black-sliver
8d51205e8f
Alttp: only check item.type for own items with retro_cave
2022-09-17 02:25:09 +02:00
N00byKing
516a52c041
sm64ex: Fix WDW 1Up Block Logic
2022-09-17 02:13:32 +02:00
Alchav
9daa64741b
New, smarter fast_fill function ( #646 )
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Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
2022-09-17 02:06:25 +02:00
Fabian Dill
af11fa5150
Core: auto alias ( #1022 )
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* Test: check that default templates can be parsed into Option objects
2022-09-16 00:32:30 +02:00
TheBigSalarius
156e9e0e43
FF1: Throw exception for Noverworld
2022-09-12 03:48:07 +02:00
Fabian Dill
b2aa251c47
SC2: fix bitflag overflow when multiple instances of an Item are acquired ( #1008 )
2022-09-12 01:51:25 +02:00
Fabian Dill
e204a0fce6
Subnautica: fix missed item and correct other item pool counts to fit it
2022-09-12 01:44:10 +02:00
espeon65536
99d2caa57d
ALttP: remove link_palettes option ( #1004 )
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* ALttP: remove link_palettes option
It doesn't work anyway so better to have it not visible.
2022-09-07 20:16:32 +02:00
lordlou
ade82e3d60
SM: varia tracker fix ( #1006 )
2022-09-06 19:56:23 +02:00
wildham0
5e8ac74b2a
FFR: fix NoOverworld mode ( #999 )
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* Add Sigil/Mark to item list
2022-09-05 09:21:00 +02:00
PoryGone
2acc129381
SA2B: Fix typo in doc string ( #997 )
2022-09-04 14:45:45 +02:00
lordlou
0cbb3c2839
SMZ3: data package fix ( #996 )
2022-09-03 23:52:09 +02:00
espeon65536
539d2e80f1
OoT: prevent glitched + mq dungeons
...
this combo is not allowed on main ootr, so we won't have it here either
2022-09-03 21:26:31 +02:00
lordlou
f9e28004a0
SMZ3: item link gt fill fix ( #995 )
2022-09-03 21:25:55 +02:00
Sunny Bat
b7cfcc9272
New features and fixes for Raft ( #984 )
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* Add DeathLink, small logic changes
* Fix generation, rules, use bool for slotData
* Add more island options
* Update Shovel-related logic
* Update docs
2022-09-03 21:25:04 +02:00
Fabian Dill
f7d107fc0c
Subnautica: add some more missed aggressive creatures
2022-09-02 09:06:33 +02:00
skrawpie
8d2333006a
Minecraft: Added shuffled recipe list to en_Minecraft.md ( #980 )
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Co-authored-by: KonoTyran <Kono.Tyran@gmail.com>
2022-09-01 21:26:04 +02:00
Yussur Mustafa Oraji
03f66a922d
sm64ex: Fix a Location ( #979 )
2022-09-01 21:21:53 +02:00
lordlou
0444fdc379
SM: wasteland ap ( #983 )
2022-09-01 02:20:30 +02:00
Fabian Dill
c617bba959
SC2: client revamp ( #967 )
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SC2 client now relies almost entirely on the map file and server for the locations and just facilitates them, should make it significantly more resilient to objectives being added or removed
* SC2: fix client crash on printjson messages with more [ than ]
* SC2: move text to queue, that actually clears memory
* SC2: Announce which mission is being loaded
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-31 20:55:15 +02:00
lordlou
8da1cfeeb7
SM: remove events from data package ( #973 )
2022-08-31 06:14:17 +02:00
espeon65536
a753905ee4
OoT bug fixes ( #955 )
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* OoT: fix shop patching crash due to Item changes
* OoT: more informative failure in triforce piece replacement
* OoT: in triforce hunt, remove ganon BK from pool and lock the door
* OoT: no longer store trap information on the item
2022-08-30 20:54:40 +02:00
Fabian Dill
60d1a27079
Subnautica: revamp aggressive creature scans ( #966 )
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* add forgotten aggressive creatures
* fix logic requirements
* added option to opt out of aggressive creature scans
2022-08-30 17:14:34 +02:00
Fabian Dill
4a2a184db1
Core: remove game-specific arguments from Generate ( #971 )
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Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-30 17:12:33 +02:00
PoryGone
3eb9e7050f
DKC3: Fix Wrinkly Softlock ( #963 )
2022-08-29 20:04:02 +02:00
CaitSith2
26aed9351e
Factorio: Fix a bug with single craft free samples. ( #974 )
2022-08-29 05:58:26 +02:00
Fabian Dill
b1ffbc49c9
LttPAdjuster: fix GUI for invalid sprite files ( #885 )
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* LttPAdjuster: ignore invalid sprite files
* LttPAdjuster: ignore .gitignore in sprites
* LttPAdjuster: log and show message for invalid sprites
* Alttp: set sprite.valid to False for bad zspr and apsprite ...
... when throwing exceptions
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-28 18:30:19 +02:00
strotlog
af19180ff0
SM: Fix rolling saves, add SRAM features
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- fix receiving items in an old save (issue #855 ) by moving receive queue's read pointer to a per-saveslot value
- clear SRAM over $70:2000, and invalidate save data, when booting a new seed number for the first time
- copy important ROM data to SRAM so future clients don't have to read ROM
2022-08-26 10:32:22 +02:00
CaitSith2
a175aa93e7
Factorio: Detect if more than one AP factorio mod is loaded. ( #964 )
2022-08-26 10:31:30 +02:00
Fabian Dill
0d6cbd9093
Core: convert item name groups to frozenset
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Some worlds define them in lists, this speeds up lookup via state.has_group() or similar
2022-08-24 00:19:27 +02:00
Magnemania
1aaf89ff2c
SC2: Switched mission item group to a list comprehension to fix missile shuffle errors ( #959 )
2022-08-23 23:20:39 +02:00
Fabian Dill
295ea97544
Subnautica: increment client version
2022-08-23 23:19:46 +02:00
Fabian Dill
fab12dca0b
SC2: add anti air to Devil's Playground Victory
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People seem to be on the mission long enough to get attacked by Mutalisks, so Victory should require anti air.
Optional Objectives are doable quite comfortably before Mutalisks show up, allowing the anti-air to be on them for later in the mission.
2022-08-23 23:06:58 +02:00
Fabian Dill
e548abd332
Subnautica: use correct option parent class ( #954 )
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* Subnautica: use correct option parent class
* Update Options.py
2022-08-22 19:02:29 -04:00
alwaysintreble
b66a265726
Docs: Make webworld attribute descriptions docstrings instead of comments for nice IDE things ( #929 )
2022-08-22 23:50:16 +02:00
Fabian Dill
c695f91198
Subnautica: add Options to Creature Scans ( #950 )
2022-08-22 23:35:41 +02:00
CaitSith2
11cbc0b40b
Factorio: Make the energy bridge a different color. ( #952 )
2022-08-22 23:30:42 +02:00
N00byKing
87d91aeef3
sm64ex: Option for 1Up Block Rando
2022-08-22 17:52:56 +02:00
Fabian Dill
6a6dfcbaff
Core: add some types to generic.Rules
2022-08-22 17:51:06 +02:00
NewSoupVi
9553627136
Witness: More bug fixes ( #937 )
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* Fixed disable_non_randomized and other bugs
* Slight performance & code sensibility increase
* Added River Shortcut to Garden as a disabled check in disable_non_randomized
* Changed no progression items exception to a warning
* Added a list of disabled panels to slot_data for disable_non_randomized, so the client can automatically disable the right panels in the future
* Made no progression exception conditional on playercount
2022-08-22 05:50:01 +02:00
wordfcuk
bf217dcf85
RoR2: Fixed the link to the game settings page ( #945 )
2022-08-21 17:30:30 +02:00
CaitSith2
484ee9f065
OoT: More item.type bugs. ( #930 )
2022-08-21 01:55:41 +02:00
alwaysintreble
fb122df5f5
RoR2: code cleanup and styling consistency ( #833 )
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* build locations dict dynamically from the TotalLocations option. Minor styling cleanup
* Minor items styling cleanup. remove unused event items
* minor options cleanup. clarify preset toggle slightly better
* make items.py more readable. add chaos weights dict to use as reference point for generation
* small rules styling and consistency cleanup
* create less regions and other init cleanup
* move region creation to less function calls and move revivals calculation
* typing
* use enum instead of hardcoded ints. fix bug i introduced
* better typing
2022-08-20 19:09:35 -04:00
KonoTyran
be8c3131d8
fix allay advancements requiring note block on the wrong one. ( #896 )
2022-08-20 19:02:50 -04:00
Fabian Dill
83bcb441bf
Factorio: typo
2022-08-21 00:34:36 +02:00
PoryGone
a074d16297
DKC3 v1.1.0 ( #938 )
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Features:
* KONGsanity option (Collect all KONG letters in each level for a check)
* Autosave option
* Difficulty option
* MERRY option
* Handle collected/co-op locations
Bugfixes:
* Fixed Mekanos softlock
* Prevent Brothers Bear giving extra Banana Birds
* Fixed Banana Bird Mother check sending prematurely
* Fix Logic bug with Krematoa level costs
2022-08-20 16:46:44 +02:00
TheCondor07
89ab4aff9c
SC2: Logic changes and fixes, 6 new locations, 2 removed locations ( #933 )
2022-08-19 22:50:44 +02:00
lordlou
0ac67bfe76
Smz3 early sword fix ( #939 )
2022-08-19 15:02:39 +02:00
Fabian Dill
0d61192c67
Factorio: make apworld compatible( #935 )
2022-08-18 01:33:40 +02:00
Fabian Dill
a1aa9c17ff
Core: convert is_zip to zip_path
2022-08-18 01:20:30 +02:00
CaitSith2
6602c580f4
Fix another item.type crash bug. ( #927 )
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* Fix another item.type crash bug.
* Another location that can crash, in the instance of plando fixed.
2022-08-17 07:16:14 -07:00
Joethepic
431a9b7023
Docs: Mc: fix version in setup guide ( #873 )
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Co-authored-by: SoldierofOrder <107806872+SoldierofOrder@users.noreply.github.com>
2022-08-17 09:59:22 +02:00
Fabian Dill
d426226bce
LttP: run optimize imports on __init__
2022-08-16 23:57:59 +02:00
Fabian Dill
ca83905d9f
Core: allow loading worlds from zip modules ( #747 )
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* Core: allow loading worlds from zip modules
RoR2: make it zipimport compatible (remove relative imports beyond local top-level)
* WebHost: add support for .apworld
2022-08-15 23:52:03 +02:00
alwaysintreble
81cf1508e0
Core: Refactor Autoworld.options to Autoworld.option_definitions ( #906 )
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* refactor `world.options` -> `world.option_definitions`
* rename world api reference
* missed some self.options
2022-08-15 23:46:59 +02:00
Fabian Dill
d10fbf8263
Minecraft: update requests
2022-08-15 23:35:51 +02:00
Fabian Dill
f73b3d71bf
Factorio: fix typo
2022-08-15 23:03:03 +02:00
Fabian Dill
d48d775a59
Subnautica: fix 2 logic/locations bugs and add a bit of docs ( #917 )
2022-08-15 22:53:59 +02:00
Yussur Mustafa Oraji
f716bfc58f
sm64ex: Fix Second Floor Door Cost ( #909 )
2022-08-15 17:29:35 +02:00
lordlou
898fa203ad
Smz3 updated to version 11.3 ( #886 )
2022-08-15 16:48:13 +02:00
CaitSith2
c02c6ee58c
Fix generation failure for Final Fantasy 1 and Dark Souls 3. ( #907 )
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* Fix generation failure for Final Fantasy 1.
* Fix spoiler log giving "Location (Player x): Item (Player y)" for FF1.
* Dark Soul 3 Items/Locations now get player names in spoiler log.
2022-08-14 12:34:46 -07:00
black-sliver
23b04b5069
SM: correctly check if items are SM items
2022-08-14 13:38:52 +02:00
Ludovic Marechal
0ed0d17f38
DS3: Update the setup guide ( #878 )
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* Merge pull request #1 from eudaimonistic/patch-2
Update setup_en.md
(cherry picked from commit 41567697fb89e74301afe651fbde0bafca5946e0)
* DS3: Update english documentation
* DS3: Add French setup guide
* DS3: Fix space formatting in doc
* DS3: Resolve comment
2022-08-14 00:07:36 +02:00
espeon65536
645ede869f
OoT: Fix blind item.type reference ( #905 )
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* oot: remove blind reference to item.type
* oot: logical reasoning is hard
* oot: fix blind item.type reference
2022-08-13 04:36:06 +02:00
CaitSith2
adc16fdd3d
Factorio: Don't send researches completed by editor extensions testing forces. ( #894 )
2022-08-11 18:11:34 +02:00
NewSoupVi
b32d0efe6d
Witness: Logic fix for Treehouse in Doors ( #892 )
2022-08-11 15:57:33 +02:00
CaitSith2
e1e2526322
LttP: Do a check for enemizer much earlier in generation. ( #875 )
2022-08-10 22:21:52 +02:00
alwaysintreble
2c4e819010
docs: plando update ( #861 )
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Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-09 10:47:01 +02:00
Fabian Dill
a378d62dfd
SC2: fix Moebius Factor rescue condition ( #882 )
2022-08-08 23:20:18 +02:00
lordlou
eb5ba72cfc
Smz3 min accessibility fix ( #880 )
2022-08-08 22:23:22 +02:00
Fabian Dill
c1e9d0ab4f
WebHost: allow customserver to skip importing worlds subsystem for hosting a Room ( #877 )
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Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-07 18:28:50 +02:00
black-sliver
181cc47079
Core: cleanup BaseClasses.Location
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This is just cleanup and has virtually no performance impact.
2022-08-07 13:11:12 +02:00
Zach Parks
04eef669f9
StS: Add a description for the game. ( #876 )
2022-08-06 21:36:32 -05:00
PoryGone
9167e5363d
DKC3: Correct File Extension in Setup Guide ( #872 )
2022-08-06 13:26:02 +02:00
Joethepic
69e5627cd7
HK: fix indentation on mimic grubs ( #868 )
2022-08-06 02:11:10 +02:00
PoryGone
ae3e6c29e3
DKC3: Add Link to Tracker from Setup Guide ( #871 )
2022-08-06 00:53:48 +02:00
black-sliver
f6da81ac70
Core: cleanup Item classes ( #849 )
2022-08-06 00:49:54 +02:00
Fabian Dill
21f7c6c0ad
Core: optimize away Item.world ( #840 )
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* Core: optimize away Item.world
* Update test/general/TestFill.py
* Test: undo unnecessary changes
* lttp: remove two more Item.world writes
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-08-05 17:09:21 +02:00
black-sliver
7c808bb03b
SMZ3: Fix Swamp Palace Entrace for minimal accessibility
2022-08-05 14:29:36 +02:00
black-sliver
530b6cc360
SMZ3: FixJunkFillGT making invalid placements
2022-08-05 14:29:22 +02:00
Fabian Dill
95012c004f
Subnautica: update docs with resume info ( #853 )
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Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
Co-authored-by: strotlog <49286967+strotlog@users.noreply.github.com>
2022-08-05 14:23:21 +02:00
alwaysintreble
b47cca4515
HK: Add bug report link ( #824 )
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Co-authored-by: Hussein Farran <hmfarran@gmail.com>
2022-08-03 14:41:27 +02:00
NewSoupVi
0b228834c2
The Witness: Logic fix (unbeatable seed) ( #850 )
2022-08-01 20:09:34 +02:00
CaitSith2
4b85000960
Fixed a crafting category bug related to fluids. ( #848 )
2022-07-31 14:01:39 -07:00
lordlou
75165803a0
Sm smz3 create item fix ( #844 )
2022-07-31 11:08:41 +02:00
lordlou
afc9c772be
Sm broken start location fix ( #841 )
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* - fixed basepatches application order breaking (at least) starting location
2022-07-30 18:42:02 +02:00
PoryGone
07450bb83d
Migrate DKC3 to APDeltaPatch ( #838 )
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* Add DKC3 to APDeltaPatch
* Undo unintended commit
* More undoing
* Remove else clause
2022-07-29 01:51:22 +02:00
PoryGone
f3d966897f
Prevent Krematoa Crash ( #832 )
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* Prevent Krematoa Crash, add crash robustness
* Remove print statements
* Don't remove ctx.rom if save file dies
* Consolidate logic for readability
2022-07-29 01:13:00 +02:00
NewSoupVi
fd6a0b547f
Witness: Fatal logic bug fix ( #837 )
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* Renamed some event items
* Fatal logic bug: Door panels did not check their symbol items
2022-07-28 23:43:35 +02:00
lordlou
c02f355479
Smz3 no progression gt fix ( #818 )
2022-07-28 12:04:48 +02:00
SoldierofOrder
c61f77029b
SC2 docs: Extensive reworks and rewordings. ( #809 )
2022-07-26 16:53:30 +02:00
strotlog
1e366ff66f
SM: smoother co-op, basepatch internal improvements ( #793 )
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* SM: remote touch instantly, pull ips refactor and symbols
* SM: remove hard-coded ROM address writes
* SM: Full length player table, incl. receive-only player ids
+ apply PR feedback (correct graphic offset, readable data file paths)
2022-07-26 09:43:39 +02:00
Fabian Dill
a0482cf27e
Archipidle: Fix forgotten version increment when a new item was added
2022-07-26 09:32:21 +02:00
Ludovic Marechal
288a623ab6
Update ds3 locations and items ( #819 )
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* DS3: Add more rules to avoid softlocks, remove Path of the Dragon gesture location/item and remove useless comments
* DS3: Add more Hostile NPCs locations/items
* DS3: Add missing key items to the key items list
2022-07-26 09:31:16 +02:00
Alchav
3b2037a2d4
HK - focus location ( #778 )
2022-07-25 22:19:07 +02:00
Fabian Dill
ce536fa3ac
Subnautica: fix Multipurpose Room not acquirable in valuable item pool
...
BaseRoomFragment doesn't exist in vanilla, so when valuable item pool marked it as scannable in vanilla location it did not work, as it's technically BaseRoom
BaseRoom is also required to install other modules into, modules that are already marked as useful, so logically if it's required for other useful stuff it should also be marked as useful
By switching from Fragment to non-fragment one now needs 1 out of 2 instead of 2 out of 2 items, which I consider a plus as well.
2022-07-25 22:17:42 +02:00
PoryGone
41883e44e7
DKC3 - Logic Softlock Fix ( #817 )
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* Add two locations to Trade Sequence List
* Remove trace sequence locations from ROM data dict
2022-07-25 21:34:31 +02:00
Yussur Mustafa Oraji
c3ff201b90
sm64ex: Various Features ( #790 )
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* sm64ex: Course and Secret Randomizer
* sm64ex: Allow higher star door costs, raise minimum amount of stars, deprecate ExtraStars
* sm64ex: Support setting MIPS costs
* sm64ex: Safeguard MIPS Costs
2022-07-25 18:39:31 +02:00
espeon65536
e6635cdd77
OOT updates ( #821 )
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* oot: remove all escape characters in LogicTricks.py
* only attempt to connect to client once
* oot: don't kill player outside ToT or in market entrance
fixed camera makes the game crash outside ToT. added market entrance to be safe, it doesn't matter if you don't die there
2022-07-25 02:07:22 +02:00
NewSoupVi
cfc9d79c79
The Witness: Small changes in response to beta tests ( #801 )
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* Option order and better tooltip
* Logic fix: Hedge Laser requires access to all Hedges
* Add item groups: Lasers, Symbols, Doors
* Update worlds/witness/items.py
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
* Comment for clarity
* Logic fix
* Another logic fix
Co-authored-by: metzner <unconfigured@null.spigotmc.org>
Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
2022-07-23 12:42:14 +02:00