Commit Graph

2181 Commits

Author SHA1 Message Date
Chris Wilson c38eafeb59 Eliminate excess data being passed to playerTracker.html 2021-02-23 23:16:02 -05:00
Chris Wilson cb4ed06eb8 Fix progressive items not being tracked correctly 2021-02-23 22:43:40 -05:00
Chris Wilson 1749ca333c Fix alignment issue, include checks done / total checks 2021-02-23 20:19:41 -05:00
Chris Wilson 34c74c9d2a Set up basic template for player tracker 2021-02-23 19:34:35 -05:00
Chris Wilson 9c8169afa2 Correct wording on the weighted settings page regarding the restrict_dungeon_item_on_boss setting. 2021-02-23 01:06:49 -05:00
Chris Wilson c0c3d523ca Merge branch 'solo-tracker' into main 2021-02-23 00:06:35 -05:00
Chris Wilson 3027112a45 Finish writing backend for Jinja template for player-tracker 2021-02-23 00:05:31 -05:00
CaitSith2 4c1033a91d Actually get player specific values. 2021-02-22 12:52:39 -08:00
CaitSith2 9c50d0ba28 Allow for team shared unknown initial seeds. 2021-02-22 12:42:14 -08:00
Fabian Dill a8bace554e update prompt_toolkit 2021-02-21 13:57:00 +01:00
Fabian Dill c0cd79f0d7 Garbage Collect Autohost subprocesses to accumulate less open file descriptors which may crash the webhost service. 2021-02-21 11:07:02 +01:00
Chris Wilson 67f0663715 Initial testing commit for a solo-tracker on the website. Nothing to see here. 2021-02-21 00:38:53 -05:00
CaitSith2 8dc2a5748c Allow for possible reuse of er layout
This is done by assigning a unique seed to each player who doesn't have one set.  er layout seed is output in spoiler log.
2021-02-20 12:01:38 -08:00
CaitSith2 8c020db07d Add an identifier for triggers, to know which branch the seed is rolled on. 2021-02-19 23:21:18 -08:00
Fabian Dill c55cf28229 allow ER coop 2021-02-20 02:30:55 +01:00
Fabian Dill a7cbb440d1 speed up connecting single-doors 2021-02-20 01:48:24 +01:00
Chris Wilson 5e8b4ac3ce Weighted Settings v4.0.1 rev1 - Fix a bug (it was a typo) causing the "puke" palettes to never be updated on weighted settings files generated from the website.
- Also added the "reduceflashing" option to weighted settings
2021-02-19 17:50:49 -05:00
Fabian Dill cb02977c1c update ingame text to match license file 2021-02-19 19:44:25 +01:00
Fabian Dill 596552037c mention where a rom is patched to 2021-02-19 19:10:01 +01:00
Fabian Dill 12222d5a4c Split adjuster into own program 2021-02-19 19:08:11 +01:00
pepperpow fca64f1177
Removes Flashing instances in game ()
* Added reduced flashing, triforce hud and cutscene options

* Corrected parameters and replacement order

* Mixed up rom byte

* Removed triforce hud, smoothed cutscene speed and reset tables

* Removed triforcehud line and added bird cutscene speedup

* Added options to yaml

* Added check for race rom generation (is not internal asm)

* Added options to GUI (check sprite adjust crash)

* Fixed inconsistency in setting weight

* A "slow" setting for the cutscenespeed ()

* Slow wall setting

* Slow wall setting

* Slow wall setting

* Slow wall setting

* Slow wall setting

* Slow wall setting

* Update playerSettings.yaml

* Remove instances of cutscene speed modification

* Changed command to remove to mitigate frame advantage

* Antiepilepsy enabled for default/race roms, param change, RTL byte

* Found a frame independent antiflashing patch for real

* Further ASM patching style

* Reduce these changes to just two bytes

* Added patches for Dark Mountain and Ether Flashing palette reveal

Co-authored-by: StructuralMike <66819228+StructuralMike@users.noreply.github.com>
2021-02-19 17:45:54 +01:00
Fabian Dill 68c639d798 empty text comes before text; right. 2021-02-19 15:23:18 +01:00
Fabian Dill 9b6a695551 default sort hints table so that it pushes found hints to the bottom 2021-02-19 15:18:26 +01:00
Fabian Dill 129d2ec037 remove unnecessary ternaries in multiclient 2021-02-19 13:50:41 +01:00
CaitSith2 b1cf1a80e6 Fix non-activated flute. 2021-02-15 14:46:31 -08:00
Fabian Dill 930a0135d2 remove now outdated comment 2021-02-15 22:52:06 +01:00
Fabian Dill d8366fbac7 Add Activated Flute as a proper item 2021-02-15 22:33:44 +01:00
Fabian Dill 1bad02e029 warn about missing logic on door-rando branch 2021-02-14 19:08:31 +01:00
Fabian Dill e4d7e08963 when sweeping for events, only filter them once 2021-02-14 17:52:01 +01:00
Fabian Dill e4d8823662 fix missing {choice} from default bottle_vendor_choice
was never found as it gets removed as part of "unwanted text"
2021-02-14 05:53:11 +01:00
CaitSith2 acefb47a00 Warn if trigger option name doesn't match something in the yaml. 2021-02-13 13:57:52 -08:00
CaitSith2 44f4f7f20c Allow for rom options in linked/triggered options without needing to...
...overwrite the entire rom tree.
2021-02-13 10:26:02 -08:00
Fabian Dill 5e619dec60 add mystery triggers 2021-02-13 14:03:23 +01:00
Fabian Dill d0c4df7408 Merge remote-tracking branch 'origin/main' 2021-02-13 06:53:35 +01:00
Fabian Dill 2fd0c96369 update hint writing a bit 2021-02-13 06:53:27 +01:00
Fabian Dill 259bcdd7ff
Merge pull request from TWest3D/main
Update playerSettings.yaml
2021-02-13 06:48:18 +01:00
TWest3D a90cb86da5
Update playerSettings.yaml
Change "price" to "prize" in description for prize shuffle description.
2021-02-12 20:46:46 -09:00
Fabian Dill 71dd1da24d
Merge pull request from StructuralMike/patch-1
Correctly parse Turtle Rock Medallion settings
2021-02-12 22:54:23 +01:00
StructuralMike 14b20e2c0d
Correctly parse Turtle Rock Medallion settings 2021-02-12 22:11:48 +01:00
CaitSith2 26d69032e9 Base rom changes
* Stop resuing the memory region that was used formerly for compass stats.
* Add flags for dungeon prize collected. 7EF46B-7EF46C, same bit ordering as maps/compass/big key.   Something useful for auto-tracking, so that it can know that you actually collected the Swamp Palace prize, even if duped out of another dungeon.
2021-02-10 09:31:53 -08:00
Fabian Dill 0af77421fc remove fairy and big magic from bonk prizes in hard/expert
remove arrow prizes in retro when "g" is not toggled
rename "difficulty_adjustments" to "item_functionality"
2021-02-10 07:01:03 +01:00
Fabian Dill 6bc1ed5584 remove no longer needed code 2021-02-09 00:40:52 +01:00
Fabian Dill 35eb2067f2 add Botte Merchant hint 2021-02-09 00:34:25 +01:00
Chris Wilson 1eaab4e843 Implement a versioning system for the weighted-settings page 2021-02-07 13:58:24 -05:00
CaitSith2 4684c2349c Fix Ice rod hunt beemizer level 4 still having 'Nothing' Items. 2021-02-07 06:34:42 -08:00
Fabian Dill 28e2c62884 add Zora hint
(probably add and condition for shop_slot_shuffle, testing things)
2021-02-07 10:42:20 +01:00
Fabian Dill 54ca6bb26f significantly reduce price of maps and compasses 2021-02-07 10:05:25 +01:00
Fabian Dill 191834200f introduce 100 rupee piles for retro and universal keys to be swapped into pool for shop slots 2021-02-07 09:45:30 +01:00
Fabian Dill 47837f4dae Update modules 2021-02-07 04:41:51 +01:00
Chris Wilson 87be751e45 Adjust the weighted settings json config file to properly reflect the key values for the shop_shuffle_slots option 2021-02-05 19:01:38 -05:00