qadan
3ba3fcf2db
dm room chest moved to global. ensuring base rules for owg
2020-02-10 01:02:27 -04:00
qadan
ff3b879a02
more idiomatic, bugfix too
2020-02-10 00:38:55 -04:00
qadan
8d5fc3051e
adding to inverted
2020-02-09 18:57:55 -04:00
qadan
50687131e8
oh yeah
2020-02-09 18:53:22 -04:00
qadan
36333b3a49
not sure where this went
2020-02-09 18:52:07 -04:00
qadan
a5f585ce7c
fix bunny logic
2020-02-09 18:43:15 -04:00
qadan
79339a5fdf
thats not where that is
2020-02-09 15:14:15 -04:00
qadan
08d908b9fc
fixing bunny dmd stuff
2020-02-09 15:06:55 -04:00
qadan
a8a12d14ba
wip stuff
2020-02-09 13:54:59 -04:00
qadan
e4ab046027
ensure inverted runs
2020-02-08 19:00:21 -04:00
qadan
c6cf8c1ebe
fix bunny rules n stuff
2020-02-08 15:18:17 -04:00
qadan
c20fe90c0f
maybe broken stuff oh boy
2020-02-08 12:29:55 -04:00
qadan
bcb509937a
more dmd stuff
2020-02-07 15:15:30 -04:00
qadan
fd4f91144b
probably still missing things
2020-02-07 13:13:13 -04:00
qadan
96c07eccc2
expanding some rules
2020-02-06 17:17:13 -04:00
qadan
9521a0dbc9
cleaned up bunny dw, bunny revival
2020-02-06 14:46:15 -04:00
qadan
d22ccdedb3
some changes
2020-02-06 12:20:50 -04:00
qadan
4b7694b50f
updates
2020-01-28 18:19:07 -04:00
qadan
348887ce92
merge conflicts
2020-01-15 19:37:39 -04:00
qadan
277d3ed713
wheee
2020-01-15 19:25:36 -04:00
qadan
c677a875f2
accidentally another thing
2020-01-09 14:43:21 -05:00
qadan
62e84dfafd
entrances and locations
2020-01-06 13:48:14 -05:00
qadan
f151b05b49
accidentally a thing
2020-01-06 12:53:38 -04:00
qadan
12c5e3a390
first pass at superbunny rules
2020-01-03 18:43:50 -04:00
qadan
acce83a8d8
accidentally moved a thing
2020-01-03 04:06:00 -04:00
qadan
c09fab64f8
first pass at owg logic support
2020-01-03 04:02:15 -04:00
qadan
4d631adf7b
getting there ... somethings up, needs testing
2020-01-03 03:49:56 -04:00
qadan
0547606207
close to first pass
2020-01-02 23:59:28 -04:00
qadan
901b25952d
owg start
2020-01-02 13:08:01 -04:00
Bonta-kun
0de0467b5c
Inverted: connect lake hylia island to lw
2020-01-01 18:12:23 +01:00
Bonta-kun
41009c85c7
nologic inverted: reachable castle ledge
2019-12-28 01:12:45 +01:00
Bonta-kun
80d9fda10f
Rules: allow triforce pieces to be in other players world
2019-12-18 20:56:58 +01:00
Bonta-kun
2b184d072b
Rules: fix trock key logic for the big key chest "always allow" rule
2019-12-18 20:51:38 +01:00
Bonta-kun
8721310cf7
World: include can_access_trock_eyebridge can_access_trock_front can_access_trock_big_chest can_access_trock_middle and fix_fake_world in the player specific attributes
2019-12-18 20:45:51 +01:00
Bonta-kun
d9281adc07
Individual settings: accessibility
2019-12-17 12:14:29 +01:00
Bonta-kun
642bf65843
Skip the sewers door key check in standard retro since we cannot access the shop yet
2019-12-17 00:19:47 +01:00
Bonta-kun
1315eb55cf
Individual settings: map/compass/key/bk shuffle
2019-12-16 21:46:47 +01:00
Bonta-kun
dc26dfce77
Individual settings: crystals_ganon crystals_gt openpyramid
2019-12-16 19:09:15 +01:00
Bonta-kun
ec1b9eca43
Individual settings: shuffle
2019-12-16 18:24:34 +01:00
Bonta-kun
c1788c070d
Individual settings: goal
2019-12-16 16:55:00 +01:00
Bonta-kun
9ca755d5b2
Individual settings: swords
2019-12-16 16:54:57 +01:00
Bonta-kun
ab28858a8f
Individual settings: mode
2019-12-16 16:54:46 +01:00
Bonta-kun
79786c7c9e
Individual settings: logic
2019-12-16 13:26:07 +01:00
Bonta-kun
fc9d1b501b
Replace keysanity with map/compass/key/bk shuffle
2019-12-13 22:37:52 +01:00
Bonta-kun
25068bcfdd
Added an option to pre-open the pyramid hole (aka "fast ganon")
2019-12-12 09:20:32 +01:00
Bonta-kun
4ca063be54
Reimplement random weapon standard start, the previous one did not make sense in a multiworld context and rework castle chests logic, bombs start is now possible
2019-12-11 11:41:05 +01:00
cassidoxa
7a6c22c452
Add flippers rule to East Dark World Pier in inverted
2019-12-05 19:20:29 -05:00
AmazingAmpharos
e6793e36f2
Inverted logic improvements
...
This reformats the Rules.py file to no longer have quite so many totally redundant rules between inverted and non-inverted. In the process, it fixes an insanity only issue wherein the magic bat in inverted was set to always require Pearl (only in insanity can this not be true). Additionally, the inverted super bomb rules are completely reworked to be a lot more accurate (including preventing Desert Palace (East) from having the bomb shop at all in inverted insanity) and an obscure case involving non-inverted insanity super bomb return has a logic fix.
2019-10-01 03:17:40 -05:00
cassidoxa
2859acef7d
Swordless rom writes and inverted fixes
...
* Update Swordless rom writes
* Remove swordless as possible mode in ItemList.py
* Fix inverted HC Ledge access
Added collection state helper methods for determining lw/dw access
Restricted locations where Link's House can be in inverted
Dark Sanc and Link's House can no longer be at the back of Skull Woods
Fixed minor error in inverted bunny rules
* Update Link's House Shuffling in inverted insanity
* More isolated entrances not to put Link's House at
* Fix Link's House in dungeons shuffles
* More dungeons shuffle stuff I forgot
2019-09-21 21:59:16 -04:00
cassidoxa
99a4ea17b0
Fix swordless vanilla shuffle TR keys issue
2019-09-14 10:02:38 -04:00