Fork of Archipelago Multi-Game Randomizer and Server that runs on https://ap.hollymcfarland.com
Go to file
strotlog af19180ff0 SM: Fix rolling saves, add SRAM features
- fix receiving items in an old save (issue #855) by moving receive queue's read pointer to a per-saveslot value
- clear SRAM over $70:2000, and invalidate save data, when booting a new seed number for the first time
- copy important ROM data to SRAM so future clients don't have to read ROM
2022-08-26 10:32:22 +02:00
.github Github: templates and new user interface (#870) 2022-08-23 00:39:55 +02:00
WebHostLib WebHost: fix error on save 2022-08-23 23:19:19 +02:00
data
docs Docs: Update community supported libraries in api doc (#788) 2022-08-26 02:12:37 -05:00
test Test: verify file webhost file creations work to some degree (#953) 2022-08-23 01:07:17 +02:00
worlds SM: Fix rolling saves, add SRAM features 2022-08-26 10:32:22 +02:00
.gitignore Add /SNI to .gitignore (#949) 2022-08-22 01:20:35 +02:00
BaseClasses.py
ChecksFinderClient.py
CommonClient.py Fix CommonClient.server_loop with nogui 2022-08-18 01:18:01 +02:00
FF1Client.py
FactorioClient.py
Fill.py
Generate.py
LICENSE
Launcher.py
LttPAdjuster.py
Main.py
MinecraftClient.py
ModuleUpdate.py
MultiServer.py [Core] Phase out Print packets and added Countdown type to print json (#812) 2022-08-23 01:02:10 +02:00
NetUtils.py
OoTAdjuster.py
OoTClient.py
Options.py
Patch.py
README.md Github: templates and new user interface (#870) 2022-08-23 00:39:55 +02:00
SNIClient.py
Starcraft2Client.py
Utils.py Core: convert is_zip to zip_path 2022-08-18 01:20:30 +02:00
WebHost.py Core: convert is_zip to zip_path 2022-08-18 01:20:30 +02:00
host.yaml
inno_setup.iss
kvui.py
meta.yaml
playerSettings.yaml
pytest.ini
requirements.txt
setup.py

README.md

Archipelago Discord Shield | Install

Archipelago provides a generic framework for developing multiworld capability for game randomizers. In all cases, presently, Archipelago is also the randomizer itself.

Currently, the following games are supported:

  • The Legend of Zelda: A Link to the Past
  • Factorio
  • Minecraft
  • Subnautica
  • Slay the Spire
  • Risk of Rain 2
  • The Legend of Zelda: Ocarina of Time
  • Timespinner
  • Super Metroid
  • Secret of Evermore
  • Final Fantasy
  • Rogue Legacy
  • VVVVVV
  • Raft
  • Super Mario 64
  • Meritous
  • Super Metroid/Link to the Past combo randomizer (SMZ3)
  • ChecksFinder
  • ArchipIDLE
  • Hollow Knight
  • The Witness
  • Sonic Adventure 2: Battle
  • Starcraft 2: Wings of Liberty
  • Donkey Kong Country 3
  • Dark Souls 3

For setup and instructions check out our tutorials page. Downloads can be found at Releases, including compiled windows binaries.

History

Archipelago is built upon a strong legacy of brilliant hobbyists. We want to honor that legacy by showing it here. The repositories which Archipelago is built upon, inspired by, or otherwise owes its gratitude to are:

We recognize that there is a strong community of incredibly smart people that have come before us and helped pave the path. Just because one person's name may be in a repository title does not mean that only one person made that project happen. We can't hope to perfectly cover every single contribution that lead up to Archipelago but we hope to honor them fairly.

Path to the Archipelago

Archipelago was directly forked from bonta0's multiworld_31 branch of ALttPEntranceRandomizer (this project has a long legacy of its own, please check it out linked above) on January 12, 2020. The repository was then named to MultiWorld-Utilities to better encompass its intended function. As Archipelago matured, then known as "Berserker's MultiWorld" by some, we found it necessary to transform our repository into a root level repository (as opposed to a 'forked repo') and change the name (which came later) to better reflect our project.

Running Archipelago

For most people all you need to do is head over to the releases page then download and run the appropriate installer. The installers function on Windows only.

If you are running Archipelago from a non-Windows system then the likely scenario is that you are comfortable running source code directly. Please see our doc on running Archipelago from source.

This project makes use of multiple other projects. We wouldn't be here without these other repositories and the contributions of their developers, past and present.

Contributing

For contribution guidelines, please see our Contributing doc.

FAQ

For Frequently asked questions, please see the website's FAQ Page.

Code of Conduct

Please refer to our code of conduct.