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Stardew Valley: Fix Daggerfish, Cropsanity; Move Some Rules to Content Packs; Add Missing Shipsanity Location (#3626)
* Fix logic bug on daggerfish

* Make new region for pond.

* Fix SVE logic for crops

* Fix Distant Lands Cropsanity

* Fix failing tests.

* Reverting removing these for now.

* Fix bugs, add combat requirement

* convert str into tuple directly

* add ginger island to mod tests

* Move a lot of mod item logic to content pack

* Gut the rules from DL while we're at it.

* Import nuke

* Fix alecto

* Move back some rules for now.

* Move archaeology rules

* Add some comments why its done.

* Clean up archaeology and fix sve

* Moved dulse to water item class

* Remove digging like worms for now

* fix

* Add missing shipsanity location

* Move background names around or something idk

* Revert ArchaeologyTrash for now

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Co-authored-by: Jouramie <jouramie@hotmail.com>
2024-07-25 09:22:46 +02:00
.github CI: Install specific inno version (#3526) 2024-06-14 08:47:47 +02:00
.run PyCharm: ship a working unittest run config (#2694) 2024-01-12 00:49:14 +01:00
WebHostLib customserver: fix minor memory leak (#3636) 2024-07-14 13:56:56 +02:00
data Options: fix yaml export corner case (#3529) 2024-06-15 00:48:49 +02:00
docs Docs: add a living faq document for sharing dev solutions (#3156) 2024-07-25 09:05:04 +02:00
test settings: safer writing (#3644) 2024-07-25 09:10:36 +02:00
typings Core: hot reload components from installed apworld (#3480) 2024-06-06 20:36:14 +02:00
worlds Stardew Valley: Fix Daggerfish, Cropsanity; Move Some Rules to Content Packs; Add Missing Shipsanity Location (#3626) 2024-07-25 09:22:46 +02:00
worlds_disabled Docs: Added Disabled World information to README.md (#2705) 2024-01-13 21:10:16 +01:00
.coveragerc Tests: create sane cov defaults (#2728) 2024-01-16 17:10:19 +01:00
.gitignore Project: Add .code-workspace wildcard to gitignore 2024-07-24 14:08:16 +02:00
AHITClient.py A Hat in Time: Implement New Game (#2640) 2024-05-20 09:04:06 +02:00
AdventureClient.py CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514) 2024-06-16 05:37:05 -05:00
BaseClasses.py Core: Rename "count_exclusive" methods to "count_unique" (#3386) 2024-05-25 13:14:13 +02:00
BizHawkClient.py BizHawkClient: Add BizHawkClient (#1978) 2023-10-03 02:44:19 +02:00
ChecksFinderClient.py ChecksFinder: Linux support via wine (#795) 2022-07-19 07:44:04 +02:00
CommonClient.py CommonClient: forget password when disconnecting (#3641) 2024-07-25 08:21:51 +02:00
FF1Client.py Docs: Revise all docs mentioning Lua in EmuHawk (which are in English), and other misc. corrections (#1782) 2023-06-26 08:53:44 +02:00
FactorioClient.py Factorio: Client in folder, TextClient: always available (#1829) 2023-06-25 02:31:25 +02:00
Fill.py Core: don't lock progression (#3501) 2024-06-12 15:35:51 +02:00
Generate.py Generate: split ERmain out of main (#3515) 2024-06-16 03:27:06 +02:00
KH2Client.py KH2: Version 2 (#2009) 2023-11-25 08:46:00 -06:00
LICENSE update Copyright 2022-02-17 19:03:11 -08:00
Launcher.py Core: hot reload components from installed apworld (#3480) 2024-06-06 20:36:14 +02:00
LinksAwakeningClient.py LADX: Added some resilience to non-ASCII player names (#2642) 2024-02-13 22:46:18 +01:00
LttPAdjuster.py LttP: Adjuster no longer breaks when sprite path doesn't exist. 2023-10-07 15:57:05 +02:00
MMBN3Client.py MMBN3: Small Bug Fixes (#2282) 2023-11-24 11:14:05 -06:00
Main.py MultiServer: make !hint prefer early sphere (#2862) 2024-05-27 18:43:25 +02:00
MinecraftClient.py Core: Add settings API ("auto settings") for host.yaml (#1871) 2023-07-05 22:39:35 +02:00
ModuleUpdate.py CI: pyright in github actions (#3121) 2024-04-16 23:03:30 +02:00
MultiServer.py Core: Fix !remaining (#3611) 2024-07-03 15:39:08 +02:00
NetUtils.py Core: CommonClient: command history and echo (#3236) 2024-06-09 04:08:47 +02:00
OoTAdjuster.py Core: Purge the evil (`world: MultiWorld`) (#2749) 2024-02-05 00:38:00 +01:00
OoTClient.py Core: Add settings API ("auto settings") for host.yaml (#1871) 2023-07-05 22:39:35 +02:00
Options.py Core: Expose option aliases (#3512) 2024-06-15 04:50:26 +02:00
Patch.py Core: add layer for patches that don't use `Patch.py` (#2889) 2024-03-14 22:29:29 +01:00
README.md Docs: improve contributing sign posting (#2888) 2024-05-29 03:46:17 +02:00
SNIClient.py SNIClient: restore old operands header (#3242) 2024-05-03 22:00:05 +02:00
Starcraft2Client.py SC2: Multi-campaign (#2954) 2024-03-15 17:33:03 +01:00
UndertaleClient.py Undertale: Fixed output location of the patched game in UndertaleClient.py (#3418) 2024-07-14 14:11:52 +02:00
Utils.py Generate: improve logging capture (#3484) 2024-06-09 03:13:27 +02:00
WargrooveClient.py CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514) 2024-06-16 05:37:05 -05:00
WebHost.py WebHost: delete old docs files (#3503) 2024-06-12 15:34:46 +02:00
Zelda1Client.py CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514) 2024-06-16 05:37:05 -05:00
ZillionClient.py Zillion: move client to worlds/zillion (#2649) 2024-01-01 13:42:41 -06:00
_speedups.pyx Speedups: remove dependency on c++ (#2796) 2024-06-12 18:54:59 +02:00
_speedups.pyxbld Speedups: remove dependency on c++ (#2796) 2024-06-12 18:54:59 +02:00
inno_setup.iss Installer: Fix .apworld registration (#3588) 2024-06-25 20:15:12 +02:00
intset.h Speedups: remove dependency on c++ (#2796) 2024-06-12 18:54:59 +02:00
kvui.py CommonClient: forget password when disconnecting (#3641) 2024-07-25 08:21:51 +02:00
meta.yaml meta.yaml: update progression balancing (#1283) 2022-12-05 22:26:44 +01:00
pytest.ini pytest: run tests on non-windows with new names (#2349) 2023-10-24 10:59:15 +02:00
requirements.txt Core: update dependencies (#3477) 2024-06-06 19:27:01 +02:00
settings.py settings: safer writing (#3644) 2024-07-25 09:10:36 +02:00
setup.py Core: Update cx_freeze to 7.2.0 and freeze it (#3648) 2024-07-18 00:49:59 +02:00

README.md

Archipelago Discord Shield | Install

Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.

Currently, the following games are supported:

  • The Legend of Zelda: A Link to the Past
  • Factorio
  • Minecraft
  • Subnautica
  • Slay the Spire
  • Risk of Rain 2
  • The Legend of Zelda: Ocarina of Time
  • Timespinner
  • Super Metroid
  • Secret of Evermore
  • Final Fantasy
  • Rogue Legacy
  • VVVVVV
  • Raft
  • Super Mario 64
  • Meritous
  • Super Metroid/Link to the Past combo randomizer (SMZ3)
  • ChecksFinder
  • ArchipIDLE
  • Hollow Knight
  • The Witness
  • Sonic Adventure 2: Battle
  • Starcraft 2
  • Donkey Kong Country 3
  • Dark Souls 3
  • Super Mario World
  • Pokémon Red and Blue
  • Hylics 2
  • Overcooked! 2
  • Zillion
  • Lufia II Ancient Cave
  • Blasphemous
  • Wargroove
  • Stardew Valley
  • The Legend of Zelda
  • The Messenger
  • Kingdom Hearts 2
  • The Legend of Zelda: Link's Awakening DX
  • Clique
  • Adventure
  • DLC Quest
  • Noita
  • Undertale
  • Bumper Stickers
  • Mega Man Battle Network 3: Blue Version
  • Muse Dash
  • DOOM 1993
  • Terraria
  • Lingo
  • Pokémon Emerald
  • DOOM II
  • Shivers
  • Heretic
  • Landstalker: The Treasures of King Nole
  • Final Fantasy Mystic Quest
  • TUNIC
  • Kirby's Dream Land 3
  • Celeste 64
  • Zork Grand Inquisitor
  • Castlevania 64
  • A Short Hike
  • Yoshi's Island
  • Mario & Luigi: Superstar Saga
  • Bomb Rush Cyberfunk
  • Aquaria
  • Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
  • A Hat in Time

For setup and instructions check out our tutorials page. Downloads can be found at Releases, including compiled windows binaries.

History

Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:

We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago, but we hope to honor them fairly.

Path to the Archipelago

Archipelago was directly forked from bonta0's multiworld_31 branch of ALttPEntranceRandomizer (this project has a long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to MultiWorld-Utilities to better encompass its intended function. As Archipelago matured, then known as "Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository (as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.

Running Archipelago

For most people, all you need to do is head over to the releases page, then download and run the appropriate installer, or AppImage for Linux-based systems.

If you are a developer or are running on a platform with no compiled releases available, please see our doc on running Archipelago from source.

This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.

Contributing

To contribute to Archipelago, including the WebHost, core program, or by adding a new game, see our Contributing guidelines.

FAQ

For Frequently asked questions, please see the website's FAQ Page.

Code of Conduct

Please refer to our code of conduct.