mystery: added a script to randomly generate game settings, uses same weights as Sahasrahbot Bonta-kun 2019-12-16 02:05:33 +0100
  • fcde1e9cdc Added more enemy shuffle options to be consistent with what's on the website Bonta-kun 2019-12-16 01:35:10 +0100
  • feb8bfeced Gui: get default values for missing parameters Bonta-kun 2019-12-15 18:10:12 +0100
  • c9d1815080 Moved argument parsing into its own function and allow disabling default values Bonta-kun 2019-12-15 18:10:01 +0100
  • 5bdc01e48f Add an option to specify a custom output filename Bonta-kun 2019-12-15 17:29:17 +0100
  • 7e9ab6ce27 JsonRom: will behave like an interval map and merge/overwrite segments when appropriate Bonta-kun 2019-12-15 16:16:49 +0100
  • 955dce0812 Race rom support (partial) Bonta-kun 2019-12-15 16:16:39 +0100
  • e56ea410c6 Gui: set default base rom name Bonta-kun 2019-12-15 11:15:00 +0100
  • 842f6bf1ac rom: correct gametype flag Bonta-kun 2019-12-15 10:54:49 +0100
  • d608d5ca30 Optimize update_reachable_regions using the new region cache, it is almost twice as fast now Bonta-kun 2019-12-14 19:53:19 +0100
  • e4fef05d53 Initialize region cache in initialize_regions() and make it a 2d map for more efficient player filtering Bonta-kun 2019-12-14 19:19:08 +0100
  • bf7a2d79fb fill_restrictive: optimize itempool iteration, also fix output itempool for logging Bonta-kun 2019-12-14 17:47:36 +0100
  • fc9d1b501b Replace keysanity with map/compass/key/bk shuffle Bonta-kun 2019-12-13 22:37:52 +0100
  • 6ca08a0fa4 Output rom: put seed and player id/name first in filename Bonta-kun 2019-12-12 10:22:54 +0100
  • 25068bcfdd Added an option to pre-open the pyramid hole (aka "fast ganon") Bonta-kun 2019-12-12 09:20:32 +0100
  • 4ca063be54 Reimplement random weapon standard start, the previous one did not make sense in a multiworld context and rework castle chests logic, bombs start is now possible Bonta-kun 2019-12-11 11:41:05 +0100
  • 6d50e905e1 Fix beatable-only prizes and dungeon items in multiworld Bonta-kun 2019-12-11 11:37:05 +0100
  • abfb57af23 ItemList: use a dict for placed_items Bonta-kun 2019-12-10 21:21:38 +0100
  • 4cf7412b51 EntranceShuffle: remove default castle connections to light world Bonta-kun 2019-12-10 20:00:56 +0100
  • d6ec10d9ca Fill: MW balance: optimize lock check and do a sanity check to make sure the replacement location can receive the item Bonta-kun 2019-12-10 19:23:12 +0100
  • d87cb2c380 BaseClasses: do not tag every location as locked by default Bonta-kun 2019-12-10 19:21:05 +0100
  • c773b62dfe adjuster: disable_music for the old msu code Bonta-kun 2019-12-10 03:21:49 +0100
  • 1a60d263ff client: accept rom names smaller than 21b Bonta-kun 2019-12-10 03:01:13 +0100
  • 0dcb5ba73b gui: print exception when gen fails Bonta-kun 2019-12-10 02:15:03 +0100
  • f479c8dc23 dont throw on __len__ attribute Bonta-kun 2019-12-10 02:14:22 +0100
  • 60b3c83e1a update sprites Bonta-kun 2019-12-10 02:13:42 +0100
  • 55a30aa91f multiworld Bonta-kun 2019-12-09 19:27:56 +0100
  • ce19713209 Removed usage of deprecated time.clock() Bonta-kun 2019-10-16 08:20:28 +0200
  • fe6a032f09 Fixed a bug in the balancing algorithm in non keysanity modes and increased the threshold Bonta-kun 2019-12-09 13:43:30 +0100
  • 7a6c22c452 Add flippers rule to East Dark World Pier in inverted cassidoxa 2019-12-05 19:20:29 -0500
  • 1ddfc040f3
    Update base ROM AmazingAmpharos 2019-10-24 02:13:02 -0500
  • acc04e92ce
    Custom Item Pool Update AmazingAmpharos 2019-10-23 21:31:02 -0500
  • 948901c51a
    Update GUI AmazingAmpharos 2019-10-23 20:46:09 -0500
  • 63db5ac077
    Hints for inverted AmazingAmpharos 2019-10-23 20:45:02 -0500
  • e6793e36f2
    Inverted logic improvements AmazingAmpharos 2019-10-01 03:17:40 -0500
  • bbc71a208f
    A few inverted fixes AmazingAmpharos 2019-09-30 18:40:44 -0500
  • f8628337bb One more vanilla/dungeons ROM fix cassidoxa 2019-09-21 22:10:19 -0400
  • 2859acef7d Swordless rom writes and inverted fixes cassidoxa 2019-09-21 21:59:16 -0400
  • 4246a8b876
    Various hint updates/improvements AmazingAmpharos 2019-09-16 00:51:24 -0500
  • a02f1e172d
    Update my dev branch for v31 AmazingAmpharos 2019-09-16 00:39:14 -0500
  • 99a4ea17b0 Fix swordless vanilla shuffle TR keys issue cassidoxa 2019-09-11 14:24:56 -0400
  • ec865e67e6 Fix inverted retro take anys Removed 'Dark Sanctuary Hint' from take any pool if mode is inverted cassidoxa 2019-09-11 12:25:46 -0400
  • d393657eac Fix mixup of DM Return caves East and West cassidoxa 2019-08-31 17:54:20 -0400
  • f593370ec0 Prevent placing incorrect bosses in GT in inverted enemizer cassidoxa 2019-08-31 17:41:33 -0400
  • f2c62e87ef Update flavor text Kevin Cathcart 2019-09-02 15:34:52 -0400
  • 7249429f69 Fix silvers hint Kevin Cathcart 2019-09-02 15:33:34 -0400
  • 80217b269e Fix inverted triforce hunt Kevin Cathcart 2019-08-28 21:38:08 -0400
  • 0a759f18d6 Undo write causing map tile glitch in EP area (#9) cassidoxa 2019-08-28 21:13:35 -0400
  • ab99e8c223 Triforce Hunt turn-in logic Kevin Cathcart 2019-08-28 21:12:44 -0400
  • 895d274b02 New music muting mechanism Kevin Cathcart 2019-08-25 22:36:19 -0400
  • 2bd2ae80de Remove obsolete comment Kevin Cathcart 2019-08-25 22:35:03 -0400
  • fd1074d58a Adjust swordless rules for inverted cassidoxa 2019-08-25 00:54:08 -0400
  • 12d7459a60 Implement progressive bow limit Kevin Cathcart 2019-08-25 22:28:12 -0400
  • 05e5d6227d Remove text for faster fairy potion fill Kevin Cathcart 2019-08-25 22:24:35 -0400
  • 7dfff45a84 Fix typo Kevin Cathcart 2019-08-25 22:22:31 -0400
  • df6bf6f99c Fix errors Kevin Cathcart 2019-08-24 15:53:21 -0400
  • e29f39c585 Mark as pre-release Kevin Cathcart 2019-08-24 15:38:22 -0400
  • 6a6058adb3 Update goal sign/ganon taunts Kevin Cathcart 2019-08-24 15:36:54 -0400
  • eb1b5053e5 update json spoiler meta section Kevin Cathcart 2019-08-24 15:35:58 -0400
  • ec9709f009 Preopen GT for 0 crystals Kevin Cathcart 2019-08-24 15:35:23 -0400
  • fe1505408a Fix mirror bonking in inverted reverted a change and fixed some inverted writes I messed up initially cassidoxa 2019-08-23 21:46:49 -0400
  • 3d64e2bef3 Put player on HC ledge after dying to Ganon in inverted cassidoxa 2019-08-23 10:18:37 -0400
  • d8c28b733a Change to Bosses.py for inverted enemizer compatibility cassidoxa 2019-08-18 15:22:13 -0400
  • c0acfdd81e New silver arrow hints Kevin Cathcart 2019-08-21 22:40:19 -0400
  • 72d4e6c76a Fix standard mode for madness+ Kevin Cathcart 2019-08-17 15:12:12 -0400
  • 990eab4e55 Fix broken retro mode Kevin Cathcart 2019-08-17 15:11:25 -0400
  • 46be1fb482 Fix Old Man Cave Exit region connections cassidoxa 2019-08-08 00:48:27 -0400
  • c042442d98 Pre bomb TR doors in inverted cassidoxa 2019-08-08 00:05:58 -0400
  • 0377d6b7bc Finish support for variable crystal requirements Kevin Cathcart 2019-08-11 08:55:38 -0400
  • 418568df60 Add Item functionality setting and progressive bow Kevin Cathcart 2019-08-10 19:37:26 -0400
  • 996bf8495c Implement new weapons modes Kevin Cathcart 2019-08-10 15:30:14 -0400
  • b8ea2eb4b1 Fix random weapons for Standard Mode Kevin Cathcart 2019-08-06 21:36:45 -0400
  • ef7c3d4f06 New Item/Location accessibility options Kevin Cathcart 2019-08-04 17:40:13 -0400
  • 3713f6a1b5 Add keysanity map reveal Kevin Cathcart 2019-08-04 13:22:37 -0400
  • b0f4fa8cec Partial implementation of many V31 features Kevin Cathcart 2019-08-04 12:32:35 -0400
  • d4f1bb7091 Implement V31 prize packs Kevin Cathcart 2019-08-04 11:37:44 -0400
  • 8fb89971e5 Fix standard mode Kevin Cathcart 2019-07-25 18:25:58 -0400
  • 90e5f522d8 Partially implement variable crystal requirements Kevin Cathcart 2019-07-25 18:25:14 -0400
  • 18f1275050 Inverted Mode (#5) cassidoxa 2019-07-27 09:13:13 -0400
  • 6d5a0a004d Use a proper multiset for progression items Kevin Cathcart 2019-07-13 18:17:16 -0400
  • dcca15eda7 Avoid changing spoiler file for single world Kevin Cathcart 2019-07-13 18:11:43 -0400
  • c4570b732d Remove option_identifier Kevin Cathcart 2019-07-11 18:48:21 -0400
  • aab696fa9c Remove logic_hash Kevin Cathcart 2019-07-11 17:46:57 -0400
  • 67a5b7e105 Don't require the Gui unless we are actually using it Kevin Cathcart 2019-07-11 17:33:27 -0400
  • 759c1a5686 Optimize simplified caching system Kevin Cathcart 2019-07-11 00:18:30 -0400
  • d6ff27f0a5 Reinstate the state cache system for playthough generation Kevin Cathcart 2019-07-11 00:12:09 -0400
  • ea07c3d9c0 Update sprites Bonta-kun 2019-05-18 16:10:52 +0200
  • 16abf033c3 Enemizer support Bonta-kun 2019-05-30 01:10:16 +0200
  • 0b9e144f8e Minor fixes and clarifications for Bonta's Multiworld code Kevin Cathcart 2019-07-09 22:18:24 -0400
  • 1a62b1da28 Multiworld core implementation By Bonta0 Bonta-kun 2019-04-18 11:23:24 +0200
  • d44d194de7 Switch to simpler caching system Kevin Cathcart 2019-07-08 22:48:16 -0400
  • 54c53ea07e
    Fix breakage from PyInstaller 3.5's release Kevin Cathcart 2019-07-09 20:26:45 -0400
  • 390bd1f561
    0.6.2 Release AmazingAmpharos 2019-04-30 18:17:36 -0500
  • 428862e8ac
    Update ROM header naming AmazingAmpharos 2019-04-30 18:03:57 -0500
  • e89f9454f9 README update and hint reference AmazingAmpharos 2019-04-30 10:48:47 -0500
  • e52cc8e228 Add Link's face to a sign AmazingAmpharos 2019-04-30 10:14:55 -0500
  • f4a4e775f9 Last Text Tuning AmazingAmpharos 2019-04-30 02:50:05 -0500
  • 3d2ae7d710 Most remaining changes for release AmazingAmpharos 2019-04-29 16:11:23 -0500
  • b986707fd0
    Merge pull request #32 from KevinCathcart/Dev AmazingAmpharos 2019-04-29 15:53:15 -0500