Fabian Dill
322feb37f0
remove removed shop locations from relevant caches
2021-01-11 04:06:25 +01:00
Fabian Dill
3a99aedf89
safer failure in case of no more candidate swaps
2021-01-11 02:55:32 +01:00
Fabian Dill
f47fafe7e3
remove empty shopslots from regions
2021-01-11 02:48:57 +01:00
CaitSith2
6ab2caf37b
Take Any cave locations now known by MultiClient.
2021-01-10 17:42:58 -08:00
CaitSith2
d214a1f596
Re-insert un-filled capacity upgrades back into the shop.
2021-01-10 11:24:13 -08:00
Fabian Dill
f12259dd7d
Simplify ShopSlot Shuffling
2021-01-10 19:23:57 +01:00
Fabian Dill
52d5b96435
optimize price conditions
2021-01-10 16:01:04 +01:00
Fabian Dill
3df7c360ef
mark todo
2021-01-10 15:52:04 +01:00
Fabian Dill
36123308a6
Refine Shop Item Candidate picking
2021-01-10 15:50:18 +01:00
CaitSith2
d8e5d0e4fc
Merge branch 'main' into multishop
2021-01-10 05:57:19 -08:00
Fabian Dill
10b7c83f1d
Just use locations in the multidata, not static IDs, for forfeits
...
Should also work better for *other* games
2021-01-10 14:50:38 +01:00
CaitSith2
a8475c38b2
Merge branch 'multishop-all' into multishop
2021-01-10 05:38:54 -08:00
Fabian Dill
a4bb67d90a
Merge branch 'main' into multishop
2021-01-10 12:52:41 +01:00
Fabian Dill
233e9e6208
expand forfeit to forfeit out anything that is in multidata, so forfeits works with not yet implemented locations
2021-01-10 12:52:23 +01:00
Fabian Dill
2442a255cf
Merge pull request #159 from ScootyPuffJr1/main
...
Update Text.py
2021-01-10 12:38:39 +01:00
pepperpow
4250004f11
Added Shop ID constant and forfeit values
2021-01-10 05:11:45 -06:00
pepperpow
6d28978480
Prevent shop slots rebalancing each other + dungeon item criteria
2021-01-10 03:33:28 -06:00
CaitSith2
1848e5e8bc
Whoops, need this block to actually send items.
2021-01-09 22:38:30 -08:00
CaitSith2
c4b4ec8fba
No longer need the safety checks.
2021-01-09 18:53:09 -08:00
ScootyPuffJr1
575966ce32
Update Text.py
...
Change to wording for tavern man
2021-01-09 19:25:19 -05:00
Fabian Dill
03552ecf12
remove duplicate Shop name in location names
2021-01-09 22:48:03 +01:00
Fabian Dill
00d1f272e8
set reasonable upper bounds for shop_shuffle_slots
2021-01-09 22:37:57 +01:00
Fabian Dill
166594a52b
remove potion_shop_shuffle from example yaml
2021-01-09 19:41:54 +01:00
Fabian Dill
2a0d1962f1
Tag version required for sending items out of shops
2021-01-09 18:11:24 +01:00
Fabian Dill
857e9f4dcd
add w shop_shuffle to CLI
2021-01-09 18:04:14 +01:00
Fabian Dill
9fcb317aca
convert potion_shop_shuffle into 'w' shop_shuffle flag
2021-01-09 17:53:38 +01:00
Fabian Dill
aed763c58f
make potion_shop_shuffle more consistent in type use
2021-01-09 17:29:31 +01:00
Fabian Dill
e36c6e97c1
Merge remote-tracking branch 'pepper/multishop-all' into multishop
...
# Conflicts:
# EntranceRandomizer.py
# Rom.py
# WebHostLib/static/static/playerSettings.json
# data/basepatch.bmbp
2021-01-09 16:03:59 +01:00
CaitSith2
eea4cb5815
Make sure yamls that specify key drop plando locations don't fail.
2021-01-08 06:37:23 -08:00
CaitSith2
48812ad296
Fix bug regarding silent failed plando.
2021-01-08 06:35:12 -08:00
CaitSith2
ae687e5bae
consistency changes with difficulties for ice rod hunt.
2021-01-07 23:05:03 -08:00
CaitSith2
8116407b88
Add Ice Rod Hunt goal
2021-01-07 12:49:34 -08:00
Fabian Dill
37cf2e1ac4
speed up local item fill, by sorting by world once instead of up to twice per player
2021-01-07 12:43:11 +01:00
CaitSith2
113efa8f02
Fix bugs that prevent seed rolling from continuing if too many plando items are placed.
2021-01-06 11:13:22 -08:00
CaitSith2
07f97887d1
Fix bug with boss plandomizer
2021-01-06 11:12:23 -08:00
CaitSith2
ad5363c6bc
Merge branch 'main' of https://github.com/Berserker66/MultiWorld-Utilities into main
2021-01-06 09:56:01 -08:00
CaitSith2
3d13ab749e
Allow specifying multiple items and locations to fill at once.
2021-01-06 09:55:16 -08:00
Chris Wilson
0160487ca9
Add French MSU-1 tutorial translation by Coxla
2021-01-05 17:20:57 -05:00
Fabian Dill
9d7cdc99f1
link spanish tutorial
2021-01-05 22:58:30 +01:00
Edos512
bd211fd0b5
Create msu1_es.md ( #157 )
...
Subbida de traduccion
2021-01-05 21:22:18 +01:00
CaitSith2
8ef78cc32a
Add options to allow silent failed plando placements.
2021-01-05 09:56:39 -08:00
CaitSith2
2891d575f0
Fix bug where you can force non-local triforce pieces on a local triforce hunt.
2021-01-05 09:56:20 -08:00
CaitSith2
a6d53aafb0
Add option to hard require plando item placement.
2021-01-04 13:50:42 -08:00
Fabian Dill
e03841794b
Add Client warning when forfeit is set to automatic and client can't send required information
2021-01-04 22:41:18 +01:00
Fabian Dill
bd86a07115
make random world targeting smarter, in only considering possible unfilled locations
2021-01-04 15:14:20 +01:00
Fabian Dill
c24a376dd0
Always check for beatability, ignoring playthrough setting
2021-01-04 14:28:33 +01:00
Chris Wilson
975a40e093
Change header title to "Archipelago"
2021-01-03 17:48:27 -05:00
Chris Wilson
b063407d2b
Update WebHost to include new tutorial landing page.
...
- Added MSU-1 setup guide
- Updated header and landing page for title change
- Re-structured tutorial files
- Added tutorials.json, which is used when constructing the new /tutorial page
2021-01-03 17:46:47 -05:00
Fabian Dill
eb58ee2422
fix downloading and displaying patches for seeds/rooms with teams
2021-01-03 18:28:07 +01:00
Fabian Dill
07954fc230
update connect link
2021-01-03 17:49:30 +01:00