Fork of Archipelago Multi-Game Randomizer and Server that runs on https://ap.hollymcfarland.com
Go to file
Fabian Dill 492e3a355e
WebHost: delete unused script tag (#4062)
2024-11-30 00:37:26 +01:00
.github CI: fix naming of windows build action (#4286) 2024-11-29 20:49:36 +01:00
.run
WebHostLib WebHost: delete unused script tag (#4062) 2024-11-30 00:37:26 +01:00
data Core: Introduce 'Hint Priority' concept (#3506) 2024-11-29 02:10:31 +01:00
docs CODEOWNERS: Add KScl as world maintainer for id Tech 1 games (#4288) 2024-11-29 22:46:38 +01:00
test Tests: Add test that local/non local items aren't modified late #3976 2024-11-29 22:57:35 +01:00
typings Core: hot reload components from installed apworld (#3480) 2024-06-06 20:36:14 +02:00
worlds The Witness: Fix unreachable locations on Longbox + Postgame #4291 2024-11-29 23:47:27 +01:00
worlds_disabled
.coveragerc
.gitattributes Yacht Dice: Mark YachtWeights.py as "linguist-generated" (#3898) 2024-11-29 20:45:10 +01:00
.gitignore Project: Add .code-workspace wildcard to gitignore 2024-07-24 14:08:16 +02:00
AHITClient.py A Hat in Time: Implement New Game (#2640) 2024-05-20 09:04:06 +02:00
AdventureClient.py CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514) 2024-06-16 05:37:05 -05:00
BaseClasses.py Core: Change "Unreachable Items" to "Unreachable progression items" in playthrough warning for clarification (#4287) 2024-11-29 22:48:01 +01:00
BizHawkClient.py BizHawkClient: Avoid error launching BizHawkClient via Launcher CLI (#3554) 2024-09-18 20:42:22 +02:00
ChecksFinderClient.py
CommonClient.py Core: Introduce 'Hint Priority' concept (#3506) 2024-11-29 02:10:31 +01:00
FF1Client.py
FactorioClient.py
Fill.py Core: Actually take item from pool when plandoing from_pool (#2420) 2024-11-29 07:14:23 +01:00
Generate.py Core: improve error message for missing "game" entry in yaml (#4185) 2024-11-20 09:45:41 +01:00
KH1Client.py Kingdom Hearts: Implement New Game (#3201) 2024-08-19 00:39:37 +02:00
KH2Client.py
LICENSE
Launcher.py Launcher: ports the _stop fix in the Launcher kivy App to handle_url Popup App (#4213) 2024-11-21 17:43:01 +01:00
LinksAwakeningClient.py LADX: Adding Slot Data For Magpie Tracker (#3582) 2024-09-17 23:56:40 +02:00
LttPAdjuster.py ALTTP: Minor Tweaks to the Adjuster UI (#2533) 2024-08-22 19:59:11 +02:00
MMBN3Client.py
Main.py Core: update error message for mismatched "event" placements #4043 2024-11-30 00:01:24 +01:00
MinecraftClient.py
ModuleUpdate.py Core: purge py3.8 and py3.9 (#3973) 2024-11-27 03:28:00 +01:00
MultiServer.py Core: Introduce 'Hint Priority' concept (#3506) 2024-11-29 02:10:31 +01:00
NetUtils.py Core: Introduce 'Hint Priority' concept (#3506) 2024-11-29 02:10:31 +01:00
OoTAdjuster.py
OoTClient.py
Options.py Core: Allow option groups to specify option order (#3393) 2024-11-29 23:37:14 +01:00
Patch.py
README.md New Game: Faxanadu (#3059) 2024-11-29 22:45:36 +01:00
SNIClient.py SNIClient: log exceptions and keep task alive (#3911) 2024-10-31 00:16:02 +01:00
Starcraft2Client.py
UndertaleClient.py Undertale: Fixed output location of the patched game in UndertaleClient.py (#3418) 2024-07-14 14:11:52 +02:00
Utils.py Core: Log warnings at call site, not Utils itself (#4229) 2024-11-29 20:40:02 +01:00
WargrooveClient.py kvui: abstract away client tab additions #3950 2024-09-22 16:24:14 +02:00
WebHost.py Core: purge py3.8 and py3.9 (#3973) 2024-11-27 03:28:00 +01:00
Zelda1Client.py CommonClient: Use lookup_in_game instead of lookup_in_slot in case of own-game name lookup when disconnected from server. (#3514) 2024-06-16 05:37:05 -05:00
ZillionClient.py
_speedups.pyx Fix !remaining for cross-world items (#3732) 2024-08-16 22:20:02 +02:00
_speedups.pyxbld Speedups: remove dependency on c++ (#2796) 2024-06-12 18:54:59 +02:00
inno_setup.iss Core: have webhost slot name links go through the launcher (#2779) 2024-09-08 00:03:04 +02:00
intset.h Speedups: remove dependency on c++ (#2796) 2024-06-12 18:54:59 +02:00
kvui.py Core: Introduce 'Hint Priority' concept (#3506) 2024-11-29 02:10:31 +01:00
meta.yaml
pytest.ini
requirements.txt Core: downgrade websockets and minor fixes (#4166) 2024-11-10 01:23:29 +01:00
settings.py Core: fix settings API for removal of Python 3.8, 3.9 (#4280) 2024-11-29 21:17:56 +01:00
setup.py Core: fix deprecation warning for utcnow() in setup.py (#4170) 2024-11-29 01:57:18 +01:00

README.md

Archipelago Discord Shield | Install

Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.

Currently, the following games are supported:

  • The Legend of Zelda: A Link to the Past
  • Factorio
  • Minecraft
  • Subnautica
  • Slay the Spire
  • Risk of Rain 2
  • The Legend of Zelda: Ocarina of Time
  • Timespinner
  • Super Metroid
  • Secret of Evermore
  • Final Fantasy
  • Rogue Legacy
  • VVVVVV
  • Raft
  • Super Mario 64
  • Meritous
  • Super Metroid/Link to the Past combo randomizer (SMZ3)
  • ChecksFinder
  • ArchipIDLE
  • Hollow Knight
  • The Witness
  • Sonic Adventure 2: Battle
  • Starcraft 2
  • Donkey Kong Country 3
  • Dark Souls 3
  • Super Mario World
  • Pokémon Red and Blue
  • Hylics 2
  • Overcooked! 2
  • Zillion
  • Lufia II Ancient Cave
  • Blasphemous
  • Wargroove
  • Stardew Valley
  • The Legend of Zelda
  • The Messenger
  • Kingdom Hearts 2
  • The Legend of Zelda: Link's Awakening DX
  • Clique
  • Adventure
  • DLC Quest
  • Noita
  • Undertale
  • Bumper Stickers
  • Mega Man Battle Network 3: Blue Version
  • Muse Dash
  • DOOM 1993
  • Terraria
  • Lingo
  • Pokémon Emerald
  • DOOM II
  • Shivers
  • Heretic
  • Landstalker: The Treasures of King Nole
  • Final Fantasy Mystic Quest
  • TUNIC
  • Kirby's Dream Land 3
  • Celeste 64
  • Zork Grand Inquisitor
  • Castlevania 64
  • A Short Hike
  • Yoshi's Island
  • Mario & Luigi: Superstar Saga
  • Bomb Rush Cyberfunk
  • Aquaria
  • Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
  • A Hat in Time
  • Old School Runescape
  • Kingdom Hearts 1
  • Mega Man 2
  • Yacht Dice
  • Faxanadu

For setup and instructions check out our tutorials page. Downloads can be found at Releases, including compiled windows binaries.

History

Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:

We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago, but we hope to honor them fairly.

Path to the Archipelago

Archipelago was directly forked from bonta0's multiworld_31 branch of ALttPEntranceRandomizer (this project has a long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to MultiWorld-Utilities to better encompass its intended function. As Archipelago matured, then known as "Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository (as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.

Running Archipelago

For most people, all you need to do is head over to the releases page, then download and run the appropriate installer, or AppImage for Linux-based systems.

If you are a developer or are running on a platform with no compiled releases available, please see our doc on running Archipelago from source.

This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.

Contributing

To contribute to Archipelago, including the WebHost, core program, or by adding a new game, see our Contributing guidelines.

FAQ

For Frequently asked questions, please see the website's FAQ Page.

Code of Conduct

Please refer to our code of conduct.