Fabian Dill
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c0cdeef67a
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Optimize fulfills_accessibility by pruning to relevant locations
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2021-01-13 14:27:17 +01:00 |
Chris Wilson
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9aea7fa113
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Update wording on host game page
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2021-01-12 21:09:59 -05:00 |
Fabian Dill
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32c5ee53e5
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Test both item swap rules
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2021-01-13 02:41:29 +01:00 |
Chris Wilson
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51003275d4
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Minor size adjustment to "Stream Safe MSU Packs" header
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2021-01-11 23:05:06 -05:00 |
Chris Wilson
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4880d12654
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Re-worded the MSU tutorial to be more technically correct.
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2021-01-11 23:03:54 -05:00 |
Chris Wilson
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092fde54fd
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Add a list of stream-safe MSU packs to the MSU-1 tutorial
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2021-01-11 19:59:27 -05:00 |
Fabian Dill
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a879e3fc8b
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use computed goal names for open_pyramid, just in case
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2021-01-11 20:45:59 +01:00 |
Fabian Dill
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0978daba69
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Make sure shop slots obey accessibility rules.
The way this is checked is quite computationally expensive, should revisit later.
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2021-01-11 19:56:18 +01:00 |
Fabian Dill
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058436e47f
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shop cleanup and correctly backreference swapped items' locations
Also fixes a false reference in progression balancing from 2019 (swapped Location.item.location was not updated)
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2021-01-11 13:35:48 +01:00 |
Fabian Dill
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322feb37f0
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remove removed shop locations from relevant caches
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2021-01-11 04:06:25 +01:00 |
Fabian Dill
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3a99aedf89
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safer failure in case of no more candidate swaps
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2021-01-11 02:55:32 +01:00 |
Fabian Dill
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f47fafe7e3
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remove empty shopslots from regions
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2021-01-11 02:48:57 +01:00 |
CaitSith2
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6ab2caf37b
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Take Any cave locations now known by MultiClient.
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2021-01-10 17:42:58 -08:00 |
CaitSith2
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d214a1f596
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Re-insert un-filled capacity upgrades back into the shop.
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2021-01-10 11:24:13 -08:00 |
Fabian Dill
|
f12259dd7d
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Simplify ShopSlot Shuffling
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2021-01-10 19:23:57 +01:00 |
Fabian Dill
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52d5b96435
|
optimize price conditions
|
2021-01-10 16:01:04 +01:00 |
Fabian Dill
|
3df7c360ef
|
mark todo
|
2021-01-10 15:52:04 +01:00 |
Fabian Dill
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36123308a6
|
Refine Shop Item Candidate picking
|
2021-01-10 15:50:18 +01:00 |
CaitSith2
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d8e5d0e4fc
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Merge branch 'main' into multishop
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2021-01-10 05:57:19 -08:00 |
Fabian Dill
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10b7c83f1d
|
Just use locations in the multidata, not static IDs, for forfeits
Should also work better for *other* games
|
2021-01-10 14:50:38 +01:00 |
CaitSith2
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a8475c38b2
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Merge branch 'multishop-all' into multishop
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2021-01-10 05:38:54 -08:00 |
Fabian Dill
|
a4bb67d90a
|
Merge branch 'main' into multishop
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2021-01-10 12:52:41 +01:00 |
Fabian Dill
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233e9e6208
|
expand forfeit to forfeit out anything that is in multidata, so forfeits works with not yet implemented locations
|
2021-01-10 12:52:23 +01:00 |
Fabian Dill
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2442a255cf
|
Merge pull request #159 from ScootyPuffJr1/main
Update Text.py
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2021-01-10 12:38:39 +01:00 |
pepperpow
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4250004f11
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Added Shop ID constant and forfeit values
|
2021-01-10 05:11:45 -06:00 |
pepperpow
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6d28978480
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Prevent shop slots rebalancing each other + dungeon item criteria
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2021-01-10 03:33:28 -06:00 |
CaitSith2
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1848e5e8bc
|
Whoops, need this block to actually send items.
|
2021-01-09 22:38:30 -08:00 |
CaitSith2
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c4b4ec8fba
|
No longer need the safety checks.
|
2021-01-09 18:53:09 -08:00 |
ScootyPuffJr1
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575966ce32
|
Update Text.py
Change to wording for tavern man
|
2021-01-09 19:25:19 -05:00 |
Fabian Dill
|
03552ecf12
|
remove duplicate Shop name in location names
|
2021-01-09 22:48:03 +01:00 |
Fabian Dill
|
00d1f272e8
|
set reasonable upper bounds for shop_shuffle_slots
|
2021-01-09 22:37:57 +01:00 |
Fabian Dill
|
166594a52b
|
remove potion_shop_shuffle from example yaml
|
2021-01-09 19:41:54 +01:00 |
Fabian Dill
|
2a0d1962f1
|
Tag version required for sending items out of shops
|
2021-01-09 18:11:24 +01:00 |
Fabian Dill
|
857e9f4dcd
|
add w shop_shuffle to CLI
|
2021-01-09 18:04:14 +01:00 |
Fabian Dill
|
9fcb317aca
|
convert potion_shop_shuffle into 'w' shop_shuffle flag
|
2021-01-09 17:53:38 +01:00 |
Fabian Dill
|
aed763c58f
|
make potion_shop_shuffle more consistent in type use
|
2021-01-09 17:29:31 +01:00 |
Fabian Dill
|
e36c6e97c1
|
Merge remote-tracking branch 'pepper/multishop-all' into multishop
# Conflicts:
# EntranceRandomizer.py
# Rom.py
# WebHostLib/static/static/playerSettings.json
# data/basepatch.bmbp
|
2021-01-09 16:03:59 +01:00 |
CaitSith2
|
eea4cb5815
|
Make sure yamls that specify key drop plando locations don't fail.
|
2021-01-08 06:37:23 -08:00 |
CaitSith2
|
48812ad296
|
Fix bug regarding silent failed plando.
|
2021-01-08 06:35:12 -08:00 |
CaitSith2
|
ae687e5bae
|
consistency changes with difficulties for ice rod hunt.
|
2021-01-07 23:05:03 -08:00 |
CaitSith2
|
8116407b88
|
Add Ice Rod Hunt goal
|
2021-01-07 12:49:34 -08:00 |
Fabian Dill
|
37cf2e1ac4
|
speed up local item fill, by sorting by world once instead of up to twice per player
|
2021-01-07 12:43:11 +01:00 |
CaitSith2
|
113efa8f02
|
Fix bugs that prevent seed rolling from continuing if too many plando items are placed.
|
2021-01-06 11:13:22 -08:00 |
CaitSith2
|
07f97887d1
|
Fix bug with boss plandomizer
|
2021-01-06 11:12:23 -08:00 |
CaitSith2
|
ad5363c6bc
|
Merge branch 'main' of https://github.com/Berserker66/MultiWorld-Utilities into main
|
2021-01-06 09:56:01 -08:00 |
CaitSith2
|
3d13ab749e
|
Allow specifying multiple items and locations to fill at once.
|
2021-01-06 09:55:16 -08:00 |
Chris Wilson
|
0160487ca9
|
Add French MSU-1 tutorial translation by Coxla
|
2021-01-05 17:20:57 -05:00 |
Fabian Dill
|
9d7cdc99f1
|
link spanish tutorial
|
2021-01-05 22:58:30 +01:00 |
Edos512
|
bd211fd0b5
|
Create msu1_es.md (#157)
Subbida de traduccion
|
2021-01-05 21:22:18 +01:00 |
CaitSith2
|
8ef78cc32a
|
Add options to allow silent failed plando placements.
|
2021-01-05 09:56:39 -08:00 |