pepperpow
c66e97faf6
Merge branch 'shop-fill' into multishop-all
2020-12-23 11:29:20 -06:00
pepperpow
83304fd314
Rotate rupees out of shop and equalize prices
2020-12-23 11:28:42 -06:00
pepperpow
767c84a581
Merge branch 'shop-fill' into multishop-all
2020-12-15 02:36:48 -06:00
pepperpow
ffe5b4b1a1
Fixes to clients/servers for shop checks
2020-12-15 02:34:22 -06:00
pepperpow
7b5bd016b9
Merge branch 'potion-shop' of github.com:pepperpow/MultiWorld-Utilities into multishop-all
2020-12-02 20:35:59 -06:00
pepperpow
360fcbea9e
Add new patch, disallow single bee traps from shops
2020-12-02 20:00:08 -06:00
pepperpow
8f1a6a434e
Updated basepatch
2020-11-30 15:16:38 -06:00
pepperpow
afe371613c
update patch
2020-11-24 01:31:30 -06:00
pepperpow
6e01442092
Updated patch
2020-11-24 01:30:00 -06:00
pepperpow
6642769caf
Added missing player byte from table
2020-11-23 20:17:03 -06:00
pepperpow
167a253596
Added basepatch
2020-11-23 20:06:44 -06:00
pepperpow
fe218fffa6
Potion Shop Changes
...
(reduced)
2020-11-23 19:00:11 -06:00
CaitSith2
75d5df3cd7
Fix bug with Uncle assist if uncle item is for another player.
2020-11-06 20:03:14 -08:00
Fabian Dill
52afe1b20b
comment out remaining link palette shuffle references
2020-11-06 08:31:10 +01:00
Fabian Dill
bb28cce24c
note player name for mirrorless courtyard path failure
2020-11-06 03:25:26 +01:00
Fabian Dill
99d596540f
Merge pull request #147 from KScl/ohko_weights
...
Options for amount of time given in timer modes
2020-10-30 03:51:13 +01:00
CaitSith2
e48838151b
Fix 2nd easy item pool silverbow not counting towards the 216 when it is your own.
2020-10-28 20:49:47 -07:00
CaitSith2
d3ee3a84c1
Fix Random sprite on event bug where a sprite that was not in user pool was added.
2020-10-28 18:31:32 -07:00
Kaito Sinclaire
41a58084f1
Options for amount of time given in timer modes
...
(Primarily to make Timed OHKO a viable multiworld and/or mystery option,
but also works with other timer modes as well)
2020-10-28 16:20:59 -07:00
Fabian Dill
1e480648b9
use individual palette for sprite if it exists
2020-10-28 07:55:29 +01:00
Fabian Dill
dbb4acf045
fix accidental sprite palette overrides
2020-10-28 07:53:31 +01:00
CaitSith2
7cf4ad35a9
Encrypt most of the remaining items, and all player IDs
2020-10-27 01:43:32 -07:00
Fabian Dill
2d43cae88e
palette fixes
2020-10-24 05:33:52 +02:00
Edos512
b91a627b32
Added options from Maseya Palette Randomizer ( #145 )
...
Add remaining palette shuffle options
2020-10-24 02:44:27 +02:00
CaitSith2
b2a60ac926
Fix "LOCKED" always showing on file select screen.
2020-10-21 02:29:38 -07:00
CaitSith2
651e1a1901
Changes
...
* Fix chests always being for yourself AND intended recipient for Race Rom seeds.
* Fix MultiMystery not being able to correctly pack Race Rom seeds into a zip file.
* Add tags to multidata for Race rom, Spoiler log, and Playthrough if spoiler log was generated.
2020-10-21 02:02:13 -07:00
CaitSith2
ad765659dd
Add Race rom encryption.
2020-10-20 01:16:20 -07:00
CaitSith2
e72b74d476
Fix non-determistic random sprite (due to multithreading.)
2020-10-19 22:35:08 -07:00
Fabian Dill
9b237795f3
more "normal" english on the 1 crystal sign
2020-10-18 23:33:17 +02:00
Fabian Dill
e0f1f4ecfa
Fix All dungeons sign
2020-10-17 05:25:51 +02:00
CaitSith2
6c575f555c
Validate sprite pool list.
2020-10-16 14:20:45 -07:00
CaitSith2
f17682e997
Implement pedestal ganon goal
2020-10-15 15:24:52 -07:00
CaitSith2
5b16fd2552
Allow master sword pedestal to be re-pulled if goal was pedestal.
2020-10-14 23:38:41 -07:00
CaitSith2
b6fed8d3d5
Fix long standing bug with Agahnim Tower compass counter never displaying 01/02.
2020-10-13 02:30:01 -07:00
CaitSith2
59d5a7dbaa
sprites not defined as randomonevent now writable with standard tools.
2020-10-13 01:52:37 -07:00
CaitSith2
4a923c7046
Add bonk to random sprite on event
2020-10-07 16:16:56 -07:00
Fabian Dill
b5d91af752
New Logic:
...
Enemy Shuffle awareness
Easy Item Functionality awareness
Dark Room Logic option
Boss Item Shuffle option
Silverless Ganon is a Minor Glitch
Faster Dungeon Item Fill
2020-10-07 19:51:46 +02:00
CaitSith2
a855fc4133
Updates to require Enemizer 6.3.0 or later.
2020-10-07 10:34:19 -07:00
CaitSith2
9812e2cca5
Add sprite_pool for limiting sprites used in randomonevent.
2020-10-06 13:22:03 -07:00
CaitSith2
aae08a807f
Support randomonall for ALL supported events that randomly change sprites.
2020-10-05 19:57:36 -07:00
CaitSith2
51134965fa
basepatch.bmbp is now generated by the basepatch build process.
2020-10-05 10:56:12 -07:00
CaitSith2
d75281c37a
Base rom now has default link sprite in the 32 randomspriteonevent slots.
2020-10-05 10:55:56 -07:00
CaitSith2
38ac943a9c
Random sprite on hit now part of basepatch. Other events possible too.
2020-10-04 10:57:30 -07:00
CaitSith2
947041c06d
Update baserom with latest changes
2020-09-23 11:59:23 -07:00
Fabian Dill
a668aa3b23
Make "Prize" shuffling an option
2020-09-20 04:35:45 +02:00
Fabian Dill
20d9c08e4e
Allow smith to follow through caves in simple ER + inverted
2020-09-20 00:16:12 +02:00
CaitSith2
c2e950aba5
Fix glitch where bombing yourself at lost woods chest game spawns you at pyramid.
2020-09-17 22:14:04 -07:00
CaitSith2
9ac6c33ab0
Add easy item functionality
...
Allows swordless medallion use everywhere, whether or not you are actually on swordless. It also allows for retrieving the tablets with just a hammer/book and the hammer to harm ganon.
2020-09-16 22:00:27 -07:00
Fabian Dill
a0f7653f50
let python's MRO handle sprite palette defaults
2020-09-15 05:31:17 +02:00
Fabian Dill
5e3fc5c90e
warn if an invalid sprite is attempted to be used, instead of silently ignoring it
2020-09-14 19:24:44 +02:00