Commit Graph

132 Commits

Author SHA1 Message Date
CaitSith2 cd3f0eabfb Actually require military science pack for rocket silo on military or higher. 2021-11-12 08:31:46 -08:00
CaitSith2 0b096528d4 implement science-not-invited filtering/scaling if that mod is installed
(Max count of research will be set to 10,000 * player_tech_cost) so as to not have an unreasonable amount.  Also,  other player installed mods, and even the infinite techs will have the max science pack level applied to them.)
2021-11-08 10:04:58 -08:00
CaitSith2 ed40043448 Pick recipe with lowest energy cost for ingredient. 2021-11-06 11:49:03 -07:00
Fabian Dill e019ec5ff7 AutoWorld: add spoiler hooks
Factorio: Move Recipes to new spoiler hooks
2021-11-02 12:29:29 +01:00
Fabian Dill 0e0cc0ad16 LttP: Implement DeathLink 2021-11-01 19:37:47 +01:00
Fabian Dill 4472ef20fe Factorio: add DeathLink option 2021-10-25 09:58:08 +02:00
Fabian Dill 375a0ff208 Options: verify starting inventory counts are positive for more than just Factorio 2021-10-25 04:13:25 +02:00
Fabian Dill 1c2c1f286f Some cleanup 2021-10-21 21:06:38 +02:00
Fabian Dill 7a9f6e2a8e Factorio: Prevent invalid item counts in start items. 2021-10-19 23:23:48 +02:00
Fabian Dill 89c05cfcae FactorioClient: Fix bridge not sending, and limit bridge to run up to once a second.
Setup: Fix LttP Adjuster needs to be installed with generator/lttp
MultiServer: fix duplicate !forfeits
2021-10-19 01:47:11 +02:00
Fabian Dill 34eba2655e MultiServer: add !collect and collect_mode
CommonClient: make missing and checked location lookups faster
FactorioClient: implement reverse grant technologies for collect/forfeit/coop
2021-10-18 22:58:29 +02:00
CaitSith2 17ed957c6b Include military science pack in all techs military or higher.
This does mean you have to get military science online to research your silo.
2021-10-14 10:20:56 -07:00
CaitSith2 e4564abe41 Fix tech-maniac achievement for silo spawn. 2021-10-13 07:03:18 -07:00
CaitSith2 96ffe95404 hopefully fix lint error 2021-10-09 21:03:03 -07:00
CaitSith2 f8deb1bd7f Make visible_sending part of AutoWorld. 2021-10-09 20:38:53 -07:00
Fabian Dill bde02f696b Core: add Item.trap property 2021-09-29 05:21:33 +02:00
CaitSith2 cf070e6dd9 Fixed non-deterministic rocket silo recipe.
get_allowed_packs() was returning a list of the science packs in a non-deterministic random order, resulting in the recipe being non-deterministic.
2021-09-26 14:02:19 -07:00
Fabian Dill 7f35f6f8f4 Factorio/LttP: remove some things that were marked for removal 2021-09-26 08:49:32 +02:00
CaitSith2 ac534a6881 no free rocket silo if its recipe is randomized. 2021-09-24 21:26:11 -07:00
Fabian Dill 3da028415f Factorio: fix random rocket recipe 2021-09-22 08:08:57 +02:00
CaitSith2 bfb6d44195 Fix failure to roll seeds with silo: randomize_recipe 2021-09-21 23:05:14 -07:00
Fabian Dill 87add88436 Factorio: add stone as red science option 2021-09-13 23:50:43 +02:00
Fabian Dill 7643609e09 Factorio: add iron ore, copper ore and coal to red science pool 2021-09-13 23:26:45 +02:00
CaitSith2 d41fce6f91 Check if starting item actually exists before trying to give it to player. 2021-09-09 07:44:45 -07:00
Chris Wilson 4fcce66505 Move game names and descriptions into AutoWorld, fix option value names on player-settings pages 2021-08-31 17:28:46 -04:00
Fabian Dill 321569c542 Factorio: Fix random rocket-silo recipe unable to pick ingredients where recipe name != product name 2021-08-31 01:47:00 +02:00
Fabian Dill 6a3d1fcaf4 LttP & Factorio: fix item state removal for progressive items. 2021-08-21 06:55:08 +02:00
Chris Wilson 953ccc55d9 Update factorio icons to make progression items more distinct 2021-08-14 17:47:32 -04:00
Fabian Dill a532ceeb0a AutoWorld: Should no longer need to overwrite collect, collect_item should be used instead
AutoWorld: Now correctly automatically applies State.remove if collect_item is also correct
LttP: Make keys advancement items

This feels like it improved generation chance. Might not be the case.
2021-08-10 09:47:28 +02:00
Fabian Dill 50ad661796 Put in support for old Progressive item key
I will probably regret this.
2021-08-09 10:07:25 +02:00
Fabian Dill ba3bb201cd Multiple: Followed a rabbit hole of moving LttP Rom generation to AutoWorld
Generator: Re-allow names with spaces (and see what breaks)
Generator: Removed teams (Note that teams are intended to move from a generation step feature to a server runtime feature, allowing dynamic creation of an already generated MW)
LttP: All Rom Options are now on the new system
LttP: palette option "random" is now called "good"
LttP: Roms are now created as part of the general output file creation step
LttP: disable Music is now Music, removing potential double negatives
LttP & Factorio: Progressive option random is now grouped_random
LttP: Enemy damage option random is now Enemy damage: chaos
2021-08-09 09:15:41 +02:00
black-sliver eb8e8691e9 Factorio: avoid ores when spawning silo
and minor code clean-up
2021-08-08 00:40:09 +00:00
Fabian Dill 4598dd1a0f Factorio: syntax~ 2021-08-07 02:57:47 +02:00
Fabian Dill cd8452d839 Factorio: sync already cleared locations to local world 2021-08-07 01:01:56 +02:00
Fabian Dill eda8c6f263 add the forgotten progressive persoanl roboport equipment 2021-08-06 08:14:16 +02:00
Fabian Dill 9408557f03 Factorio: add Traps 2021-08-04 05:40:51 +02:00
Fabian Dill 230d9d993e clean up some spoiler display names 2021-08-03 19:03:41 +02:00
CaitSith2 dfc56a3272 Implement random progressive techs. 2021-08-02 19:33:14 -07:00
Fabian Dill 41037ce599 remove debug prints from a3924ed40a 2021-08-03 03:55:02 +02:00
CaitSith2 a3924ed40a Fix progressive items toggle 2021-08-02 18:50:56 -07:00
Fabian Dill 361bd4e5f6 Factorio: fix progressive flamethrower ordering 2021-08-03 01:14:20 +02:00
Fabian Dill 8cc245ac11 Technologies.py: add some missing types 2021-08-02 19:27:43 +02:00
Fabian Dill 2d8a6e84c1 Factorio: generalize merging of progressive technologies
use it for:
train network + braking force
flamethrower + refined flammables
inserters + inserter capacity
2021-08-02 19:12:42 +02:00
Fabian Dill d2add54cd6 Factorio: implement decent option display names for Spoiler 2021-08-02 04:57:57 +02:00
Fabian Dill 774610de7b Factorio: add progressive turret 2021-08-01 06:15:50 +02:00
Fabian Dill f6c85e17d5 roll braking force into progressive train network 2021-08-01 02:51:20 +02:00
Fabian Dill 8142306562 Factorio: move adjust_energy over to "flop_random", giving half and half in each random direction, but no particular average. 2021-07-31 20:20:59 +02:00
Fabian Dill 2d84245103 Factorio: fix adjust_energy to hit special cases with implied energy cost 2021-07-31 20:19:05 +02:00
Fabian Dill 1d954b192c Factorio: display required rocket-silo ingredients ahead of time. 2021-07-31 19:45:17 +02:00
black-sliver db0604f585 Factorio: add silo 'spawn' option 2021-07-31 16:27:53 +00:00