Commit Graph

1252 Commits

Author SHA1 Message Date
LLCoolDave 683ed034d6 Updated Readme. 2017-08-01 19:57:10 +02:00
LLCoolDave 8fbb6ba04e Normalize filenames to better resemble the VT naming scheme. 2017-08-01 19:47:57 +02:00
LLCoolDave b7a8cedf42 Improve information on selected options in spoiler. 2017-08-01 19:43:46 +02:00
LLCoolDave 9e05284df9 Update Rom and Version. 2017-08-01 19:26:06 +02:00
LLCoolDave 7187d63108 Add config option that can disable respawning at pyramid after death to ganon if he happens to be shuffled to elsewhere. Slightly untested, but should cause no harm. 2017-08-01 19:08:46 +02:00
LLCoolDave abff299f25 Remove starhunt, replaced by triforce hunt. Change to match VT normal settings (collect 20 out of 30 pieces). Rename restrictive algorithm to vt25. Add crystals goal, which removes aga2 requirement for hurting ganon. No noticeable difference without --shuffleganon enabled. 2017-08-01 19:07:44 +02:00
LLCoolDave 93dea89b8c Fix: Turn Torches in Waterfall of Wishing into chests so items can actually be collected. 2017-08-01 18:59:34 +02:00
LLCoolDave c6e51f4cf0 Enable Aga Blueballs and Ganon Teleports. 2017-08-01 18:58:42 +02:00
LLCoolDave 4758ea6402 Promote Cane of Byrna to progression item. Add cane as weapon that can damage Blind. Add Byrna || Cape requirements to Spike Cave, Eye Bridge Chests and Spike Room Chest in Misery Mire. 2017-08-01 17:28:13 +02:00
LLCoolDave 1fae8d4a1b Add Moon Pearl requirements to Pyramid Entrances. 2017-08-01 17:25:42 +02:00
LLCoolDave 91bee83de1 Add Chests in Waterfall of Wishing. 2017-08-01 17:25:08 +02:00
LLCoolDave cbf7f36a73 No longer shuffle Sanctuary/Sewer Drop into Pyramid slot, Sanctuary should be in Light World. 2017-08-01 17:24:20 +02:00
LLCoolDave 0e1dc9c4e1 Plando: Update treatment of spoiler to new interface. 2017-07-21 05:37:09 +02:00
LLCoolDave b6e0956fdb Fix using wrong object type when placing crystals in dungeons behind ganons tower entrance. 2017-07-20 19:12:55 +02:00
LLCoolDave 037c643aab Remove pre-filling of gtower with trash items to match vt25 implementation. 2017-07-20 11:22:35 +02:00
LLCoolDave 08a42bae46 Update some credits texts. 2017-07-20 11:21:21 +02:00
LLCoolDave 465f328d11 Fix for Aga 2 check on Ganon Fight. 2017-07-20 10:38:42 +02:00
LLCoolDave 51943b17ef Update Rom. 2017-07-18 13:42:33 +02:00
LLCoolDave b6c4bf6bd6 Refactor spoiler generation for VT integration. 2017-07-18 12:44:13 +02:00
LLCoolDave 3b7b65cf56 Add crystal and aga 2 requirement to beating Ganon. 2017-07-18 00:10:00 +02:00
LLCoolDave 9105bd1a34 Specially placed Crystals need to be marked as events for sweep pickup. 2017-07-18 00:05:46 +02:00
LLCoolDave ef162aae54 Fill SP keys last by default (only trailed by whatever is behind gtower) to deal with Dam being behind pyramid fairy (ensure crystal 5 and 6 have keys placed before SP gets filled) 2017-07-17 23:16:15 +02:00
LLCoolDave c8fb0582b2 all_state now only considers unplaced itempool items and sweeps. This gives an accurate depiction of what would be possible from this point on. 2017-07-17 23:14:31 +02:00
LLCoolDave 0514ade3b3 Store Trock Back Entrance state so it can properly be copied between worlds for the playthrough. 2017-07-17 23:13:39 +02:00
LLCoolDave 1af6edf793 Update crystal placing logic to consider implications of --shuffleganon option. 2017-07-17 22:29:32 +02:00
LLCoolDave 1e644836bb Add --shuffleganon option to include Ganon's Tower and Pyramid in shuffle pool. 2017-07-17 22:28:29 +02:00
LLCoolDave 4b44a796df All state does not contain crystals or pendants precollected. Key placement needs to collect crystals to consider them available for placing things. If a dungeon is shuffled behind Ganon's Tower entrance, its keys are placed last to ensure that all crystals are collectable before this point. 2017-07-17 22:26:15 +02:00
LLCoolDave 8c624e62a4 Fix up rules for Ganon shuffle modes. 2017-07-17 22:20:03 +02:00
LLCoolDave 2e6cced785 Added text for ganon in invincible state. 2017-07-17 18:04:24 +02:00
LLCoolDave 0a3537bf4f Fix address of starting sword for swordless mode. 2017-07-17 03:06:21 +02:00
LLCoolDave 132a264d8a jsonout parameter now dumps to stdout instead of file. 2017-07-16 23:20:54 +02:00
LLCoolDave a6ab6cdcf1 Add Ether Tablet and Bombos Tablet texts. Fix position of hash array table. 2017-07-14 23:32:40 +02:00
LLCoolDave 8ef6cea19b Update readme. 2017-07-14 19:45:20 +02:00
LLCoolDave 8f8e35a5fa Update Rom to Jul 11th build. 2017-07-14 19:38:23 +02:00
LLCoolDave 33e166fb8c Update version number. 2017-07-14 18:25:51 +02:00
LLCoolDave 928a0405fb Attempt at making the help output more readable. Might terribly backfire on some resolutions. 2017-07-14 18:24:23 +02:00
LLCoolDave 2a6b4f2733 Patch glove colors for link sprites. 2017-07-14 17:47:34 +02:00
LLCoolDave e717d454b9 Gui needs to provide (unused) jsonout args parameter 2017-07-14 17:04:55 +02:00
LLCoolDave de37916379 Add Ganons Tower and Pyramid to the shuffle pool in non-ganon goal modes. 2017-07-14 16:28:14 +02:00
LLCoolDave 6464b516f8 For now, ganon's invincibility prevents the ganon drop transition form being used outside of ganon seeds. 2017-07-14 16:11:44 +02:00
LLCoolDave e9b752fbed Add fix for gtower exit point to enable it for dungeon shuffling. 2017-07-14 16:11:07 +02:00
LLCoolDave a76be32429 VT25 adaptions: Use new more colorblind suitable green pendant map graphic, disable bonk prize shuffling. 2017-07-14 14:38:13 +02:00
LLCoolDave 83c448f14d Introduce classes for Rom patching to enable json patch output for VT integration. Remove halfassed door frame overlay fixes (solved in randomizer rom now), make bonk prize shuffle optional. 2017-07-14 14:37:34 +02:00
LLCoolDave c3854f4d2d Move cmd entry point to EntranceRandomizer.py. Add very barebones tkinter Gui. 2017-07-14 14:34:33 +02:00
LLCoolDave 1066063ffe Fix duplicate entry of Agahnims Tower in insanity shuffle. 2017-06-25 00:33:39 +02:00
LLCoolDave 6b0a506b65 Update version number to 0.4.1-dev. 2017-06-24 19:11:59 +02:00
LLCoolDave 5728d49d72 Add new options to Plando. 2017-06-24 19:11:47 +02:00
LLCoolDave d562739fb9 Fix for door overlay fix. Should hopefully remove all door overlays now. 2017-06-24 19:11:23 +02:00
LLCoolDave dcef154609 Move exit points of PoD, SW and TR down so you cannot get stuck in them when exiting through them before opening them. 2017-06-24 19:11:00 +02:00
LLCoolDave 54b63355b3 Correct mistake in Misery Mire key logic. 2017-06-24 18:49:50 +02:00