* initial work on procedure patch * more flexibility load default procedure for version 5 patches add args for procedure add default extension for tokens and bsdiff allow specifying additional required extensions for generation * pushing current changes to go fix tloz bug * move tokens into a separate inheritable class * forgot the commit to remove token from ProcedurePatch * further cleaning from bad commit * start on docstrings * further work on docstrings and typing * improve docstrings * fix incorrect docstring * cleanup * clean defaults and docstring * define interface that has only the bare minimum required for `Patch.create_rom_file` * change to dictionary.get * remove unnecessary if statement * update to explicitly check for procedure, restore compatible version and manual override * Update Files.py * remove struct uses * Update Rom.py * convert KDL3 to APPP * change class variables to instance variables * Update worlds/Files.py Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> * Update worlds/Files.py Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> * move required_extensions to tuple * fix missing tuple ellipsis * fix classvar mixup * rename tokens to _tokens. use hasattr * type hint cleanup * Update Files.py * initial base for local items, need to finish * coo not clean * handle local items for real, appp cleanup * actually make bosses send their locations * fix cloudy park 4 rule, zero deathlink message * remove redundant door_shuffle bool when generic ER gets in, this whole function gets rewritten. So just clean it a little now. * properly fix deathlink messages, fix fill error * update docs * add prefill items * fix kine fill error * Update Rom.py * Update Files.py * mypy and softlock fix * Update Gifting.py * mypy phase 1 * fix rare async client bug * Update __init__.py * typing cleanup * fix stone softlock because of the way Kine's Stone works, you can't clear the stone blocks before clearing the burning blocks, so we have to bring Burning from outside * Update Rom.py * Add option groups * Rename to lowercase * finish rename * whoops broke the world * fix animal duplication bug * overhaul filler generation * add Miku flavor * Update gifting.py * fix issues related to max_hs increase * Update test_locations.py * fix boss shuffle not working if level shuffle is disabled * fix bleeding default levels * Update options.py * thought this would print seed * yay bad merges * forgot options too * yeah lets just break generation while at it * this is probably a problem * cap required heart stars * Revert "cap required heart stars" This reverts commit 759efd3e2b14ec2855082de041ac989cb9c5d500. * fix duplication removal placement, deprecated test option * forgot that we need to account for what we place * move location ids * rewrite trap handling * further stage renumber fixes * forgot one more * basic UT support * fix local heart star checks * fix pattern --------- Co-authored-by: beauxq <beauxq@yahoo.com> Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> Co-authored-by: NewSoupVi <57900059+NewSoupVi@users.noreply.github.com> |
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.github | ||
.run | ||
WebHostLib | ||
data | ||
docs | ||
test | ||
typings | ||
worlds | ||
worlds_disabled | ||
.coveragerc | ||
.gitattributes | ||
.gitignore | ||
AHITClient.py | ||
AdventureClient.py | ||
BaseClasses.py | ||
BizHawkClient.py | ||
ChecksFinderClient.py | ||
CommonClient.py | ||
FF1Client.py | ||
FactorioClient.py | ||
Fill.py | ||
Generate.py | ||
KH1Client.py | ||
KH2Client.py | ||
LICENSE | ||
Launcher.py | ||
LinksAwakeningClient.py | ||
LttPAdjuster.py | ||
MMBN3Client.py | ||
Main.py | ||
MinecraftClient.py | ||
ModuleUpdate.py | ||
MultiServer.py | ||
NetUtils.py | ||
OoTAdjuster.py | ||
OoTClient.py | ||
Options.py | ||
Patch.py | ||
README.md | ||
SNIClient.py | ||
Starcraft2Client.py | ||
UndertaleClient.py | ||
Utils.py | ||
WargrooveClient.py | ||
WebHost.py | ||
Zelda1Client.py | ||
ZillionClient.py | ||
_speedups.pyx | ||
_speedups.pyxbld | ||
inno_setup.iss | ||
intset.h | ||
kvui.py | ||
meta.yaml | ||
pytest.ini | ||
requirements.txt | ||
settings.py | ||
setup.py |
README.md
Archipelago
| Install
Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.
Currently, the following games are supported:
- The Legend of Zelda: A Link to the Past
- Factorio
- Minecraft
- Subnautica
- Slay the Spire
- Risk of Rain 2
- The Legend of Zelda: Ocarina of Time
- Timespinner
- Super Metroid
- Secret of Evermore
- Final Fantasy
- Rogue Legacy
- VVVVVV
- Raft
- Super Mario 64
- Meritous
- Super Metroid/Link to the Past combo randomizer (SMZ3)
- ChecksFinder
- ArchipIDLE
- Hollow Knight
- The Witness
- Sonic Adventure 2: Battle
- Starcraft 2
- Donkey Kong Country 3
- Dark Souls 3
- Super Mario World
- Pokémon Red and Blue
- Hylics 2
- Overcooked! 2
- Zillion
- Lufia II Ancient Cave
- Blasphemous
- Wargroove
- Stardew Valley
- The Legend of Zelda
- The Messenger
- Kingdom Hearts 2
- The Legend of Zelda: Link's Awakening DX
- Clique
- Adventure
- DLC Quest
- Noita
- Undertale
- Bumper Stickers
- Mega Man Battle Network 3: Blue Version
- Muse Dash
- DOOM 1993
- Terraria
- Lingo
- Pokémon Emerald
- DOOM II
- Shivers
- Heretic
- Landstalker: The Treasures of King Nole
- Final Fantasy Mystic Quest
- TUNIC
- Kirby's Dream Land 3
- Celeste 64
- Zork Grand Inquisitor
- Castlevania 64
- A Short Hike
- Yoshi's Island
- Mario & Luigi: Superstar Saga
- Bomb Rush Cyberfunk
- Aquaria
- Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006
- A Hat in Time
- Old School Runescape
- Kingdom Hearts 1
- Mega Man 2
- Yacht Dice
For setup and instructions check out our tutorials page. Downloads can be found at Releases, including compiled windows binaries.
History
Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:
- bonta0's MultiWorld
- AmazingAmpharos' Entrance Randomizer
- VT Web Randomizer
- Dessyreqt's alttprandomizer
- Zarby89's and sosuke3's contributions to Enemizer, which make up the vast majority of Enemizer contributions.
We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago, but we hope to honor them fairly.
Path to the Archipelago
Archipelago was directly forked from bonta0's multiworld_31
branch of ALttPEntranceRandomizer (this project has a
long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to
MultiWorld-Utilities to better encompass its intended function. As Archipelago matured, then known as
"Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository
(as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.
Running Archipelago
For most people, all you need to do is head over to the releases page, then download and run the appropriate installer, or AppImage for Linux-based systems.
If you are a developer or are running on a platform with no compiled releases available, please see our doc on running Archipelago from source.
Related Repositories
This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.
Contributing
To contribute to Archipelago, including the WebHost, core program, or by adding a new game, see our Contributing guidelines.
FAQ
For Frequently asked questions, please see the website's FAQ Page.
Code of Conduct
Please refer to our code of conduct.